Good luck with the game!
Thanks, hopefully I can keep this one going for a while.
Man, you guys are lucky this is a game and you probably won't be left to starve to death for not bringing any farmers.
It would be boring if everything other than farmers was a trap option. Assume your miners would rather pick up a plow than starve.
D) Dissatisfied space miners
H) Light
L) Hyperion Inc. - Hyperion prefers a hybrid approach. Their modular ships detach select peices to land on the planet, while most of the superstructure of the ship remains in orbit as a medium sized station. It's much easier to maintain than an Astrosurf vessel, but care must still be taken to begin early fuel production to power the shuttles.You lead a group of miners, gathered together from a cluster of star systems. Exxigia Industries has loaned a disorganized amalgamation of last generation mining and prospecting equipment, in exchange for a 10 years of selling increasing amounts of refined metal at 80% of market value, and a fair 50 year contract beyond that, granting them first refusal rights over all raw and refined materials exported from the system, at standard market prices.
For this endeavor, you will need to carefully create a balanced plan of everything your colony will need.
Since this is a lot of responsibility, you offload the work to your leadership council, who do all the hard work for you, and let you have fun deciding on the finished plans.
A) PLAN PLAINS - The most balanced plan presented is intended to build a thriving colony on a near-terran world. It involves more than enough farming equipment, and enough industrial equipment to build an independent industrial base, albeit one with small gaps from more specialized and high tech equipment with expensive or unavailable production rights. This plan has high initial growth potential.
B) PLAN DORF - A short fellow with an elaborate beard demands you bring a merely adequate amount of hydroponics bays, and extra mining equipment, to build a fully subterranean colony. There will be the supplies to withstand a hostile world for a few turns until the underground complex is ready, but the timelines may be tight. This would be very secure against pirates.
C) PLAN SPACE - You could bring a small mining vessel, refining equipment for the space station, and a small fuel refinery. Domestic industrial capacity will be very limited until you can buy more, but if you can avoid pirates, you should have plenty of material to trade for it. The initial colony will be very focused on providing for the mining operations, but Exxigia will be pleased.
D) PLAN FLEET - A variant of PLAN SPACE, you could buy the equipment to convert your space station into a shipyard, and buy the production licenses for a few types of small ships. If you can't leverage your small fleet for more resources, the colony will wither and die. Your workers are willing to turn to piracy if needed, but there will be light morale problems, and Exxigia Industries might hire mercenaries or other pirates if you can't meet your contractual demands.
E) PLAN GUN INDUSTRIES - Plan Plains has a broad range of industrial equipment, and can eventually develop all the industries a colony would need. Specialize in military equipment instead, and buy the low level licenses and specialized equipment to build guns, missiles, and strike craft. Building a broad industry would be possible, but slow.
You must decide the balance of drop pods and shuttles. Drop pods are large and cheap, and can easily bring more cargo, but shuttles may be worth it if you have immediate plans for the space station or developing across the star system.
G) Mostly Shuttles
H) Balanced
I) Mostly Drop Pods
J) Few of either, bringing even more cargo and relying on shuttles to slowly ferry it down over multiple turns, fed by planet-side fuel refining.
You have interested a group of specialists, who wish to join.
K) Scientists
L) Engineering Designers
M) Ex-military Trooper Cadre
N) Mercenary Crewmen
O) Factory Managers
P) Colonist Recruiters
Q) Corporate Liasons
GM Notes: All plans except for Plan Fleet can meet the mining quota in addition to their other goals. With Plan Fleet it is possible, but might need some creativity, such as piracy or selling ships to buy metal.
You can expect Exxigia to send transports to collect the minerals. They will usually have various supplies to sell, depending on RNG.
Voting for multiple plans is allowed.
Edit: New option, J.