I really wish there was a way to find out why my dwarves have stopped building walls and floors, and deconstructing workshops, track stops (but not tracks), etc.
They won't empty the depot, or deconstruct it either, so an ever-increasing pile of useful crap appears to be tied up there.
I've been trying to quiz this out for days now
I realised I had a whole horde of poets, dancers and musicians resident thanks to saying "Yes" to every bugger who wanted to join the fortress, so I've been whittling their numbers down by enlisting them then sending them out to raid goblins without any armour or weapons. A few even come back!
The upside is that I'm now starting to see migration waves of "useful" dwarves again.
I've made sure all default labours that can be are set to "Everybody does this".
None are set to "Nobody does this".
All job locks have been removed.
And I've now created a custom labour that includes all the choices under the white option at the bottom of the list (which includes hauling, etc.), then made that an "Everyone does this" labour.
And I think something may be starting to happen, as one of my trackstops appears to have been deconstructed (although it was also close to a workshop that a dwarf toppled in a tantrum, soooo...)
But it's infuriating to not know why dwarves will deconstruct / construct one thing but not another.
Even more is why I can't prioritise things in the Task list, yet I can prioritise jobs at workshops (but not in the orders screen... and around and around we go).
I will admit, my orders screen was a
little out of control, and I must have had close to a hundred standing orders set to repeat on certain conditions, but I've trimmed that down to essentials like food, drink, clothing and common furniture now.