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Author Topic: Dwarfs are wearing (owning) so many crafts intended for trading  (Read 1528 times)

DatDing15

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Dwarfs are wearing (owning) so many crafts intended for trading
« on: January 01, 2023, 11:28:25 am »

Hello,

So I've no idea if this one is new. I certainly didn't pick this issue up on pre steam fortresses.
My dwarfs are wearing many crafts. I am talking crowns, earrings, bracelets, amulets, even a kid owns a bone scepter??

There's one that currently wears TWO crowns and another one currently wearing SIX scepters. (This one has a preference for scepters - who could've guessed?!)
Can I somehow forbid them from taking ownership of crafts? I want to encrust these for trading purposes and don't want to be thinking about locking these crafts away...
Or how do you deal with this issue? Is there a different item category you use for trading? The sole purpose of craft goods has always been as trade goods for me.
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Ward

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #1 on: January 01, 2023, 11:32:22 am »

to the goblin pit they go
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anewaname

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #2 on: January 01, 2023, 11:40:12 am »

Have you seen dwarfs with the "Unmet need: Acquire object"? Taking stuff is how they meet this need, and it is important for the dwarfs who are greedy hoarders.
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Quote from: dragdeler
There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.

brewer bob

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #3 on: January 01, 2023, 11:40:33 am »

They did this already before the Steam version.

My favorite was my chief medical dwarf who had so many lead crafts upon him that it slowed his movement to a crawl.

Spoiler: chief medic's bling (click to show/hide)

I think they claim the crafts when they're hauling them to the stockpiles (item hauling labor, iirc)? Can't think of any workarounds for it. Probably would work to not have a craft stockpile, but that'd suck as you'd have to haul single crafts to the depot for trade.

se5a

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #4 on: January 01, 2023, 04:42:02 pm »

Have you seen dwarfs with the "Unmet need: Acquire object"? Taking stuff is how they meet this need, and it is important for the dwarfs who are greedy hoarders.

How do you figure out what they're wanting?
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A_Curious_Cat

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #5 on: January 02, 2023, 01:28:44 am »

They did this already before the Steam version.

My favorite was my chief medical dwarf who had so many lead crafts upon him that it slowed his movement to a crawl.

Spoiler: chief medic's bling (click to show/hide)

I think they claim the crafts when they're hauling them to the stockpiles (item hauling labor, iirc)? Can't think of any workarounds for it. Probably would work to not have a craft stockpile, but that'd suck as you'd have to haul single crafts to the depot for trade.

You need to get someone to draw that!

(Also, that can’t’ve been good for the patients…)
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DatDing15

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #6 on: January 02, 2023, 04:22:42 pm »

Have you seen dwarfs with the "Unmet need: Acquire object"? Taking stuff is how they meet this need, and it is important for the dwarfs who are greedy hoarders.

Ah yes. I've seen those a lot.
Dammit.
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anewaname

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #7 on: January 03, 2023, 01:58:04 am »

They'll take just about any crafted trinket, but they probably enjoy higher quality and value items.

I have a work order to produce 3 bone crafts each month and a stockpile near the depot. This ensures most dwarfs get a chance to take an item or two each year, then the leftovers get sold.
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Quote from: dragdeler
There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.

martinuzz

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #8 on: January 04, 2023, 07:14:40 am »

I believe that there is a cure for this, which does require a lot of micro.

IIRC, if you forbid items that a dwarf is wearing, and wait a full season, the items lose their ownership tag.
This, combined with being able to strip caged prisoners, will allow you to trap the dwarf in a cage (GCS webbed over cage traps will catch your own dwarves, or use a cave-in setup), build the cage, designate all his jewelry for dumping once it loses ownership (don't forget to unforbid it), wait until your other dwarves have stripped him clean, link the cage to a lever and release your dwarf.

But I am very rusty, so I might be misremembering, or remembering something that used to work in previous versions but doesn't anymore.

The easier fix, ofcourse, is to CRAFT MOAR CRAFTS. I mean, just a single dwarf can crap out so many mussel shell crafts in a year that you can buy out an entire caravan.
« Last Edit: January 04, 2023, 07:19:24 am by martinuzz »
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Flying Dice

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #9 on: January 04, 2023, 10:41:15 pm »

It's not a huge deal since with the quality multiplier change stone crafts are now basically worthless as a trade good save for the sheer volume you can turn out.


I think, but double-check, that giving dwarfs chests in their bedrooms will cause them to not carry every single trinket around, since they function for accessories as cabinets do for clothes.
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FantasticDorf

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #10 on: January 05, 2023, 04:11:00 am »

It's not a huge deal since with the quality multiplier change stone crafts are now basically worthless as a trade good save for the sheer volume you can turn out.


I think, but double-check, that giving dwarfs chests in their bedrooms will cause them to not carry every single trinket around, since they function for accessories as cabinets do for clothes.

I can't recall this working, as a dwarf's trinkets with unlimited slots like crowns (EI, no 2 sets of earrings just replaced earrings) won't degrade to allow you retire it like clothes do. Id just go with martin's method.

The only thing i've actually seen them hoard (and used to have a save of before the DFFD went down), is random wood arrows of their favourite material preference type, which might be a leftover remnant of code in that boxes were always used for ammo storage back in the day.
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martinuzz

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #11 on: January 05, 2023, 04:33:38 am »

Note that my method of forbidding for a season to revoke ownership also works (or worked) for all the clothes scattered around dwarven personal rooms, and in their cabinets. Forbid for a season, unforbid, and your dwarves will haul the now unowned stuff back to the stockpiles.
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We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

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Mobbstar

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #12 on: January 05, 2023, 12:27:21 pm »

Note that my method of forbidding for a season to revoke ownership also works (or worked) for all the clothes scattered around dwarven personal rooms, and in their cabinets. Forbid for a season, unforbid, and your dwarves will haul the now unowned stuff back to the stockpiles.

Come, Urist!  The newest fashion awaits at the clothier's shop.  Let the servants clear the old collection, for you have not worn it all winter long.

Christes

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Re: Dwarfs are wearing (owning) so many crafts intended for trading
« Reply #13 on: January 06, 2023, 09:00:38 pm »

Have you seen dwarfs with the "Unmet need: Acquire object"? Taking stuff is how they meet this need, and it is important for the dwarfs who are greedy hoarders.

How do you figure out what they're wanting?

It's front-and-center when you click on a dwarf in the Steam version. I'm not how easy it is to access that info in classic.
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