Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Here are the options i see so far

A - Play and keep letting Avolition pray, perhaps he will pray everyone into nothingness
- 4 (57.1%)
B - Reclaim, let a new health group reclaim and attempt again. Learning from the mistakes of the past if they aren't killed by the monsters of the past first
- 0 (0%)
C - Seal the Vault door and start anew elsewhere, who knows what this fort will do if left unsupervised
- 3 (42.9%)

Total Members Voted: 7


Pages: 1 [2] 3 4 ... 6

Author Topic: Cellbound the Prison of Death- A fort of many challenges  (Read 9136 times)

brewer bob

  • Bay Watcher
  • euphoric due to inebriation
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #15 on: September 03, 2022, 04:46:00 pm »

So, will we eventually end up with 10.000 insane necromancers walled up for the rest of eternity?

AvolitionBrit

  • Bay Watcher
  • Funk to Funky
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #16 on: September 03, 2022, 05:17:50 pm »

Thats the plan, just imagine the goblin raider breaking in as 10,000 doors open as 99,999 mad necromancers and a weregoat run out.
Logged
The return of the thin white duke, throwing darts in lovers eyes

Drunken scholar

brewer bob

  • Bay Watcher
  • euphoric due to inebriation
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #17 on: September 03, 2022, 05:54:07 pm »

Oh god, the lag spike that would cause!

King Zultan

  • Bay Watcher
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #18 on: September 04, 2022, 02:21:26 am »

Man just imagine the noise of all those insane necromancers screaming and babbling away.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

NordicNooob

  • Bay Watcher
  • *Not actually Nordic
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #19 on: September 04, 2022, 06:19:18 am »

So, question. Since this is to be a 10,000 dwarf fort and most forts are on the scale of 100 dwarves, should dwarfing not also be scaled up? With that in mind, I'll take ten dwarves, since your pop is still quite small. The Nordic hivemind shall endure!
Logged

AvolitionBrit

  • Bay Watcher
  • Funk to Funky
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #20 on: September 04, 2022, 06:57:23 am »

Encountered the first quirk, necromancers don't like the recover wounded stuff, seems like every necromancer for themselves. They stop working all together but the moment you remove it, they are back to work. Ironically enough i wanted them to build a hospital for the injured dwarves. Think ive fixed it.
So, question. Since this is to be a 10,000 dwarf fort and most forts are on the scale of 100 dwarves, should dwarfing not also be scaled up? With that in mind, I'll take ten dwarves, since your pop is still quite small. The Nordic hivemind shall endure!

Hmmmm interesting. Like a Nordic clan. Cannot promise that they are all safe. Will make the next migrant wave nordics.
Logged
The return of the thin white duke, throwing darts in lovers eyes

Drunken scholar

Maloy

  • Bay Watcher
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #21 on: September 04, 2022, 07:11:17 am »

That could be a fun idea, Nordic!

I only hope that my namesake counterpart(s) will accept their place in eternal prison with dignity when the time inevitably comes

brewer bob

  • Bay Watcher
  • euphoric due to inebriation
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #22 on: September 04, 2022, 07:38:28 am »

Encountered the first quirk, necromancers don't like the recover wounded stuff, seems like every necromancer for themselves.

Yeah, necros get a -50 to trust and +50 to anxiety propensity, so that's probably why.

AvolitionBrit

  • Bay Watcher
  • Funk to Funky
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #23 on: September 04, 2022, 07:52:08 am »

Ah that makes sense, it explains the high divorce rate. Hopefully things stablise and now all necros are unassigned to recovered wounded, we have a functional fortress. The regs will care for their necromancer brothers and sisters.
Logged
The return of the thin white duke, throwing darts in lovers eyes

Drunken scholar
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #24 on: September 06, 2022, 11:28:40 am »

Just imagine the goblin raider breaking in as 10,000 doors open as 99,999 mad necromancers and a weregoat run out.

Release all of them, And then visit Cellbound in adventure mode. See how many pages of "I must withdraw!" you can create.


I'm excited to see where this goes, good luck!
« Last Edit: September 06, 2022, 11:30:32 am by ☼Obsidian Short Sword☼ »
Logged

AvolitionBrit

  • Bay Watcher
  • Funk to Funky
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #25 on: September 07, 2022, 06:50:58 am »

That will be fun to see in action. Also had to let some of the necromancers out as they gave birth to more dwarven children

Also want to be dwarfed Obsidian?
Logged
The return of the thin white duke, throwing darts in lovers eyes

Drunken scholar
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #26 on: September 07, 2022, 11:09:49 am »

Sure, If you have a Marksdwarf squad, I wouldn't mind being a few of those. Otherwise, I'm ok with planters.
Logged

AvolitionBrit

  • Bay Watcher
  • Funk to Funky
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges
« Reply #27 on: September 07, 2022, 03:35:47 pm »

1054 Report

An uneventful year, something interesting is the cries of dwarven children from the eternal vaults, opening the doors reveal that a new non undead generation can live. Such joy, we released the mothers and children so they can be raised in the fort proper. Our first for knowledge has our eyes on new towers as continue to decimate all we touch. Sorry to keep it short but nothing of note has occured.

May we rise and fall together

Head Scholar Avolition
Logged
The return of the thin white duke, throwing darts in lovers eyes

Drunken scholar

WonderPsycho

  • Bay Watcher
  • Necromancy Cultist, Any and All Pronouns
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges. Population: 180
« Reply #28 on: September 07, 2022, 04:24:27 pm »

ooooohhh hoho this is gonna be a interesting thing to watch

PTW
Logged
GLORY UPON THE LORDS OF DEATH, PRAISE NECROMANCY!!

Zed Apocalypse Undead Infection Mini Mod
Civs+ Mod

AvolitionBrit

  • Bay Watcher
  • Funk to Funky
    • View Profile
Re: Cellbound the Prison of Death- A fort of many challenges. Population: 180
« Reply #29 on: September 11, 2022, 06:42:09 pm »

Will do and it certainly is, was busy this week but looking forward to getting back into the necromancer nightmare
Logged
The return of the thin white duke, throwing darts in lovers eyes

Drunken scholar
Pages: 1 [2] 3 4 ... 6