I've made a list of the most requested changes and fixes I've seen recently around Kitfox's discord, steam and bay12forums. These changes would make the late game more enjoyable and less tedious. Let me know what you think! I agree with all of them
- Allow switching between containers without needing to close the menu of the current container first
- Include a paint mode for designing floors and walls, not just the square tool
- Allow players to build floors under furniture (carving and smoothing is possible)
- Allow multiple tombs in a tomb zone for several dwarves, or make tombs functional without requiring a zone
- Persistent logs and events in game
- Add a search bar to all menus. It can be tedious to look through a large list in menus like the justice screen or the dwarves/jobs screens without a search function
- Make the text box search focus automatically without requiring a click, especially in the Stocks menu
- Lock the scroll wheel in menus when the mouse is inside the interface to prevent unintended movement in the game
-[Added!] Step by step function when the game is paused, for slower paced fights or important events we want to keep track of
-[Added!] Choose everyone at once on the burrow screen instead of one by one
- Add blinking/flashing tiles for build orders too, in addition to mining, smoothing and woodcutting tasks
- Allow players to manually disable certain types of notifications, such as sparring or task completed notifications
- Provide a way to place a building that the player doesn't have, which automatically sends the build order to the nearest workshop to be built, then a dwarf places it. This would save a lot of micromanagement and make it easier to quickly furnish some rooms on the go. Example: I have 2 beds only, but I want to make a room with 5 beds and 1 chair. 2 beds will be placed, 3 will be placed transparent and the chair transparent too. Then 3 build orders for bed and 1 for chair will be created. Then they place the missing beds and chair. Make a toggle option in the main menu "Create build order at nearest workshop if building is missing from stock piles [ ] "
- Make the mechanics of stairs more intuitive. Currently, it is not possible to dig stairs up into the unknown, or build downstairs without existing stairs underneath, potentially making your dwarves trapped in lower floors.