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Author Topic: Steam: I can't find out how some labors are assigned?  (Read 434 times)

Orange-of-Cthulhu

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Steam: I can't find out how some labors are assigned?
« on: December 13, 2022, 11:55:36 am »

I can't find weaponsmithing, armor smithing, furnace operation and a lot of other stuff in the screens where you can turn it on or off for dwarves and groups of dwarves.

But weapons do get made and ores melted anyway. I just can't figure out how the game decides who does it?

Is smithing now just something everybody does by default?
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Aerth

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Re: Steam: I can't find out how some labors are assigned?
« Reply #1 on: December 13, 2022, 12:21:09 pm »

You have to do a 'Add new work details'; click on the wheel at the right and select in the new menu the jobs you want to affect to that Labor group. Once 'done' you can select a name for this labor group and affect it to some dwarves or forbid it to others.

You will find here the Weaponsmithing, Armoring and Furnace operations you were looking for.

I don't know how the game choose who does the smithing when this is not set up.
But, if I am asked and looking at the results I would say only mouthbreather Urists are elected to work in the workshops.
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Orange-of-Cthulhu

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Re: Steam: I can't find out how some labors are assigned?
« Reply #2 on: December 13, 2022, 12:41:13 pm »

Ahh so it's in there. Thanks.

I guess the default must be that those things are turned on for everybody? 'm also seing newly-petitioned bards smithing and making mechanisms and so on.

So you can do the "'Add new work detail" if you want high-quality work and not the default of "everything gets done fast, but crappily."
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Aerth

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Re: Steam: I can't find out how some labors are assigned?
« Reply #3 on: December 13, 2022, 12:51:07 pm »

Yeah, I would advise to create specialized Labors as you go when you start to get some nice and competent crafters.

Affecting them to workshops works great, too. No one else can use them though.

Also don't forget to remove them from the do everything.
Wondering why it was so peaceful I found my legendary crafters gathered around the most remote pond they could find, fishing.
Needless to say this Fortress is in dire need of a whip or a Hammerer.
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Xen0n

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Re: Steam: I can't find out how some labors are assigned?
« Reply #4 on: December 13, 2022, 01:27:42 pm »

Another way around this without needing to create tons of custom Work Details is the "workshop master" setting on workshops. Yes, we lost the old setting to restrict via skill level, but for many circumstances this can act as a sort of "mini-labor assignment".

E.G. I have a Metalsmith's forge dedicated to weapons with my Legendary Weaponsmith set as the master, and another one dedicated to armor with my best Armorsmith set as master. Now I know that weapons & armor will always be made by the best dwarf, and I can still restrict those 2 dwarves to "only do selected work" and they ignore hauling, smoothing, etc. to focus on forging, with a few caveats:

If I make some general work orders for weapons / armor / metalcrafts, AND I have my weapon forge & armor forge set to accept general work orders, the wrong dwarf may work on it. So I need to just always make weapon/armor work orders as workshop-specific orders, and for metalcraft orders, either also make those as workshop-specific orders on a new dedicated metalsmith forge, or set my weapon forge & armor forge not to allow any general orders and then those general metalcraft orders will automatically go to non-weapon, non-armor metalsmith forges.

It's definitely a big change from previous versions, but I've been finding a lot of control is possible by combining the work detail / workshop master / "do all tasks vs. do only selected" settings.
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