One more question.
How does the school react to us disappearing into the dungeon, do we get counted absent or something?
"There it is. The question that everyone asks. The metaphysics are complicated, but the TL;DR is that by growing in the dungeons, you partially displace your own timeline across multiversal space. When you leave a dungeon, history will try and compensate, and rewrite itself around you to minimize the impact of your time in the dungeon on the rest of your life. Unless you wind up on the wrong side of someone who can mess with time or reality, your life should still make sense and remain unruined no matter how much time you spend hanging in dungeons.
...That said, constantly having reality re-written around you can be bad for the psyche, so I do mandate regular breaks from adventure. Mmmmmmkay? A day or two doing human things between trips is more than sufficient to keep you sane."We should probably try to balance being a dungeon grue with being a human, so let's go have a personal and social life for now. Maybe we'll make some friends to invite to our club, and then need to have awkward conversations about the fate of.
All right, I think that does it for questions. I think I'm going to try and make some friends before I hop into my next dungeon.
"Very well. Your homeroom will be waiting for you whenever you need it. I'll await your return with baited breath."The next few days are interesting to say the least. You see things now; Swords stuck into walls, discarded potion bottles in the bathroom garbage, and tiny winged humanoids darting around the ceiling among other things. Mr. Levy was right, perception is warped for most people in this town, but now you can see things for what they are.
Of particular note, you notice a good portion of the student body, perhaps one in every twenty five or thirty kids, have brightly glowing eyes. You catch these odd-eyed folk, from time to time, stealing a glance at your crown. At first you assume that they are fellow members of the Level Up Club, blessed with sight as you happen to be, but a quick check in the bathroom mirror confirms that your eyes do not glow.
As you try to figure out the mystery of the glowing eyes, some of the people who bear them begin to reach out to you. They seem friendly enough: happy to talk about regular school and teenager things, but they occasionally hint that they know a bit more than they let on. Four of them in particular seem to be going out of their way to try and be your friend. By the end of the week, each has given you an invitation to sit at their respective lunch table. You note that each of these potential friends are pretty tight with some clique or another; Trying to hang with more than one of them could complicate things, and whichever one you reciprocate friendship towards could wind up defining your social life for the duration of your time at this school.
You weigh your options with the knowledge that this might be one of the most important decisions you make.
Lacy is a large and imposing girl in the ROTC program. She enjoys watching sports and her best subject is history. Openly gay, Lacy's favorite topic of conversation (aside from teasing you with hints that she knows what you are up to) are the other girls in class. She talks endlessly about her many crushes, and presses you for information about your own taste in women. If you steer the conversation away from romance, she enjoys trash talking the Middlesburgh sports teams you grew up rooting for. Lacy sits with the military clique: her fellow ROTC cadets and army brats from the nearby base. You get the feeling that the people at her table would have the most dungeon relevant skills when it comes to combat and survival.
Crow (who steadfastly refuses to answer to her real name) is the spitting image of the stereotypical emo kid. Her best subject is literature, and she is one of the rare people capable of talking Epic Poetry with you, but her favorite reads fall under the cosmic horror genre. Of all the people with glowing eyes, Crow's lips are the loosest. She mentions the Heartkeepers and Mr. Levy with some frequency, and once spent several minutes fangirling over the talisman the Bugbear gave you. The table where Crow and her goth peers sit is home to two other students with glowing eyes, easily the highest concentration you have observed anywhere in the school.
Ai is a massive geek. Borderline dork even. She excels in all her classes but confesses that computer science is her favorite. Outside of academics, her hobby is gaming; Her ELO in Modern Doomwatch 4 teeters on the verge of top 500, but she is more than willing to use her low ranked alt account to carry you to some wins. The only time Ai ever brought up dungeon stuff to you was to express her annoyance that you don't yet have a Omni Sim Card. The dweebs that Ai sits with are nice and talented people, but her lunch table is clearly the lowest on the social ladder. That said, as the lone new kid, even a sit at the nerd table is a step up.
Out of all the strange people to reach out to you, Miranda is probably the worst human being. She is a straight up mean girl who is better at cheerleading than academics. Pretty much every word out of her mouth is gossip directed toward another student. Flaws aside, Miranda seems protective of you, being the only one to express concern about your cursed crown. Miranda's small clique of ladies holds court at the lunchroom's most prestigious table, where they are joined by a rotating cast of athletes, cheerleaders, fashionistas, and other popular students. You note Miranda seems to be the right hand of her tablemate Bethany, the absolute worst bully in school, and perhaps a good friend to have if you can swing it.
Which group do you try to fall in with?Asset by DALL-E. Character Sheet.DALL-E spits out four images per prompt. I made a gender neutral request for highschool students with glowing eyes, and I got these four young ladies back. I swear my intent isn't to make this a harem RP.