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Author Topic: CYOGTCG Wars - Team 1 Design Thread  (Read 11996 times)

TricMagic

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #45 on: September 13, 2022, 12:46:06 pm »

For crushing nightfall.
[Quickplay] Flip all cards in play facedown. They cannot be manually flipped until your next turn. During this duration, cards with hearts remaining can block without flipping, but are treated as having 0 attack and no effects during combat.

"Star goes up, Sun goes out. Shockwaves split the sea and crack the earth.

Other side has some silly cards rn. Shining Dawn's a bit weak without the Quickplay modifier.
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dgr11897

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #46 on: September 13, 2022, 12:50:51 pm »

For crushing nightfall.
[Quickplay] Flip all cards in play facedown. They cannot be manually flipped until your next turn. During this duration, cards with hearts remaining can block without flipping, but are treated as having 0 attack and no effects during combat.

"Star goes up, Sun goes out. Shockwaves split the sea and crack the earth.

Other side has some silly cards rn. Shining Dawn's a bit weak without the Quickplay modifier.
I'll be honest, I want to keep it simple. Though I may include the Cannot be manually flipped until your next turn thing. If I end up being the one to make this card at least. Because all of the card ideas I have posted are honestly things I'd be OK with other people making as long as they keep the idea behind the card intact.
« Last Edit: September 13, 2022, 12:53:00 pm by dgr11897 »
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
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TricMagic

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #47 on: September 13, 2022, 01:08:15 pm »

KK. And yeah, a card that just flips things down is something that is either busted if you can immediately reflip, or meant to delay actions. Eh.

Grace of the Land

[Quickplay] Draw 3 cards, then discard 2 cards. This card can only be played from your hand.
Attack 0 Hearts 1 Stars 1
Color=Yellow
The land graces us. We give thanks to god's bounty.

Draw power, plain and simple.
« Last Edit: September 13, 2022, 01:19:07 pm by TricMagic »
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dgr11897

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #48 on: September 13, 2022, 01:21:12 pm »

KK. And yeah, a card that just flips things down is something that is either busted if you can immediately reflip, or meant to delay actions. Eh.

Grace of the Land

[Quickplay] Draw 3 cards, then discard 2 cards. This card can only be played from your hand.
Attack 0 Hearts 1 Stars 1
Color=Yellow
Sometimes, the land graces us. We give thanks to the gods who nurture us.

Draw power, plain and simple.
Draw power, very nice.
By the way, I've got some good card art, if anyone wants to steal it. Yes I am totally going for a mecha tribal thing eventually :P


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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

Happerry

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #49 on: September 13, 2022, 04:54:37 pm »

Given our two good sheep cards, I'm considering grabbing some Cult of the Lamb art to make a, say, Lamb Cultist card that buffs all Sheep type cards we control for my next card. On the other hand, given their Organ Harvest card only targets organic targets, a robot sheep leader might be better?

Or maybe this.

"Ghost Sheep"
"Ghost Sheep Gains +1 Power for each sheep card in the graveyard."

It'll depend on if anyone else makes the star gain card we still need though.
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dgr11897

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #50 on: September 13, 2022, 05:08:08 pm »

After contemplation, crushing Nightfall feels bad so I'm making a new card with its artwork because I really like the art but I'm not happy with the concept I had attached to it.
Stellar intervention

Play this card face down. You may choose to flip this card face up in response to an enemy card entering the field, Returning it to their hand before any effects resolve and granting you 1 star (Or stars equal to the star cost of the targeted card). (Star gain is the first on the chopping block if this card is too strong)
"Star goes up, Sun goes out. Everyone better hide because the resulting shockwave splits the sea and cracks the earth."
« Last Edit: September 13, 2022, 05:18:36 pm by dgr11897 »
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

Maximum Spin

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #51 on: September 14, 2022, 02:33:39 am »

So I was thinking something like
"Ill Wind"
more bolts, less hearts, probably
When this card flips face-up, its owner gains one star for every windmill-type card in play. This card can always be flipped face-down instead of attacking.
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dgr11897

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #52 on: September 14, 2022, 03:05:53 am »

My only issue with that is that without a windmill to fuel it it's pretty useless. I'd honestly prefer a straight star gain card, be more useful in more decks.
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #53 on: September 14, 2022, 03:07:31 am »

My only issue with that is that without a windmill to fuel it it's pretty useless. I'd honestly prefer a straight star gain card, be more useful in more decks.
It's also a generic attacker, is the point.
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dgr11897

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #54 on: September 14, 2022, 03:10:36 am »

My only issue with that is that without a windmill to fuel it it's pretty useless. I'd honestly prefer a straight star gain card, be more useful in more decks.
It's also a generic attacker, is the point.
Eh. Still. By the way with how good meteor shower +beetles is for generating us stars once it gets kick-started, we should get some higher star cost cards.
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
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TricMagic

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #55 on: September 14, 2022, 07:08:13 am »

We really only need a basic starter card. Right now I'm killing my foe's resources. 2 ghosts, a gate, a wooly, and another stormr in hand. Next turn will be flipping my wooly and sheep to destroy that plant. They seem to like low heart cards.. There is a reason the original meta was fallen paladin.
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dgr11897

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #56 on: September 14, 2022, 12:06:45 pm »

You know what... I have an idea. What if we only coordinate card making every other turn. So we have one turn of coordinated stuff to fill out our decks and strategies, and then a turn of whatever the hell we want?
Because honestly, the scattershot nature of our current set of cards is a bit of a strength.
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

TricMagic

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #57 on: September 14, 2022, 12:45:27 pm »

So long as we try and build what we want and make good cards, we're likely to succeed. Granted, right now I'm fully abusing my own terrain.

Hm..

Rune Siren
[First Strike]
During your turn, you can play a 2/1 Rune Fish token with [First Strike]. For every 4 hearts this card loses, you can have an additional token on the field. If this card is destroyed by battle, destroy any Rune Fish summoned by this card.
Metadat.FirstStrike: When fighting another card, this card makes the first strike. If it destroys the other, it takes no damage from that combat.
High HP, Low ATK. 2+ Stars?


For that one boss in that one cave.
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Happerry

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #58 on: September 14, 2022, 05:04:32 pm »

Here's another potential card to go with the sheep theme, and also can either shut down an enemy card or interplay with Big Friendly Ghost.

"Electric Sheep"
"When Electric Sheep enters play, flip a target card face down. The targeted card can not be flipped face up while Electric Sheep is in play."

Or for another potential card that can do things with flips...

"Solo Star Power"
"When you play Solo Star Power, you may flip any cards you control face down. Gain one star for each card you flip face down."

Also have an idea for a robot sheep that can't have its organs stolen.

"Synthetic Sheep"
"Whenever the opponent gains a star, Synthetic Sheep gains +1 strength."

And here's a second potential stargain card.

"Wish Upon A Star"
"Gain stars equal to the amount of cards in play."

And this one is just a random idea that can easily feed into any methods of stargen we make.

"Robot Ant Queen"
"Whenever you gain a star, place a 1/1 Robot Ant Token Card into play."

Last but not least, back to the sheep theme brings us too...

"Lamb Cult Leader"
"Lamb Cult Leader's Strength is equal to the number of sheep type cards you have in play."
Or
"As long as Lamb Cult Leader is in play, all other sheep cards you control gain +1 strength."
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

TricMagic

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Re: CYOGTCG Wars - Team 1 Design Thread
« Reply #59 on: September 14, 2022, 05:14:30 pm »

I know that game, though haven't played it. Maybe have it's STR buff equal to the number of Sheep in the discard pile. And can sacrifice a sheep card for some form of effect?

That said, not really trying to stick to sheep. Nuke might like that one though.


... Wonder if Fail is looking for advice in their thread with that post. Storm Cell is an odd card.
« Last Edit: September 14, 2022, 05:19:34 pm by TricMagic »
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