The World Of Bones - Succession World - Opening Hook
The first of the new class of warriors was a female human named Callisto Aquiscasot Thola. She was a citizen of the Kingdom of Ships and a member of the Courageous Councils and had become a heathperson the Councils of Onslaught.
Her appearance seemed normal enough. She had long hair, a recessed chin, a upturned nose and slightly wide set eyes of the color of teal. Her skin, and hair, were both a dark tan. By the time she had become a heathperson she had received many wounds. She was tough, agile, was slow to tire, and strong. She also had great willpower, a good memory, and a certain amount of patience.
She was called a preacher and a poet. But around the time she decided to go on her third mission she decided to give herself the title. Instead of being called just a Maceman she started to call herself a Cleaner.
Historians, scholars, and drunks have debated this title. Many a hired sword laughed at it. As did many a soldier.
But in hindsight it seemed to fit. She wanted to hunt down bandits, monsters, and beasts. She wanted to help ‘clean’ up the wildness and protect the hamlets. She rarely got any rewards, lived off the land, and traded crafts for coins she made herself. She was ‘cleaning’ the world for more civilized folks.
This was also around the time her pet Lekla was given the name Kitty Killer.
Too bad she, and her pet, died so early in their lives. But others decided to follow in their footsteps.
- Quote From The History Of The World Volume CXII
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You stand before the old man who sits in front of the fireplace. The flames give the small house warmth and keep the shadows at bay. There is little inside the house. A chest, a bag, some farm folk huddled in the corners. Some trying to sleep. Some chewing on old bread and drinking veggie stew. Some waiting for the old man to reply to your statement.
His chair is the only chair in the house. Passed down from his father who received it from his father before him. It is stained and has been repaired many times. It barely looks like a chair. But he can sit on it and rest his old bones from a day’s work.
“You want to run off and be a Cleaner? Why would you want to exchange your warm home and fields, and hours of hard work in the fields for a mop? Ohhh…you want to be one of those weirdos. Yes, they fight not for coin or glory but to help others.”
The old man rubs his chin and leans back in his chair. His old eyes look you over.
“Listen, are you sure? Its not like being a Monster Hunter or a Soldier for one of the Towns. There will be no Guild Masters or Drill Sergeants to help you start. You’ll have to work your way from the bottom up. Killing wild animals, bandits, spreading knowledge of your actions with your own voice. You may become famous and even rich. But that’s not the point.”
The old man leans forward and taps your chest. You can see the dirt in the wrinkles of his face and smell the night soil under his fingernails.
“The Cleaners have to make decisions. Not all the undead are mindless. Not all beasts are man eaters. And how about armies and Rulers? Do Cleaners deal with politics? Is there such a thing as TRUE EVIL? Or are some people just greedy and stupid?”
The old man sighs and points towards the warm fireplace. It crackles and spits as a small dented iron pot sits next to it. The pot is full of a brown stew. It bubbles and steams.
“Cleaners spend much of their time on the road or in the wild. Sleeping on the ground, eating food they find themselves, using weapons they loot from corpses. You may not like the life of a farmer. Sleeping in on hard floors, working the fields for your Lords, eating what we pick from the fields or gather from the wilds, and drinking plain water from the well. But you are less likely to be killed by a dingo or ripped apart by a goblin. You’re lucky to have a job during these dark times.”
The old man looks out the window to the dark fields beyond. And beyond them the wastelands.
“Still, some of the Cleaners pick that fate because of their past. Bandits killed their family. Man eater ate their brother. Vermin knifed their mother. They have a goal. A reason. A fire burning within them. It helps them survive out there in the World of Bones. Do you?”
The old man frowns as he listens to you. He shrugs and points towards the door.
“Oh? You do? Well, check out the mead hall in the morning. They always have spare weapons and equipment for the likes of you. And keep an ear open. Sometimes Cleaners leave behind loot for future Cleaners. Weapons, extra food, coins. Most of it is junk. But you can always trade. Even the poorest trades are sometimes eager to buy up fresh meat or a pair of socks.”
The old man looks a tad sad and gestures towards on a empty spot near the nearest wall.
“Now get some sleep. After you leave in the morning I’ll tell your next of kin that you went to become a Cleaner. And ask them to pray for you.”
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The idea behind this Succession Game is each player will take two weeks to try to make the World of Bones, a interesting place if you have seen my two story threads on it, a BETTER place. If you can. I tried to make a DF version of Dark Sun and kind of got something weird.
The term I have picked, Cleaner, I kind of took from Stand Still Stay Silent. The term ‘cleanser’ was used for humans who used fire and explosives to clear out infected regions so people can live there. I just removed the s.
The idea is the players will do their best to bring up the standard of living for the people of this world within a two week period. After that they pass on the save.
They can do this in Adventure Mode by doing their best to kill dangerous animals, bandits, thieves, monsters, the undead and otherwise carry out other quests they feel will improve the lives of others. They can claim sites, build log cabins are resting spots, or leave behind weapons and supplies for future Cleaners.
They can do this in Fortress Mode also. For example, if you use Fortress Mode, you may settle in an area to bridge a river or tame a wild region or build a tavern. Or just build a armoury for future Cleaners. Or a supply hut. Or whatever. The idea is not to make a mega-project as much as spread civilization. So seven heavily armed Dwarfs would be better than a bunch of civilians. Once you leave them on their own they need to survive.
Players would leave other Players’ Cleaners and Settlements alone. Unless the latter needed to be reclaimed.
So the Rules would be Simple.
1. Make a Adventurer or a Fortress.
2. Make the World of Bones a better place. HOW and WHY is up to you.
3.After Two Weeks pass on the save.
4.Don’t mess with other Players’ Adventurers or Settlements unless it is IC. In other words don’t control their character or settlement. But if your character happen to meet another character or visit a settlement in game that’s okay. OR if a former Cleaner shows up at your settlement put him/her/it in the best position for their skills. Try to stay IC.
WARNING -the game had been modded.
My game is modded in a few ways. My female dwarfs have beards and my dwarfs have a third gender who have no fear and don’t need their eyes -
In creature_standard in the raw/objects
Now we'll declare the specific castes.
[CASTE:FEMALE]
The gender tag lets it know how breeding works.
[FEMALE]
[MULTIPLE_LITTER_RARE]
To add beards, put square brackets around the following:
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[CASTE:INTERSEX]
[NO_GENDER]
[CASTE_NAME:intersex dwarf:intersex dwarves:intersex dwarf]
[NOFEAR]
[EXTRAVISION]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
and I made it so that marriage announcements paused and centered the game to the marriage party -
In announcements under data/init
[MARRIAGE:A_D:D_D:P:R]
Also….I may have made them willing to do horrible things to sapient beings…..hey, it is a harsh world -
In the Dwarf section in entity_default under raw/objects
[ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
I am not sure if that would be passed on in the saves or if you have yo edit your game. Last time I tried to pass on the whole game in a file it went badly.
Lists :
1.Callisto -
Lots Of Sand,Bridge,Stupid Langurs,Winter Break,Second Floor,The Mission Finished2.Salmeuk -
Scroll One,Scroll Two,Scroll Three,Scroll Four3. Callisto -
Grognak Of Axes,The Unbridled Bust,Rest Stops,The Next Project,Gator Attack,The Loons!,When Ducks Attack,Night Attack,River Source,Goblins,Ethical Issues,Going Home4. Salmeuk -
The Hills Have Gemstones,Digging Out A Home,Two Years Later,Kobold Catcher,Short Update,5000 Gems5. Callisto -
Adventure Time,The End,Heading Out,One Year Later,The Grand Plan Fails6. Donnerino -
Bakeddoom,Caverns Of Crud,The Mountain Homes Answer,The Everlasting Indeed7. AvolitionBrit -
The Mark Left,The Pugilist Of Soakedboards,The Amazing Bed Of Amazingness,The Cursed Lord,Immortal?8. Callisto -
A Totally New Character,Kobolds!Killing Kobolds,Heading Out!Settling In,Starting 1084,The BEES!Toyland,Mission Completed9. AvolitionBrit -
To The Edge Of The World,The Statue,The Great Duck Preserved10. Salmeuk -
The Approach,The Dig,New Migrants,Strange Eggs11. Callisto -
Snow White,Following The River,Army Or Treasure?A Dark Fortress,Army Of Darkness,Worthless Dead Ravens,So The Journey Starts,Being Sneaky,Goblins!Stupid Time!Good Old Fashion Exploring,Urge To Kill....Where Do I Store My Map?Honey Badger!A New Title12. StrikaAmaru -
Prologue,The Founding Of TwerEnded,Era of the Expedition Leader,Interlude,Era of Kel the Mayor,TowerEnded 1106 & 1107,TowerEnded 1107-1108,TowerEnded 1109,TowerEnded 1110-1213. Brewer Bob - PASS
14. Salmeuk -
Cratormanor,Hardships,Abandoned15. AvolitionBrit - Did something?
16. Callisto -
Good Goblin,Trying To Find The Scene Of The Crime,A Healthy Hamlet?Doom?A Fort,Into The Desert,Mountains,Into The Fortress?The Great Journey,Exploring Endtown,The EndWho wants to try their luck?!?!
I plan to go first. I have an idea of trying to build a bridge/tavern/Cleaner base kind of thing. Real quick - just build a bridge, tavern, training hall, barracks, Trade Depot and fields. Likely take a day and not two weeks. But we'll see.
My two stories set in the same universe.
http://www.bay12forums.com/smf/index.php?topic=179978.0http://www.bay12forums.com/smf/index.php?topic=180184.0