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Author Topic: The Organization - An SCP-influenced Management Game (Action Phase I)  (Read 8189 times)

Man of Paper

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So far all the proposals written for this phase are certainly attemptable
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Doubloon-Seven

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  • You fool. You absolute buffoon.
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Excuse me for the moment regarding the phase proposals, I'm still considering whether or not to suggest something of my own.
Quote from: Vote Box
Facility
- Amazonian Bunker: (4) Kashyyk, m1895, NUKE9.13, ConscriptFive
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (3) VermilionSkies, Doomblade, Quarque
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (3) Kashyyk, m1895, NUKE9.13
Behavioral Science Counseling Technician "Biscuit" Ward: (1) ConscriptFive
emergency supplies: (0)
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Avanti!

Atomic Chicken

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Quote from: Vote Box
Facility
- Amazonian Bunker: (5) Kashyyk, m1895, NUKE9.13, ConscriptFive, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (3) VermilionSkies, Doomblade, Quarque
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (4) Kashyyk, m1895, NUKE9.13, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (1) ConscriptFive
emergency supplies: (0)
Logged
As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

Powder Miner

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boston is by far the funniest option
Quote from: Vote Box
Facility
- Amazonian Bunker: (5) Kashyyk, m1895, NUKE9.13, ConscriptFive, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (4) VermilionSkies, Doomblade, Quarque, Powder Miner
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (4) Kashyyk, m1895, NUKE9.13, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (1) ConscriptFive
emergency supplies: (0)
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Egan_BW

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Quote from: Vote Box
Facility
- Amazonian Bunker: (5) Kashyyk, m1895, NUKE9.13, ConscriptFive, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (5) VermilionSkies, Doomblade, Quarque, Powder Miner, Egan
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (4) Kashyyk, m1895, NUKE9.13, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (1) ConscriptFive
emergency supplies: (0)

Did someone say funny option?
And being in a city is ‼️FUN‼️ and ‼️FUN‼️ is fun! Might also open up more opportunities and resources, or give us a good position to secure the city itself if say the world starts ending or something.
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I would starve tomorrow if I could eat the world today.

NUKE9.13

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I just realised that Boston is the Embral option. Though if we do go for the Boston option, I'd like to improve the secrecy of our base as a first resort;

Quote from: Proposal
Warehouse Entrances for Alternative Logistics:
Here's the thing about a top-secret facility used as a staging ground for international operations to capture sometimes rather blatant anomalies: it's not likely to stay top-secret for long if you always use the front door. People might start to ask "Why is there a steady flow of mysterious goods and personnel in and out of this remote location, and what is in those giant reinforced containers?"
To maintain secrecy, therefore, an alternative route in and out of the facility must be established. An underground railroad, capable of ferrying resources between the facility and nearby outposts (ideally three or four different ones, both to provide redundancy, and to allow deliveries to be spread out to avoid drawing too much attention to one outpost). Where possible, existing (but unused) underground infrastructure should be coopted, ideally requiring only minor extensions.

Quote from: Vote Box
Facility
- Amazonian Bunker: (4) Kashyyk, m1895, ConscriptFive, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (6) VermilionSkies, Doomblade, Quarque, Powder Miner, Egan, NUKE9.13
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (3) Kashyyk, m1895, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (1) ConscriptFive
emergency supplies: (0)
Warehouse Entrances for Alternative Logistics: (1) NUKE9.13
« Last Edit: December 01, 2022, 09:07:58 am by NUKE9.13 »
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Long Live United Forenia!

Quarque

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Alternative entry points for better OpSec is a good idea. They serve a double purpose as emergency escape routes as a bonus.

Quote from: Vote Box
Facility
- Amazonian Bunker: (4) Kashyyk, m1895, ConscriptFive, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (6) VermilionSkies, Doomblade, Quarque, Powder Miner, Egan, NUKE9.13
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (3) Kashyyk, m1895, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (1) ConscriptFive
emergency supplies: (0)
Warehouse Entrances for Alternative Logistics: (2) NUKE9.13, Quarque
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ConscriptFive

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Can we play this on the recorders?

https://www.youtube.com/watch?v=Ldf7T6TlV-o

Also, trains!  If you want to get nerdy, Greater Boston actually does have one of the oldest and largest subway/metro's in the US: the T.  Easy transfers to the airport and light/commuter rail for going out of state.  (I have no idea how sea freight and heavy rail would work.)

https://www.mbta.com/schedules/subway

Quote from: Vote Box
Facility
- Amazonian Bunker: (3) Kashyyk, m1895, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (7) VermilionSkies, Doomblade, Quarque, Powder Miner, Egan, NUKE9.13, ConscriptFive
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (3) Kashyyk, m1895, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (0)
emergency supplies: (0)
Warehouse Entrances for Alternative Logistics: (3) NUKE9.13, Quarque, ConscriptFive
« Last Edit: December 01, 2022, 11:52:41 am by ConscriptFive »
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Egan_BW

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Train good.

Clearly we're going to need to recruit some railway engineers to drive our secret trains. But surely all of those are attached to their current jobs and not willing to keep a secret in exchange for loads of money and job security. :smug:

Quote from: Vote Box
Facility
- Amazonian Bunker: (3) Kashyyk, m1895, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (7) VermilionSkies, Doomblade, Quarque, Powder Miner, Egan, NUKE9.13, ConscriptFive
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (1) VermilionSkies
Secure Containment Procedures: (3) Kashyyk, m1895, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (0)
emergency supplies: (0)
Warehouse Entrances for Alternative Logistics: (4) NUKE9.13, Quarque, ConscriptFive, Egan
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I would starve tomorrow if I could eat the world today.

VermilionSkies

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Thinking about it, why not just replace it all with trains? A facility is far too easy to raid, compared to the ultimate mobility of the locomotive.

Quote from: Vote Box
Facility
- Amazonian Bunker: (3) Kashyyk, m1895, AC
- Chernobyl Subterranean Complex: ()
- Boston Storage Facility: (7) VermilionSkies, Doomblade, Quarque, Powder Miner, Egan, NUKE9.13, ConscriptFive
- Arctic Habitat: (1) DoubloonSeven

Proposal
A Step Above Rations: (0)
Secure Containment Procedures: (3) Kashyyk, m1895, AC
Behavioral Science Counseling Technician "Biscuit" Ward: (0)
emergency supplies: (0)
Warehouse Entrances for Alternative Logistics: (5) NUKE9.13, Quarque, ConscriptFive, Egan, VermilionSkies
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Egan_BW

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anomalypiercer
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I would starve tomorrow if I could eat the world today.

Man of Paper

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Fun fact, I consistently think about ways to make a good snowpiercer-scented arms race.

I’ll also move us forward later tonight, energy permitting. Not going to lock votes until I know how I’m feeling though, so if anyone wants to toss in or swap a vote don’t be shy.

Edit:
Working on the turn now, got energy and extra time to do so.
« Last Edit: December 01, 2022, 09:00:57 pm by Man of Paper »
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Man of Paper

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The Organization - An SCP-influenced Management Game (Prelim. Equipment Phase)
« Reply #27 on: December 01, 2022, 11:34:44 pm »

Facility Phase I: Safe Harbor

Your superiors, whoever they may be, have given you command of the "prestigious" Boston Storage Facility. The International Cargo Terminal was deemed unsafe for human use after some palms were greased, and now it serves as your headquarters. The employees of your facility often come and go in disguise - city inspectors, contractors, occasionally local law enforcement - to keep from the facility drawing unnecessary attention.

The facility is pretty basic, since it's there to store the very exciting One Note Recorders. There is a guard station with video surveillance of the property, three guards on duty at any time, and a pair of researchers. It has running water and a restroom. There are no secret rooms or hidden entrances, as it seems this is quite literally the most mundane operation you could have ever gotten your hands on (although there is a soundproof room replacing the main office, where they've also put your desk - at least your shouting in impotent bored frustration won't reach your employees). Watching people watch empty shelves and a few crates of low-tier grade school musical equipment is not quite the job you expected when you began work with The Organization. The only excitement comes in the form of the homeless trying to find a warm, dry place to rest, and even then the solution is a quick tasering and a quick dose of a Class I amnestic before tossing them into a van, tucking a half-empty whiskey bottle into their unconscious hand, and rolling them into a back alley somewhere.

The biggest thing taunting your employees is the lunches they need to bring in when one of the businesses that worked out of this complex was a nice little sandwich shop. It sits there, a big tease for those who want some good warm food. But that's why you got them a microwave.

The Organization is either testing your willpower or decided you were enough of a tool to have the most mundane facility foisted onto your lap. But hey, someone has to run it, right?


You've been briefed on the One Note Recorders. They are recorders, and they each only play a single note. There really does seem to be nothing more to them, although admittedly testing has been less than strenuous. The things haven't hurt anybody and are just annoying for the most part, so your employees, before they were yours, tested each one, saw the world didn't end, and decided to leave them stored in a few boxes.


Proposal: Warehouse Entrances for Alternative Logistics
Result: 8

When it comes to coming and going, literally using the front door is probably suboptimal when it comes to highly secretive and potentially dangerous disguised compounds. Not that the Storage Facility is really disguised in any way. Which probably makes the situation even worse.

Luckily for you, a particularly keen individual passed some blueprints and documents from The Big Dig up the line to you. This paperwork outlined an extension to the very nearby Ted Williams Tunnel that was scrapped partway through construction and sealed off. This tunnel happens to pass beneath the warehouse, so it was a very simple process to complete excavation and finish linking the facility to the highway tunnel beneath the harbor. Under the guise of rehabilitation of the tunnel, "contractors" "employed" by the city required the tunnel be closed for one weekend in order to "complete" their "work". A false wall identical to the original was installed at the fork and can be opened remotely by facility employees. The entrance is on the side going from the Boston Logan International Airport toward Boston proper and circles beneath the main tunnel, giving any vehicles we have coming from the airport easy access to the facility. This entrance is notably not for regular use, as it requires a momentary shut-down of the tunnel using some of our existing construction worker and law enforcement disguises (transporting will always be scheduled for lowest-volume traffic hours). We do at least have the people responsible for monitoring the cameras in the tunnel on our payroll, so that's one less thing to worry about.

In order to facilitate the entire "bringing things in through the airport" idea, one of the hangars has been purchased through a shell corporation and has had a large temporary holding chamber for anomalies to be contained while awaiting final transport.

With ships able to tie up feet from the facility, our needs for somewhat subtle means of bringing equipment and anomalies in by air and sea are covered pretty well. But what of the anomalies being brought in by land and the employees?

Thanks to a network of unused subway tunnels stretching beneath Boston, it was pretty easy to find a parking garage in South Boston that could be tied into the existing network. What was more difficult was getting the line working without creating any undue curiosity. Once again, "construction" was used to shut down an existing line that could be temporarily tied into our own line and a couple older train cars slipped in before the lines were separated and our own Employee Line isolated from the Boston Underground. Another abandoned line was spliced into and extended beyond the city, a massive earthmoving and tunneling endeavor made possible in a very short time thanks to the resources The Organization has on hand. This extension runs to a "monitoring station" in the woods at the Weston Reservoir around twenty miles west of the facility and has a ramp that lowers to allow larger vehicles entrance to the station while keeping it generally very well hidden from curious locals.

A freight elevator has been installed in order to bring cargo (anomalies, equipment, employees, generally) up into the facility from the station below.

----------------

Preliminary Equipment Phase

Everything needs logistics, and The Organization is no different. While money is no issue, you still need to know who to pay to get what you need. What sort of ties do you foster to supply your facility? The other facilities will receive the options you do not select at random.

A. Grupo ACS - Your facility is, first and foremost, a facility, and it will most definitely require work. With a few influential figures within the company properly coerced or otherwise replaced, you are able to siphon both talent and resources from one of the world's largest construction contractors. All Facility Actions receive a +1.

B. Black Market - If it can be shipped, you can find it through the black market. Greasing palms makes your name quite a few quick friends in this crowd (nobody knows your face), and you quickly find yourself at the center of a very extensive network of contacts. All Equipment Actions receive a +1.

C. US Army Quartermaster Corps - Whether it's because they need money or they're bored, veterans of the USAQC work "quickly" and "efficiently" to help streamline the process of getting things where they need to go. This is very good for agents abroad. All Action Actions receive a +1.

D. Umbrella Pharmaceuticals - Umbrella is a global pharmaceutical company with hands in every market, and it's already under the control of The Organization! These guys give facilities quick and easy access to the most high-quality modern lab equipment available. All Research Actions receive a +1.


While you are choosing what sort of organization (lowercase o, which is more obvious in text form) to start you also get to Propose some form of equipment to outfit your employees with. Equipment can come in many forms, from weapons to construction vehicles, boots and sunglasses to RFID chips. These first proposals are to get a general idea of what to expect, so I won't be giving many more examples of what is possible, and will instead let you all come up with your ideas and I will confirm whether or not they are valid, and if not then what phase it would be doable in. You cannot burn this action.


Spoiler: Facility (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Anomalies (click to show/hide)
Spoiler: Traits & Bonuses (click to show/hide)
Please, I need help, but I think they're listening.
« Last Edit: December 01, 2022, 11:37:16 pm by Man of Paper »
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Egan_BW

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PEW (Powered Explosive Weapon)

Certain... advances in the field of energy projection allow for this construction; the destructive power of a rocket launcher in the size profile and rate of fire of a rifle. Extremely powerful with the only drawback that it is loudly, clearly, obviously not any kind of normal weapon.
The weapon itself is a collection of salt crystals electrically wired to a trigger. Yes it's just salt. Do not eat it. To improve stealth and handling, the crystals are packages inside of a fairly normal looking casing of metal to make it look like a rifle, though no casing can contain the ominous humm, glow, and vibration.
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I would starve tomorrow if I could eat the world today.

Man of Paper

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I'll need to veto PEW for now. It's a bridge too far for what youse can do right now. Lots and lots of construction might be very expensive, but it doesn't quite require much in the way of R&D and humans have done construction things for at least a decade. Weapons you can just purchase one way or another are very much within reach due to the whole money is no object, but The Organization is not going to take over anything but the financial obligations for you.

This will be much more possible when you have a research team that's more than a couple of MIT dropout with a soundproof room and some plastic musical instruments.
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