The 4th Night went terribly for everyone not on the Mafia side as there was overall zero, or even negative cohesion last Night. Of the potential 2 kills there could have been there were none, and the two claimed inspects didn't reveal very useful information.
Going over the list of claims.
Claims
EuchreJack: N3 randomizer on Jim [Most likely delayed to N4], then N4 failed investigation but randomizer on Jim again. Two simultaneous randomizers on Jim is an amusing thought, but it probably didn't do much.
Jim Groovester: N3 shot Jack. Jack lived. N4 shot Jack. Was randomized and it seems the shot went on NJW2000 who was under the Congregate status protection.
Knightwing64: redirected actions on Jack to Toony.
Nakéen: delayed Jack on N4, but was roleblocked by TricMagic. On Fire.
NJW2000: was set On Fire, died, came back no longer On Fire due to Congregate. No action, but was roleblocked.
notquitethere: robot scan on ToonyMan, flagged as Omega (3rd party). Contested by ToonyMan, so there may have been another instance of redirection or it's on NQT here.
TolyK: inspected NJW2000, setting NJW2000 On Fire with the power TricMagic gave them. NJW2000 flagged as Town. NJW2000 then died and revived, losing the On Fire status and with it an extra vote it would seem.
ToonyMan: watched Jim and saw Jack visit Jim. This confirms the randomizer claim.
TricMagic: roleblocked Nakéen. Probably also set Nakéen On Fire?
Additional notes:
- MafiaKill is disabled.
- TricMagic has a kill, but didn't use it.
- Jim used a kill, but it went on NJW2000 who died and lived instead of EuchreJack.
Well I will be honest, the situation hasn't changed all that much compared to Day 4 except juicebox is gone.
The Countdowner
Scum or likely Countdowner
EuchreJack the Undying: the unwillingness to accept death by randomizing Jim confirms once more that EuchreJack if not scum is at the very least very anti-Town. Honestly I still can't wrap my head around the fact EuchreJack is still alive, this is almost comical. Could be the Countdowner, but that seems too easy and one bizarre gambit if Jack really is the Countdowner. If only Jack had died earlier.
notquitethere the Buggy Ninja-Pirate-Cat-Robot: the most bizarre about NQT is that everytime they fire the inspect, somehow the target claims the result is wrong. First time was due to a misread, and second time we are not sure yet. Had a countdown kill, which thematically fits with the Final Countdown, but the last time we lynched someone due to a theme it didn't work that well. Still, that's no reason not to suspect NQT due to overall shadiness? NQT seems to be playing some mind games, but it's hard to tell if they help or confuse Town.
Town or unlikely Countdowner
NJW2000 the Martyr: a lot pointed toward Town, which was confirmed later by TolyK. But we already suspected NJW2000 wasn't the Countdowner due to expending all their actions. Immortal in a different way than Jack's.
ToonyMan the One who wanted post restrictions but got a lousy postman t-shirt instead: very consistent and claimed their entire role and actions, which can all be verified save for the Tiamat one. But given Toony mentioned Tiamat in an earlier day, they are likely not lying.
TricMagic the Erratic Dragon: seems to be trying to help but made the critical mistake of not using the Kill. It would have been better to kill me or someone else rather than roleblock me. So far has a Roleblock-Kill Breath, some kind of Inspect Gaze, some kind of Scales, and a Highlander ability of sort. To be fair TricMagic is still very much mysterious to me, but the Countdown doesn't seem to mesh well with Tric's early claim of gaining something from being the last dragon standing.
Not enough info, but could be the Countdowner
Jim Groovester the Jack-Hunting Dragon: I like because Jim has been shooting Jack for two nights straight. Apart from Deez Nuts and the kill, I have honestly forgotten if Jim had more abilities.
Knightwing64 the Redirect Dragon: I feel is very similar to me because they have only used a single action the entire game (Redirect). Probably because the rest of the toolkit sucks in comparison. Given we have no idea what KnightWing64 can do, it doesn't exclude them from being the Countdowner. May have a kill given the two other dragons have one, but then why did they not use it?
TolyK the Imaginary Devil: some kind of Imaginary Demon, who may be a 3rd party, or maybe not. Pass contracts with other players which involves some exchange of abilities? Mysterious and sketchy abilities wise, and seems built around choices even with choosing his role at game start.
It's still a shot in the dark though.
I am The Too Lazy Too Choose a Role. None of my actions have shots.
Forgetful Yawn, a Night Action that skips my target's Night Results to the next Night.
Weaponized Procrastination, a Night Action that delays my target's actions to the next Night. I am informed the next Night if a kill action was used.
Calculated Laziness, a Night Action that can only be used after I successfully used Forgetful Yawn or Weaponized Procrastination the previous night. If Yawn was used I can also see the skipped Night Results. If Weaponized Procrastination delayed a kill action, I can redirect the kill to a new target except for the source of the kill.
Late Arrival, an Auto that protected me from execution on Day 1. I had a post restriction associated to it: if I posted before everyone had posted, I would lose this protection.