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Author Topic: reanimated head stuck on tree  (Read 443 times)

MorsDux

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reanimated head stuck on tree
« on: January 06, 2023, 06:56:39 pm »

I dispatched some undead and a head flew off and landed on a tree and reanimated. The problem is my marksdwarves cannot kill it (took multiple shots and didnt die), my melee dwarves cannot reach it, and I cant build anything near the tree or chop the tree as my civilians flee as soon as they take sight of it.

Any tips for dispatching the treedwelling head of terror?
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anewaname

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Re: reanimated head stuck on tree
« Reply #1 on: January 06, 2023, 07:03:17 pm »

First option usually is to station melee dwarfs on one side of the tree or the other, and when they see the enemy, they will climb into the tree to attack it. Usually works.

Second option is to use the tree itself to hide your workers from it, by digging a tunnel from maybe 20 tiles away to the underside of the tree, then cut the tree. You'll need to force the woodcutter to use the tunnel by setting restricted traffic on the surface.
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Saiko Kila

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Re: reanimated head stuck on tree
« Reply #2 on: January 07, 2023, 07:28:41 am »

There is also an option to shoot the tree with ballista arrow, which will destroy the tree completely. Still works in the Steam release. Ballista arrows have tremendous range, way above detection range of dwarves, but inexperienced Siege Operators can't shoot exactly straight, so you may need several tries.

Needs a range of 20 or above so they are not spooked.
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