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Author Topic: Making metal clothing appear in worldgen?  (Read 343 times)

squamous

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Making metal clothing appear in worldgen?
« on: December 16, 2022, 03:17:59 pm »

So I've found if you remove the restrictions from adamantine to make it available on embark and appear in worldgen, metal clothing (cloaks etc) doesn't appear as artifacts and adamantine thread can't be embarked with even if other adamantine can. Is there any way to make metal thread and clothing appear in the world? I think it'd be cool but I can't figure out how to do it, and I'd like to avoid a fix like a reaction that turns metal bars into a renamed plant or something but I'll do that if there's no other option. Ideally, I want to make leather clothing using a particular metal. I am aware there are many ways to do this via reactions with silk or plants or leather or what have you, but I'm curious if it can be done in a more direct way, though if you can't do it with adamantine that's probably a bad sign.
« Last Edit: December 16, 2022, 03:46:49 pm by squamous »
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