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Author Topic: Rogue Trader: Laughing Gold (IC)  (Read 40445 times)

Caellath

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #645 on: November 13, 2023, 10:28:28 am »

++This is a reminder to to be careful with promethium, as shipborn fires are one of the worst possible cases. We cannot simply vent compartments during Warp transit either, so that option will be out of reach until the trip is over.++

As a reminder, apply the Exceptional Leader +10 when applicable to tests.
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Stirk

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #646 on: November 13, 2023, 04:59:00 pm »

Indaria has no sympathy to either of these complaints.

Although her Captain is quite devout, Indaria doesn't participate in traditional services, and doesn't consider herself welcome to them in the first place. Others being put in the situation she lives every day really does not bother her in the slightest, and as far as she's concerned that message never reached her. oops?

As for the, more reasonable but still unimpressive, complaint of the overworked medbay, that wouldn't be a problem in the first place if those minor medical needs had been addressed in a timely manner. If it really is as bad as they said, then the procedure could be changed to provide immediate relief, but there would need to be an inquiry into why the needs of the people they're supposed to care for have been overlooked up until now, aka: "So what you're saying you haven't been doing your job properly and it's coming back to bite you?" Alternately if it isn't actually that bad, then there's no need to change things now is there? She's fine letting them pick which option they prefer. Especially since she suspects that the real reason these people have so many minor needs that are only now being addressed is because they're mutants, like her, and their needs were being actively ignored. Other mutants getting proper medical care for once really doesn't bother her one bit.

However, finding out that it's a plague of undeath amoungst the voidsmen, things change. Fast. Armsmen are to be mobilized, and large cargo rooms cleared out with additional rooms adjacent to them also cleared. The armsmen are to be masked up, and the mission is to evacuate the voidsmen from the threatened and infected quarters area and move them to opened up cargo spaces. Once they've evacuated the voidsmen to the cargo rooms, the armsmen themselves will be quartered in the adjacent rooms, and are to assume that every single evacuated person as well as they themselves are infected, and supplies will need to be delivered to them, but since there's a chance their precautions will work they'll be kept separate from their charges. If the evacuated voidsmen attempt to contact the rest of the ship, the armsmen assigned to them must stop them. If anyone dies, they are to be cremated on the spot. Issue flamers, incendiary devices, and promethium, to every unit of armsmen for this purpose.

Also: get clarity on the report of the dead rising up. Was it only the voidsmen that become undead? Are the mutants unaffected?

Medical is getting an armsmen squad assigned to it 24/7, and anyone in critical care will have their treatment overseen by an armsman with the express purpose of making sure that if someone dies, they don't harm our medicae.

One of the nice things about having people compartmentalized like this, the hallways will be generally empty. It should be easy to get moving fast on this. and frankly, plague of undeath is a nice relief. For once, the disease IS something she can shoot. lets get to it! Full military, weapons hot, time to show what we can do.

Though, she is now much more willing to relax her earlier quarentine requirements. They remain in-place, but exceptions can be made as needed, and the request for people to bring even minor issues to the medicae, now that we have samples of what the disease is and does, can be removed.

According to all survivor reports mutants where the first to rise. Given the state of panic the survivors where in when explaining the story it is unlikely that there was any collaboration between them and this is almost certainly the truth.

Armsmen begin blocking the halls and evacuating as many Voidsmen as they can. The cargo bays are soon filled with evacuees, with the officers finding any additional rooms to fit more warm bodies. The scale of this operation makes it hard to keep under wraps. Hundreds had died in the infirmary, the horde soon expanding into thousands while tens of thousands need to be evacuated and supplied. Thus the armsmen find themselves in prolonged combat with the dead, unable to quarantine themselves or remove themselves from their positions without allowing the army of undead to have free reign of the ship.

The Ark Royal's armory also proves to be severely lacking in the flame-based weapons of your home planet. Her armsmen are mostly equipped with shotguns and shields, a loadout crafted specifically to do as little unintended damage to ship parts as possible. Flamers, being weapons most noted for doing large amounts of unintended damage, are completely absent. Still many of the more experienced men know how to set fire to other people's ships and on your orders prepare improvised incendiaries with ship fuel and alcohol.

Day 3: Armsmen blockade and evacuate the voidsmen quarters. Twice killed undead appear to have a variety of mold filling up their body, especially their brains. Undead have increased physical strength and reliance compared to living voidsmen. A large enough group is capable of physically tearing down barricades. More sturdy blockades, such as bulkheads, are being covered with mold that is steadily reducing structural integrity when near a horde.

****
That disease wouldn't have even been noticed on an eldar ship, since the crew dying in droves wouldn't be a regular occurrence. But these short-lived and volatile creatures have the potential to let it spread and spread.

Perhaps it's for the best if the curses of chaos are adjusted to prey on the weak. They adapt to the dominant species and become weaker for it.

Day 3 of the disease happens to coincide with day 9 of the trip, meaning a new Trial alongside the disease.

You see a pair of rooms. The left room is a Cathedral in the Imperial style with golden angels wielding flaming swords flying around chanting prayers to the Emperor. If this path is taken, the angels will appear in the dreams of the crew attempting to get them to let them in. If successful they will either attempt to purge the unclean from the ship (which will likely include the undead infestation, and also maybe probably you) or murder everyone on the ship (assuming this form is a ruse to trick the ever gullible humans). In the right room is a casino. Daemons will contact important crew members and offer them a game of chance. Win and you get a boon or power, lose and the Deamon claims a portion of your soul. This will extend to all retinue and some NPCs, opening up the possibility for corruption to take root on the ship.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Lenglon

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #647 on: November 13, 2023, 05:47:38 pm »

Shift the infirmary to critical-care prioritization, but with emphasis that mutants are to be given priority for medical aid. we do NOT want a second battlefront to form, the medics need to keep our mutants, the most likely carriers of the infection, alive and healthy.

The medicae need to prepare to mass-distribute human-friendly anti-fungals to the armsmen holding the front. They're almost guaranteed to be infected and we need their thoughts to remain clear.

The armsmen themselves need to focus on holding the line at this point. We've evacuated everyone we can from the infested area, it's time to purge things, and they don't want to be in there right now.
Collect sealed samples of the mold and send them to the techy people to have them find effective anti-fungals for aerosol distribution.
Seal off the infested sections of the ship where possible, and vent them. Even if it doesn't kill all the mold, it'll almost certainly slow its growth, and kill off active undead in the section.
For the remaining infested areas, once we've found effective anti-fungals, gas them with them.
Those sections of the ship can be reclaimed after we've arrived at our destination.
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Egan_BW

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #648 on: November 13, 2023, 06:46:09 pm »

Demons.

<A message for all high-ranking crew. Your soul is worth far more than your life. Any moron knows that.>
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Caellath

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #649 on: November 14, 2023, 03:16:45 pm »

++By the Emperor, just what is going to hit us if you are sending that sort of message.++ Marco grumbles.
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Egan_BW

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #650 on: November 14, 2023, 04:05:00 pm »

Sigh.
<Daemons of the warp will appear before you and offer temptation at a steep price. All you need do is refuse. I trust you are well-prepared for this trivial task?>
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Caellath

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #651 on: November 21, 2023, 12:02:09 pm »

As soon as Marco wakes up from the tempting dream—which he'd immediately shrugged off, knowing daemons are neither to be trusted or reasoned with—he calls through the comms to make sure his crew hasn't fallen for such vile tricks.

++Immediate status check! Gird your minds and souls!++
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Lenglon

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #652 on: November 21, 2023, 12:35:32 pm »

Indaria, waking from her demon-dream of her own, fiddles with her new necklace stained with daemon blood before wearing it and letting it rest under her uniform and armor, against her body.
We have too many sensitive people here to hide the chaos artifact. I have to come clean immediately, or lose the trust I've earned.
And so she gives the demanded immediate status first.
++Am fine, more in private++
but heads to the Captain immediately to give a more detailed, but private, report.
"Won my bet. Have an item from it. Lets me change myself."
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Caellath

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #653 on: November 21, 2023, 11:57:40 pm »

Marco's eyebrows furrow, his scarred cheek twitches and his eyes grow almost as cold as his blood runs as soon as he hears those words. But he keeps his composure.

"Please explain what exactly you meant. Did you take a daemon's offer?"
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Lenglon

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #654 on: November 22, 2023, 12:15:19 am »

"I checked the risks. I bargained and reduced the stakes, making sure even if I lost I wouldn't betray you. And then I took the gamble, and won. He got nothing."
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Maximum Spin

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #655 on: November 24, 2023, 01:07:44 am »

As soon as Marco wakes up from the tempting dream—which he'd immediately shrugged off, knowing daemons are neither to be trusted or reasoned with—he calls through the comms to make sure his crew hasn't fallen for such vile tricks.

++Immediate status check! Gird your minds and souls!++
Responding on the radio,
[All accounted for. Not only was I offered nothing remotely tempting, I even got some minor information for free! I don't think this daemon was very smart.]



Still hiding in his rooms from the warp sickness he's definitely not forgotten about, Ruorí then sits down to think through the implications of what he learned. So that's what those are? But those are made of... So then they must also be...? So why are we...?
« Last Edit: November 24, 2023, 02:32:30 am by Maximum Spin »
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Caellath

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #656 on: November 25, 2023, 10:21:44 pm »

Marco presses a switch to call for security a moment before he thumbs his plasma pistol's fire selector into Maximal and fires an overcharged, point-blank plasma shot into Indaria through his work table—just in case whatever foul powers she's consorted with have made her stronger.

"Kedia had said it. All you had to do was refuse it." he forlornly whispers.

The armsmen arrive to a standard Munitorum-issue field table with a hole melted through it and a tense Lord-Captain, weapons drawn, keeping his distance from a burnt corpse. "Call priests to help transport the corpse to the nearest incinerator. Don't touch her directly. Get a blanket or a tarp."

That said, he sent a message through the comms before following the armsmen for the impromptu funeral. ++Kedia, I require your presence.++

++To all other senior officers, remain in your quarters until we can check all senior crew for chaos taint. Officer Indaria has been executed after making a deal with a daemon and receiving a boon.++
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Egan_BW

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #657 on: November 25, 2023, 11:09:51 pm »

((Stirk hasn't PMed me in a while, just gonna presume that my demon let me wake up without incident.))

Kedia arrives in the incinerator room wearing full armor and a chainsword at her hip. And crude cat ears perched atop her helmet.
"Present. What requires my valuable attention, Lord Captain?"
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Caellath

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #658 on: November 26, 2023, 01:13:48 am »

Marco is silently watching the chaplain chant. "Kedia. Do your people fall to chaos? To heresy?"
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Egan_BW

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Re: Rogue Trader: Laughing Gold (IC)
« Reply #659 on: November 26, 2023, 02:11:09 am »

Kedia frowns, though her helmet doesn't show anything. Who does this alien think he is, bringing up something like that? And does he want clarification, or comfort?

The request brings to mind memories which may be best unsaid, and even worse stories which should at most be whispered. The answer to that question was a fulcrum which moved the fate of the galaxy millennia before Marco's species left the trees.

She subconsciously tenses up, unhappy to be reminded of chaos so soon after dealing with that demon. She answer doesn't have to be complicated, though. Dumb it down into Gothic so the alien can understand, and don't bring up anything that the likely-armed chaplain would complain about.
"Yes." The eldar gives the answer stood stock-still at pseudo-attention.
Logged
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