Hello everyone, Toady, ThreeToe and beloved Dwarf Fortress Community.
Mike Driftwood and I were discussing on the DF facebook group how complicated the actual religion mechanic was in the current version of DF,
although we understand dwarf polytheism we felt bothered that the game forced us to assign a bunch of temples to make our dorfs happy so I came up with this new mechanic to improve it and make it more !FUN!
Answer to Mike Driftwood Copy\pasted from Andris Birkmani's post in the DF facebook group December 21, 2022:
" they could even improve it ! By allowing dwarves to be prozelythists and try to convert their fellow dorfs this can create a new tension (full scale civil religion war) and a new Mechanic to worry about in the fort,
even better, the game should allow us to create our own god and religion for them using procedural gen in the same way we can use it in the game today to rename taverns and other places, so we can have them adopt the habits of said new God (devout, lust, cannibalistic or warmonger?etc), I ALWAYS DREAMED OF HAVING AMROK IN MY GAME
that would be sick, problem is I lost the link where we're supposed to tell them about bug fixes and things to be included in the next patch, I would gladly recommend it or maybe send an email ? May the best God win "
https://www.facebook.com/groups/308623225873095/posts/5711641438904553/?comment_id=5712817555453608&reply_comment_id=5717878634947500¬if_id=1671638244400650¬if_t=group_comment_mentionI am humbly submitting this suggestion to you and would be honored if it were included in a future patch.
I will talke this opportunity to thank ToadyOne and ThreeToe for bringing Dwarf Fortress into my life. Thank you for bearing with me until now and may the best god win !
Tadpole1