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Author Topic: Dwarf Fortress Steam Saving  (Read 638 times)

FlatBoulders

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Dwarf Fortress Steam Saving
« on: November 16, 2022, 01:46:55 pm »

I really think and hope that the Steam version of Dwarf Fortress has better saving mechanics especially with:
  • Steam Cloud saves PLEASE
  • Cross-platform sync: so, the saves between the Windows version of DF Premium and the (hopefully) upcoming MacOS and Linux are compatible (including their Steam Cloud version, if implemented)
  • Better saving system so that it doesn't quit out of the current game (also applies to Dwarf Fortress Classic)
  • A quicksave option (in a similar system to Bethesda games) even if it's just a simple hotkey binding (e.g. F6) would be helpful (also applies to Dwarf Fortress Classic)
  • If Steam Cloud is not a valid option, I think a built-in way (or mod, hint-hint) to access Cloud Services (OneDrive, Google Drive, or GitHub 8)) for saving would also work, just not as intuitive.
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Plexxl

lethosor

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Re: Dwarf Fortress Steam Saving
« Reply #1 on: November 25, 2022, 08:54:06 pm »

  • Better saving system so that it doesn't quit out of the current game (also applies to Dwarf Fortress Classic)
  • A quicksave option (in a similar system to Bethesda games) even if it's just a simple hotkey binding (e.g. F6) would be helpful (also applies to Dwarf Fortress Classic)
Are you drawing a distinction between these two? If you're thinking of DFHack's "quicksave" command, that's not really any different from quitting without saving - the "quick" really just refers to the time savings from not having to reload the game.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.