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Author Topic: CYOGTCG Legacy Tournament - FINISHED  (Read 16689 times)

Elephant Parade

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #225 on: November 01, 2022, 02:26:24 pm »

I just use Random.org's list randomizer and keep it in a notepad. The computer program, not an actual notepad. Reshuffle as needed if you've got deck searchers.
Doesn't that show you your draw order? I used Random.org to test my draft decklist to see how often it bricked, but in actual play, I assumed draw order was supposed to be hidden from both players.
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Stirk

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #226 on: November 01, 2022, 02:29:21 pm »

I just use Random.org's list randomizer and keep it in a notepad. The computer program, not an actual notepad. Reshuffle as needed if you've got deck searchers.
Doesn't that show you your draw order? I used Random.org to test my draft decklist to see how often it bricked, but in actual play, I assumed draw order was supposed to be hidden from both players.

It is, Tric just cheats :(

Just assign a number to each card and use your favorite RNG to draw your deck. The number you roll is the card you draw. If you roll a number you already rolled, reroll.
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

notquitethere

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #227 on: November 01, 2022, 02:37:07 pm »

I use a spreadsheet with the cells of undrawn cards blacked out so I can't see what's ahead. Unraveller has a template you can use:

In case anyone is interested, here's a (view-only) link to my deck shuffler: https://docs.google.com/spreadsheets/d/1D3TqPAPoPlvsQS5Oxg6HqvxhPWb5P5dgMEbTdNwjbFg/edit?usp=sharing

I think Tric's less honourable method is probably small potatoes, given he's been drawing his entire deck in two turns anyway.

I'll have Elephant Parade's cards done sometime tomorrow I think. Who would like to face him first?
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Elephant Parade

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #228 on: November 01, 2022, 02:43:23 pm »

Just assign a number to each card and use your favorite RNG to draw your deck. The number you roll is the card you draw. If you roll a number you already rolled, reroll.
That's a clever way of doing it, but I can see one big problem and one small one. The big problem is that the fewer cards you have left in your deck, the more times you need to reroll. If you have two cards left in your deck, you're going to have to reroll an average of 20 times to get a valid number. I guess you could fix this by periodically reassigning numbers, but that's work in itself.

The small problem is that it feels weird. In a real deck, the cards have a fixed order that you can't see. With this method, cards are only ordered as you draw them. I don't think this could matter barring effects that don't work in a PBP format anyway, like drawing a card from your opponent's deck without them seeing it, but I find it unsatisfying.

On the plus side, you don't have to worry about shuffling your deck when you search! That's a pretty big deal, especially if you search a lot.

I use a spreadsheet with the cells of undrawn cards blacked out so I can't see what's ahead. Unraveller has a template you can use:
That's equally clever; thanks for the link. I'll probably use this (except for when I'm playing TricMagic).

Quote
I think Tric's less honourable method is probably small potatoes, given he's been drawing his entire deck in two turns anyway.
We should probably ban or rebalance all the Pot of Greed-esque pure upside cards once I've had a chance to use them. Of course, it's likely nobody will want to ban them when they could ban something only their opponent uses. Could we, like, all come together as a group and agree that Verdant Growth needs to go?
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Stirk

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #229 on: November 01, 2022, 02:48:36 pm »

Just assign a number to each card and use your favorite RNG to draw your deck. The number you roll is the card you draw. If you roll a number you already rolled, reroll.
That's a clever way of doing it, but I can see one big problem and one small one. The big problem is that the fewer cards you have left in your deck, the more times you need to reroll. If you have two cards left in your deck, you're going to have to reroll an average of 20 times to get a valid number. I guess you could fix this by periodically reassigning numbers, but that's work in itself.

The small problem is that it feels weird. In a real deck, the cards have a fixed order that you can't see. With this method, cards are only ordered as you draw them. I don't think this could matter barring effects that don't work in a PBP format anyway, like drawing a card from your opponent's deck without them seeing it, but I find it unsatisfying.

On the plus side, you don't have to worry about shuffling your deck when you search! That's a pretty big deal, especially if you search a lot.

I use a spreadsheet with the cells of undrawn cards blacked out so I can't see what's ahead. Unraveller has a template you can use:
That's equally clever; thanks for the link. I'll probably use this (except for when I'm playing TricMagic).

Quote
I think Tric's less honourable method is probably small potatoes, given he's been drawing his entire deck in two turns anyway.
We should probably ban or rebalance all the Pot of Greed-esque pure upside cards once I've had a chance to use them. Of course, it's likely nobody will want to ban them when they could ban something only their opponent uses. Could we, like, all come together as a group and agree that Verdant Growth needs to go?

"Big Issue" is overstating it, given that you can reroll hundreds of times within a minute if you really needed to.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Elephant Parade

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #230 on: November 01, 2022, 02:49:49 pm »

"Big Issue" is overstating it, given that you can reroll hundreds of times within a minute if you really needed to.
True. I was imagining mashing the d40 button on a die roller over and over again until I get something valid, but there's nothing stopping you from getting a sheet of random numbers from random.org and taking the first valid one(s). And the pace of games is pretty slow anyway.
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Stirk

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #231 on: November 01, 2022, 02:53:45 pm »

"Big Issue" is overstating it, given that you can reroll hundreds of times within a minute if you really needed to.
True. I was imagining mashing the d40 button on a die roller over and over again until I get something valid, but there's nothing stopping you from getting a sheet of random numbers from random.org and taking the first valid one(s). And the pace of games is pretty slow anyway.

Button mashing is what I meant. You just have to get good at it.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

TricMagic

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #232 on: November 01, 2022, 02:55:20 pm »

I just use Random.org's list randomizer and keep it in a notepad. The computer program, not an actual notepad. Reshuffle as needed if you've got deck searchers.
Doesn't that show you your draw order? I used Random.org to test my draft decklist to see how often it bricked, but in actual play, I assumed draw order was supposed to be hidden from both players.

It is, Tric just cheats :(

Just assign a number to each card and use your favorite RNG to draw your deck. The number you roll is the card you draw. If you roll a number you already rolled, reroll.

Draws entire deck in two turns. It may be unhonorable, but it's quite efficient. And anime, cause anime is always the card you need.
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Failbird105

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Re: CYOGTCG Legacy Tournament - Entrants 7/?
« Reply #233 on: November 01, 2022, 02:56:36 pm »

I just make a whole notepad list of every card in my deck and then dump them into a random name picker. It means that I... essentially don't actually have a deck order. It just picks a random card from the list every time and then the program removes it automatically so I don't have to worry about re-drawing a card that shouldn't be in my deck anymore.

The only issue is keeping track of the rare situations where I learn my deck order, even partially, but that can be solved by just keeping track of how many draws I can make until a certain thing is drawn.
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notquitethere

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Re: CYOGTCG Legacy Tournament - Entrants 7/?
« Reply #234 on: November 01, 2022, 02:57:45 pm »

Elephant Parade, you're in your first Design Phase right now (will update the rankings table in a bit), so you may ban Verdant Growth as your first act, if you want.
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Elephant Parade

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Re: CYOGTCG Legacy Tournament - Entrants 7/?
« Reply #235 on: November 01, 2022, 03:28:40 pm »

Actually, I'm going to ban the even more offensive Lamb's Grace. If you can get even a handful of copies or stars, it gives massive card advantage and prevents your opponent from playing the game.

e: If it was designed this turn and is therefore ineligible, then I'll ban Biodiversity instead.
« Last Edit: November 01, 2022, 04:32:42 pm by Elephant Parade »
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notquitethere

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Re: CYOGTCG Legacy Tournament - Entrants 7/?
« Reply #236 on: November 01, 2022, 04:45:03 pm »

No, Lamb's Grace was designed at the beginning of the game. If it helps you make a decision though, TricMagic has expressed an interest in playing a random deck next. Lamb's Grace is less likely to see play in the near future (though Tric might decide to play it again, or anyone else for that matter).
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Elephant Parade

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Re: CYOGTCG Legacy Tournament - Entrants 7/?
« Reply #237 on: November 01, 2022, 04:46:57 pm »

No, Lamb's Grace was designed at the beginning of the game. If it helps you make a decision though, TricMagic has expressed an interest in playing a random deck next. Lamb's Grace is less likely to see play in the near future (though Tric might decide to play it again, or anyone else for that matter).
I'm going to stick with Lamb's Grace.

Oh, rules question: if a card is attacked by a card with 0 ATK and thereby "takes 0 damage", is it considered to have taken damage?
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notquitethere

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Re: CYOGTCG Legacy Tournament - Entrants 7/?
« Reply #238 on: November 01, 2022, 04:52:58 pm »

No, it is considered to have been attacked, but it isn't considered to have taken damage, on account of the fact that 0 is nothing.
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notquitethere

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Re: CYOGTCG Legacy Tournament - Entrants 6/?
« Reply #239 on: November 03, 2022, 08:29:32 am »

Here's the up to date rankings, and I've at last put all the banned and rare cards in the OP, along with the full keyword list.

Spoiler: Rankings (click to show/hide)

Spoiler: First Fights Left (click to show/hide)

Combat Phase

Stirk will face Failbird in Battlefield 1.
Elephant Parade will face Tricmagic in Battlefield 2.

Everyone send me your deck lists ASAP. Unraveller can send any new designs and then face me at his leisure.
« Last Edit: November 03, 2022, 08:34:40 am by notquitethere »
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