RECRUITMENT REPORTS 13PUNCH! host a tryout. (1+2) Three heroes attend:
Name | Known Powers | Traits | Fame/Infamy
Chiffon (Mari Chang) | Bakes pastries which grant powers | Introverted, Kind, Neurotic | 1
Spyte | Poison barbs | Vindictive, Subtle, Incisive, Hates Cutting Edge, Bristly, Unhinged | 1/1
Lynxxx | Enhanced climbing and acrobatics, bullet proof armor | Hates Dogs, Vivacious, Brash, Risk-tolerant, Respects Ectoboy, Connected | 4/2
The heroes with the highest renown were Chiffon and Lynxxx who were both hired:
Name | Known Powers | Traits | Fame/Infamy
Chiffon (Mari Chang) | Bakes pastries which grant powers | Introverted, Kind, Neurotic, Bullet Proof Armor, Wealthy | 1
Lynxxx | Enhanced climbing and acrobatics | Hates Dogs, Vivacious, Brash, Risk-tolerant, Respects Ectoboy, Connected, Bullet Proof Armor| 4/2
"It feels good to be back in the game," Chiffon says. With her bakery fortune, she's bought herself a new supersuit. "I'm a little bit nervous but I think I can really do some good this time."
Lynxxx, dressed vivaciously as ever, also comes with her own history. "Being a leader is hard," she says to Mistress Extra. "It just feels good for it to be someone else's problem."
They also take Brick on Clemency:
Name | Known Powers | Traits | Infamy | Motivation
Brick | Enhanced strength and toughness | Risk-Taking, Muscular, Greedy | 2 | Fulfilling mercenary contracts
"Fair cop, if I were you I'd hand me in too," Brick says, no hard feelings. He's happy to join a big established merc outfit.
The
Gray Company recruit Mortar:
Name | Known Powers | Traits | Infamy | Motivation
Mortar | Scrap gun creation, Immune to Explosions | Sharpshooter, Careful, Ungainly | 2 | Fulfilling mercenary contracts
Mortar comes in lugging a newly assembled scrap rocket launcher. "Point me at a problem and I'll shoot it," she says. "At a safe distance."
The Watch attempt to merge with
Rust Riot. [3+2+[+1 crossover]+[4+ traits]=10+] They agree readily:
Name | Known Powers | Traits | Fame/Infamy
Verdigris (Doctor Hijank) | Junksuit, Devices that control and transform | Old, Clever, Kind, Enemy of the E Corp, Resourceful, Paraplegic, Robotic Legs, Over-Protective, Creaky | 2/
8Slinger (Slugnut) | Slingshots Pistol-shooting/loading | Quick, Ugly, Indefatigable, Mean | 2/
7Neat Spirit (Cephala) | Invisibility Regenerating Tentacle Arms | Known Killer, Broken Probation, Ruthless, Ingenious, Terrifying, One-Eyed, Stealth-Tech, Selfish | 0/
8"I want to stay and fight those bastards," says Doctor Hijank (or Verdigris as she is now known). "We won't be satisfied while these people are still running around. We clear?"
"Only a matter of time before someone learns we never died, let's squeeze some necks while we're still free," Neat Spirit (AKA Cephala) says, squeezing a grapefruit with one of her many tentacles.
Slinger (AKA Slugnut) twirls his slingshot. "About time we did some real hero work now we're on the 'good' side."
Protection Inc. hold a tryout. [3+1] Four heroes attend:
Name | Known Powers | Traits | Fame/Infamy
Starling | Rapid Extremely-Short-Range Teleportation (allowing flight) | Bossy, Mature, Instinctive | 5
Chap Stick | Glue Generation | Polite, Carefree, Ostentatious | 1
Spyte | Poison barbs | Vindictive, Subtle, Incisive, Hates Cutting Edge, Bristly, Unhinged | 1/1
The Woman Lamp | Flaming Hair, Fire Bolts, Jet-Fire Propulsion | Hates Mimesis, Tempestuous, Trigger-Fuse, Forgotten, Overwhelmed | 4
Chap Stick and The Woman Lamp were considered most cohesive and join the team:
Name | Known Powers | Traits | Fame/Infamy
Chap Stick | Glue Generation | Polite, Carefree, Ostentatious | 1
The Woman Lamp | Flaming Hair, Fire Bolts, Jet-Fire Propulsion | Hates Mimesis, Tempestuous, Trigger-Fuse, Forgotten, Overwhelmed | 4
"Pleased to meet you all!" Chap Stick says. She's dressed in close-fitting action-wear, he disguise beign bright green lipstick and a green wig. She looks about the apartment and stops to pet the cat. "I think this will work out quite well!
The Woman Lamp is a pacer. She paces. Her hair smoulders constantly, the team have to turn off the smoke alarm. "The year is all wrong, or I've lost some years of my life, but this time I'm going to really set the world on fire!"
Everyone else looks uncomfortable for a moment. And she laughs. "Oh in a good way!"
Cursed Legacy hire Lost Tide.
Lexicon tells Sol Heart about the contents of the emails, and they encourage Lexicon to send over the whole text. It's hard to say no to Sol, and soon the emails are shared with the rest of Constellation Aurora. Iron Gavel talks about the contents of the email at a poker night with Lynxxx and some of their other connections, and Lynxxx talks about it at the next tryout... along with the intel from Jennifer that also spreads, soon the whole superhero community in Zircon City know what E-Corp have been up to.
MISSION PHASE 13The city is awash with possibilities. Some might be able to wait or be ignored, while others are very pressing for the heroes. The police have been informed of E-Corp but investigation is being stymied by the corporation's very deep pockets. It'll be up to the heroes to thwart them!
Marigold's Special: Heroes can have their wounds targeted by AWE's limited Refresher, as a public service. Lose 1 injury, and gain trait "Youthful cells". Due to the experimental nature of the tech, heroes can only have the treatment once.
Local Assistance: -1 rep in a neighbourhood. This turn, gain +1 to your mission roll in that neighbourhood.
Liquidation: Remove "Wealthy" trait from a hero. Team gains +2 income levels, and hero gains trait "Bankrolling [team]".
Repayment: Remove "Bankrolling [team]" and decrease income by 3 income levels, and hero gains trait "Wealthy"
Bounty: Hand in (dead or alive) any of House Edge (except for PB, for obvious reasons), for +2 income
Supercar: -2 income level, gain asset "Supercar". Arrive at the scene as quick as your rivals who are a neighbourhood closer!
Suits - (A hero can upgrade their suit with any of these simultaneously)
Armor Suit: -1 income level, and a hero of your choice gains the trait "Bulletproof Armor"
Mirror Suit: -1 income level, a hero of your choice gains the trait "Laser-Proof Armor"
Chamo Suit: -1 income level, a hero of your choice gains the trait "Stealth-Tech"
Hazmat Suit: -1 income level, a hero of your choice gains trait "Hazmat"
[First Come]: Whichever team gets there first will resolve the mission, others don't get a look-in
[Time Sensitive]: Teams which get there first get the first attempt and might resolve things before the other teams arrive
[Heroes: X]: Only the first X heroes to arrive will be able to do this mission.
[Y Limit]: Only heroes who meet Y limitation will be able to go (e.g. fame, size, power-type, trait)
[Deadly]: All but the toughest or hardest to harm heroes risk injury, and possible death.
[Deadly: Bullets][Deadly: Lasers][Deadly: Gas][Deadly: Environment]: A specific deadly threat which will only hurt those who don't have suitable protection. Some environmental effects may require multiple kinds of protection.
[Harrowing]: The cohesion of teams will be pushed to its limit.
[Recurring]: This mission will keep appearing until someone succeeds, though there may be consequences for not attending to it, and the difficulty may escalate with failed attempts.
[Mutually Exclusive]: Twinned missions, where one team cannot send someone on both sides.
[High Profile]: Guaranteed individual fame for all attendees.
[Punishing]: Failing this mission will have severe personal consequences.
#-1 Villain MissionsIf you are a villain team, you may undertake personal missions, or any of the following. Villains may private-message their actions.
1: Heist: Rob somewhere to gain income
2: Kidnap: Capture anyone (usually for a bounty)
3. Murder: Assassinate a target
4. Team-Up: Join the villain team on any of the missions below; if you succeed, you'll share in the benefits; either way, they will owe you a cross-over.
#0 Personal MissionYou may assign a person for a personal mission. Name one of the following goals, assign someone to it, and you will either gain a related opportunity in the opportunity phase, or some immediate increase of intelligence.
1. Increase base size
2. Increase income.
3. Bond with a teammate (both are busy for the phase)
4. Patrol [neighbourhood]
5. Create an asset (give an idea of what you want to make, must have appropriate power set)
6. Investigate a [hero, villain or team]
7. Experiment with powers
8. Rest
9. Create a business
#1 Kaiju-Pup[Size Tiny OR Size Huge OR Deadly][Time Sensitive][Recurring]
The Legion of Wickedness are riding a gigantic Harpoodle around
Silver Row, robbing stores, crushing buildings, causing mayhem. Harpoodle's projectile claws seem to cut through anything. He's constantly on the move, but is currently in a small park with limited collateral damage.
#2 Sandstorm[Recurring][Deadly:Environment]
The sandstorm in the Mire has spread to Warren but has its core in
Mireton. It is still growing, but the intensity of the storm in its center means no one has been able to get close to Gaffer within.
#3 A Rose By Any Other Name[Recurring][Deadly:Bullets]
Thornrose is being held captive by E Corp in a secret lab in
Montgomery. After the recent incursions, they'll expect an attack, but it should just be conventional security guards.
#4 New Life[Deadly: Gas][Recurring]
Sensitive genetic testing is happening in one of E Corp's secret labs in
Sandup. Apparently Muskrat is working security.
#5 E-Corp HQ[Deadly: Lasers][Punishing][Recurring]
The secret headquarters of the E-Corporation is in an office block
Downtown. Jennifer says they do powerful laser research there.
#6 Et tu?[Time Sensitive][First Come][Punishing]
Brutus has been seen at the Watch's old base in
Old Town, clearly disappointed to have missed them. He's incredibly dangerous, but someone could get the drop on him if they wanted... or even try and pursuade him to give back the stolen powers?
#7 Cleansing[Time Sensitive]
The Cleansing is seeking to wipe out a Satanists meeting house in
Greenbelt, and Cursed Legacy are trying to stop them. To confuse matters further, Auntie Anti has been seen in the area, and Animalia are on their way.
#8 Base Invasion[Time Sensitive]
The Red Hand have learned of the location of PUNCH!'s base in
Dusk Beach (selling such information clearly being a side hustle for Escher) and they are hoping someone is home... SPECIAL: PUNCH! can attend other missions and not be home, but they cannot perform Personal Missions while being invaded.
#9 Healing Science[Limit: Healed within previous two mission phases][Heroes: 5][Recurring]
Marigold at AWE in
Atomic Heights is interested in how SHE people heal much quicker than normal humans and is looking for volunteers who have recently healed naturally. It pays very well per person, but she only has budget for five participants.
#10 Golemtown[Time Sensitive][First Come]
The Stoneface Gang are trying to set up turf in the
Docks, with a new protection racket. The gangsters are reinforced by inhuman stone automatons. They don't talk much but they don't take no for an answer. Their boss is visiting by boat from Stoney Island today. Could be a perfect time to strike before the gang gets settled...
You will arrive at the scene quicker to missions in your own neighbourhood.

Downtown: Commercial and financial centre of the city
Oldtown: Political and historical centre of the city
Docks: Warehouses, wharfs and derelict cargo ships
Dusk Beach: Waterside nightclubs and casinos, most alive at night
Silver Row: the famed shopping and culture hub
Atomic Heights: An area with a concentration of scientific and technological companies
Montgomery: A middle-income urban neighbourhood, home to the large Montgomery Park
Warren: A low-income urban neighbourhood with many narrow alleyways
Greenbelt: the semi-rural outskirts of the city where the very wealthy have their estates
Sandup: Ongoing reclamation project in former swamp; currently a huge construction site
Mireton: Old mixed-income neighbourhood, now full of trendy cafes
Hermitage: wealthy suburban neighbourhood, home of the Zircon Cathedral
KNOWN PATROLS
Hermitage: Cursed Legacy
Silver Row: Constellation Aurora
Greenbelt: Rust Riot, Animalia?
Montgomery: Beacon Blazes
Downtown: Chunky Town