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Author Topic: Mercenary Shootout Mafia - Game Over - Healing Kinda Busted  (Read 16702 times)

FallacyofUrist

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Mercenary Shootout Mafia - Game Over - Healing Kinda Busted
« on: November 25, 2022, 04:35:57 pm »

This is not a complicated situation. Your elite team of seven highly armed mercenaries has two traitors in it, as proved by the assassination of the venerable captain Fallacy. Without competent leadership, it is decided that you'll seek out the traitors with bullets.



Here's the overview - there are seven players. Five of those are Loyalists. Two of those are Traitors. There are no other alignments.

The Loyalists are not aware of the identities of the other Loyalists, nor the Traitors, and win when all the Traitors are dead.

The Traitors are aware of the identity of the other Traitors, and win when all the Loyalists are dead. The Traitors may secretly communicate in a private chat.

A player dies and fully reveals their abilities and alignment when their HP is 0. By default, Loyalists start with 7 HP and Traitors start with 9.



The game runs on a 24-hour cycle. While the game is going, you publicly discuss matters with the other players, and privately submit your chosen actions. Every 24 hours, your actions resolve. By default, the only information you receive is how much HP you lost or gained.

There are three types of abilities - Primary, Secondary, and Passive. You may use one Primary ability and one Secondary ability per phase. Passive abilities may not be used, but have an automatic or ongoing effect.

When the game begins, you will be informed of your alignment and receive a random set of abilities - 1 Primary, and between 0 and 2 Secondary and Passive abilities. If you are a Traitor, you may choose one additional ability for yourself from the Traitor abilities.

Spoiler: Abilities (click to show/hide)
Spoiler: Traitor Abilities (click to show/hide)



Player List:
  • webadict
  • Knightwing64
  • EuchreJack
  • a1s
  • TricMagic
  • Maximum Spin
  • Jim Groovester
« Last Edit: January 23, 2023, 08:47:40 pm by FallacyofUrist »
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

webadict

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #1 on: November 25, 2022, 08:18:59 pm »

I didn't read the rules, but in.
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Knightwing64

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #2 on: November 25, 2022, 08:34:17 pm »

IN


Might as well, because someone ZA WARUDO’d the other mafia games
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EuchreJack

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #3 on: November 26, 2022, 08:59:49 am »

IN to observe how this idea shamelessly stolen from me plays out.  :P

hector13

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #4 on: November 26, 2022, 01:41:46 pm »

I thought we were going for simple? :p
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

TricMagic

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #5 on: November 28, 2022, 03:31:41 pm »

Solution: Everyone has a gun. 1 Mafia, they have a 1-shot vest.
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4maskwolf

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #6 on: December 02, 2022, 01:51:02 am »

Solution: Everyone has a gun. 1 Mafia, they have a 1-shot vest.
The moment someone didn't die when shot they'd be outed as mafia and just get shot again.

webadict

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #7 on: December 02, 2022, 09:02:41 am »

Solution: Everyone has a gun. 1 Mafia, they have a 1-shot vest.
The moment someone didn't die when shot they'd be outed as mafia and just get shot again.
Solution:
Everyone has a gun and MUST shoot.  Mafia orders all Players.  Mafia is Bulletproof (or has 2-Shot Vest or something, whatever).  Kills resolve, and then any remaining Players alive are killed in the Mafia-chosen order until two Town are left, and last Day is nonsense ridiculous.
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a1s

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Re: Mercenary Shootout Mafia (0 / 7)
« Reply #8 on: December 05, 2022, 05:30:51 am »

In
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

TricMagic

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Re: Mercenary Shootout Mafia (4 / 7)
« Reply #9 on: December 27, 2022, 01:52:37 pm »

IN

Also vote Tric before Knight 1.
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Maximum Spin

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Re: Mercenary Shootout Mafia (5 / 7)
« Reply #10 on: December 27, 2022, 02:49:20 pm »

Guess I'll join. I wasn't too sure about the complexity of this one, but I'll give it a shot. Hope I don't get mafia again.
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Jim Groovester

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Re: Mercenary Shootout Mafia (6 / 7)
« Reply #11 on: January 14, 2023, 10:00:11 pm »

If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

EuchreJack

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Re: Mercenary Shootout Mafia (6 / 7)
« Reply #12 on: January 15, 2023, 07:19:02 am »

If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.

We do in every other game you have played... :P

webadict

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Re: Mercenary Shootout Mafia (6 / 7)
« Reply #13 on: January 15, 2023, 08:23:32 am »

If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.

We do in every other game you have played... :P
That's not true.  Sometimes there's no weightlifting.
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TricMagic

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Re: Mercenary Shootout Mafia (6 / 7)
« Reply #14 on: January 15, 2023, 09:13:22 am »

If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.

We do in every other game you have played... :P
That's not true.  Sometimes there's no weightlifting.
Sadly there always is for me. And the other stuff.  ;)
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