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Author Topic: Lich King: Stone and Bone (SG)  (Read 9853 times)

Glass

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Re: Lich King: Beginnings (SG)
« Reply #75 on: August 01, 2022, 10:14:02 pm »

Offensively it’s a bit harder to say. You have two effort you can spend on smiting them, or on creative miracles. I would give the edge to our Lich King, but if rolls get bad and depending on the plan it could get dicey.
I would like to note that we can conjure up to 1000 cubic feet of generic stone per day. I believe that dropping 2-foot cubes of the stuff on people is a reasonably effective method of dealing damage, albeit one not specifically discussed by any of the mechanics.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Egan_BW

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Re: Lich King: Beginnings (SG)
« Reply #76 on: August 01, 2022, 10:50:37 pm »

((Putting things in the air is like, the opposite of the underworld sphere! D: ))
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King Zultan

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Re: Lich King: Beginnings (SG)
« Reply #77 on: August 02, 2022, 01:28:17 am »

A. Misjustice is best faced head on. Let's see how his feeble arguments of authority hold up against the truth.
+1
+1
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Maximum Spin

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Re: Lich King: Beginnings (SG)
« Reply #78 on: August 02, 2022, 01:36:14 am »

((Putting things in the air is like, the opposite of the underworld sphere! D: ))
Hey, coincidentally, I just said the same thing in Discord. You should have to pull it up out of the ground, no exceptions!
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chubby2man

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Re: Lich King: Beginnings (SG)
« Reply #79 on: August 02, 2022, 10:40:11 am »


You are escorted to the middle of the middle of the encampment, the two guards you approached keeping a wary distance behind you. A gathering crowd of the friar’s hanger-ons gape at you. It may be because you do appear to be a stereotypical dark wizard, and exude a slight aura of menace and death, versus the normally panicking and pleading poor souls they regularly drag to meet their friar.

They take you in front of a small platform.

“On your knees,” the guard on the right roughly orders. You give him a dead stare in return, and he stammers and backs up.

Friar Gerus does not take long before sweeping on the stage imperiously. He is older, heavily built with gray hair surrounding his tonsure. He takes a look at you and freezes for a second. Taking an educated guess, he has some sort of special sight that can see power, or maybe condemnation. Either way you would be reading as an endless pit of damnation in his eyes.

“What are you?” The friar spits out, though perhaps with a bit more fear than intended.

“Magnimian the Unholy, at your service.” You dip your head very slightly.

Gerus stutters in rage at you as a rush falls over the crowd.

“See how he flaunts his depravity! How dare you, an unholy creature of darkness, come before this assembly of righteousness! For what foul purpose have you come? I warn you, you will not find us lacking!”

You raise a placating hand and tell them that-

A- You are just here for their prisoners, you believe they may have taken some innocents.

B- You would like the friar to stop kidnapping people altogether.

C-Tell the friar to immediately leave the area.The people are under your protection now.

D- Use a miracle of a Mutable Truth to forcibly alter an inner truth of his. (Not as permanent as the actual Gift, and spends the effort for the rest of the day.)

E-Something else?


Spoiler (click to show/hide)
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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.

Glass

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Re: Lich King: Beginnings (SG)
« Reply #80 on: August 02, 2022, 10:50:43 am »

Something that may be better filled out/detailed by somebody else:
We graciously offer the friar, as a boon for the services he provides the community, an investiture of Truth, that he may perfectly distinguish the innocent from the guilty.
Naturally, integrating the Truth into one has side effects, but they are perfectly reasonable! Merely, once one knows Truth, it is imperative that one should behave in line with it, yes?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Egan_BW

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Re: Lich King: Beginnings (SG)
« Reply #81 on: August 02, 2022, 02:02:36 pm »

Ask him to accuse his prisoners and, as he does so, examine his internal truth.

This will tell us what is in need of correction.
If he's a righteous soul seduced by his own frenzied zealotry, then we force the truth into him, so that he cannot deceive himself.
If he's a hypocritical liar who murders the innocent to inflate his status, we force the truth out of him, so that he cannot deceive others.

IE, in the former case, we enchant him with our ability to discern another's internal truth, so that he doesn't imprison any more innocents.
Whereas in the latter case, we curse him to be able to only tell his internal truth, so that he can't get the support of the people any longer.

Either way, once we get Dominion we should make it permanent.
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Kilojoule Proton

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Re: Lich King: Beginnings (SG)
« Reply #82 on: August 02, 2022, 10:35:36 pm »

Ask him to accuse his prisoners and, as he does so, examine his internal truth.

This will tell us what is in need of correction.
If he's a righteous soul seduced by his own frenzied zealotry, then we force the truth into him, so that he cannot deceive himself.
If he's a hypocritical liar who murders the innocent to inflate his status, we force the truth out of him, so that he cannot deceive others.

IE, in the former case, we enchant him with our ability to discern another's internal truth, so that he doesn't imprison any more innocents.
Whereas in the latter case, we curse him to be able to only tell his internal truth, so that he can't get the support of the people any longer.

Either way, once we get Dominion we should make it permanent.

+1, what better herald could a lich of truth ask for than a (zealous repentant | repentant zealous) truthseeker?
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King Zultan

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Re: Lich King: Beginnings (SG)
« Reply #83 on: August 03, 2022, 01:52:29 am »

Ask him to accuse his prisoners and, as he does so, examine his internal truth.

This will tell us what is in need of correction.
If he's a righteous soul seduced by his own frenzied zealotry, then we force the truth into him, so that he cannot deceive himself.
If he's a hypocritical liar who murders the innocent to inflate his status, we force the truth out of him, so that he cannot deceive others.

IE, in the former case, we enchant him with our ability to discern another's internal truth, so that he doesn't imprison any more innocents.
Whereas in the latter case, we curse him to be able to only tell his internal truth, so that he can't get the support of the people any longer.

Either way, once we get Dominion we should make it permanent.

+1, what better herald could a lich of truth ask for than a (zealous repentant | repentant zealous) truthseeker?
+1
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Kashyyk

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Re: Lich King: Beginnings (SG)
« Reply #84 on: August 03, 2022, 08:50:51 am »

+1 to Egan's plan
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chubby2man

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Re: Lich King: Beginnings (SG)
« Reply #85 on: August 03, 2022, 10:27:01 am »

You raise a placating hand.
 “I have heard that you have abducted the innocent and claimed they are wicked. Being entirely unholy myself, I would see the Truth of those claims,” Your eyes flare as you speak Truth, and you see the friar wince and turn away. You sense a deep guilt in him, one that he has long buried.


“You wish to see your compatriots in sin? Bring them out!” He shouts, and his thugs rush to grab his captives. They come out dirty and bruised, dressed in ragged shifts. The majority are young,  two are elderly. The last however, strides out and shakes off her guards grip on her arm. Her mouth is gagged, and green eyes stare fiercely at the crowd.


If you had a (beating) heart, it would have sank, for she is undoubtedly a witch.


The youth, barely older than children, however, for the most part only have a small gift for magic,as far as you can tell. The elderly man and woman appear to your eyes to have some familiarity with potions and simple healing spells.


Clearly not deserving of death by any standard. You turn to the friar,
“Why do you parade these children before me? You must see that they are innocent.”


Gerus spits on the ground, “They bear the mark of evil on them! They must be cleansed of their wickedness, freed to do good!” Again, you sense that mixture of lies and truth.


Looking around, you see a scattering of young men and women, with intense hateful eyes, and a similar spark of magic to them. It is likely that they act as the friar’s eyes, spreading his net ever wider. He would “educate” the children he took, and burn the ones too old to be taught.


The witch catches your eye, and you can see a question and a rising hope in her own. She fairly glows with power, it must have been quite the coup to capture her.


You lock your gaze with the friar, and you loosen the hold on your powers. Fog and sulphuric vapors roil across the ground, and a heavy air of menace settles across the crowd. The friar, to his credit, meets your gaze and stands his ground as you-



A- Smite him with Truth. Overload his mind with the weight of unburied lies and self-deception.

B-Smite them all with Truth. Unload your fury on the guilty of the crowd as well.

C- Empower the friar to see not sins or stains, but instead the inner truth in people.

D- Curse him to only tell the truth, and be unable to hold to his self deceptions.

E- Something else?


The friar appears to be able to see those with magical talent, and targets them in his witch hunts. He twists the young into miniature versions of himself, and burns the older ones for public support.
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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.

Kashyyk

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Re: Lich King: Beginnings (SG)
« Reply #86 on: August 03, 2022, 10:53:10 am »

D - Curse him to tell only the truth. Then have him admit what he did to his congregation and what he intended to do to the children he's captured. Conveniently forget to mention the Witch.

Best case, everyone gets real pissed off and abandon/kill him, and we're free to pied piper our way back to town with all the lost children, and recruit the Witch, cos skilled, smart minions are rare.
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Egan_BW

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Re: Lich King: Beginnings (SG)
« Reply #87 on: August 03, 2022, 11:49:56 am »

Could you note Effort / Influence costs for these options? If C and D are each 1 Influence then we could combine both for 2 Influence, maybe. Just to be safe.

D seems like it would get this guy out of the way more while C could make him an asset. But D might be worth it anyways if we can slip away with the witch.
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chubby2man

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Re: Lich King: Beginnings (SG)
« Reply #88 on: August 03, 2022, 12:17:16 pm »

Could you note Effort / Influence costs for these options? If C and D are each 1 Influence then we could combine both for 2 Influence, maybe. Just to be safe.

D seems like it would get this guy out of the way more while C could make him an asset. But D might be worth it anyways if we can slip away with the witch.

Yes, they would all cost 1 effort right now. For C and D, you can use an influence or dominion to make it permanent, or just let it lapse once you leave. (Effort representing immediate power use, and influence standing in for power used and maintained over a longer period of time. ) Good question!

Also you can combine the two options, or decide on a different effect, all for still one influence.
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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.

Glass

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Re: Lich King: Beginnings (SG)
« Reply #89 on: August 03, 2022, 12:31:20 pm »

Hmn...

Alright, here’s my thought. The first thing is to strip away his self-delusions - he must know the Truth of what he has done before all else. Where we go from there depends heavily on his reaction; regret for his actions, be it shown through sorrow, anger directed at himself, or other such shows of it - we will know if it is true - will show that he can be saved, and we can afford to grant him a blessing of Truth rather than a curse of it, for is it not True that any can begin to repent for and repair the sins of their past? Should he remain unrepentant for his deeds, however, he must be smote, for he must then in Truth be one who wields any power granted him in a dishonest and dishonorable manner.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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