Information about the world:
World: Cadeniathira: The Destined Plane
Cadeniathira is 200 years old. The megabeasts were all killed (a dragon, roc and bronze colossus), though most of the Forgotten Beasts and Semi-mega beasts are still truckin'. One Titan still survives. You'll find many night creatures and undead in this world.
Civilizations:The Prime Angelic Urns is the dwarven civilization. They mostly worship death and are a gloomy sort. They like to hold crossbow throwing competitions which suggests to me that they haven't figured out how those things are supposed to be used. In the year 62, they dug too deep in Urnshoots, unleashing hell on Cadeniathira.
The Tail of Years is the elven civilization. They're holding on by just a thread. You can see their collapsed sites in the northeast. One still remains, a bastion of sorts.
Chreersnus is the kobold civilization. They're shockingly successful in this world. I don't know how many are left, but they've collected heaps of artifacts in their cave "Spurtgloom"
The Empire of Nourishing is the human civilization. They seem to be doing well except every hamlet and castle I visited was actively under attack by undead or night creatures. So...maybe they won't be doing well for long.
The Parched Hell is the native goblin population. Their leader, Oson, a capybara brute who was probably very snuggly, was killed by an elephant in year 14 at Bootcanyon, an elven forest retreat. The elves seem to have taken the brunt of the goblin attacks, which explains why they're so weak now. These goblins have sort of limped along without their master ever since.
The Seduction of Trickery is the goblin civilization unleashed from under Urnshoots. Their master Ogo, a very snuggly tapir brute, is an experimenter and has created the Demons of Ogo (large feathered mandabled creatures we can play as) as well as the folly of Urnshoot, a feathered maggot. Ogo is still very much a threat to the world.
There is also a tower and I think two necromantic slabs out there.
Endedtreasure:Endedtreasure itself is populated by a bunch of edgelords off to the east.
In my first attempt to set this up, I kept detailed notes on the place but then it was destroyed by goblins by the time my adventurer got there, so I reverted to a backup save and started over. As such, I didn't keep good notes on it. Look, the only important thing to know is this:
To prevent the same thing happening again, I made a group of 6 or so large, skilled adventurers to work as a defensive force for Endedtreasure. Since all I did was retire them in the fortress after starting their journey there, they didn't even show up in Legends mode, as they have no events tied to them. Their yaks do, though.
List of Artifacts and Status:Mirelull the Superior Mirror, Iron war hammer - Uso
The First Buzzard, Dwarf bone bed
The Group of Brigands, Bismuth bronze spear
Charmbrutes, Fungiwood Puzzlebox
Fingerlearning the Chartreuse Flower, Silver spear
Anguishedguild, Iron battle axe
The Delight of Bulbs, Copper short sword - Uso
Scorchedlustrous the Glen of Dwelling, Silver battle axe
Meanarches, Copper war hammer
Charmeddwelling, Bronze spear
Troubletouches the Evaporated God, Copper spear
Screamedlords, Steel war hammer - Uso
Nullfamine, Silver spear
Groundsinew, Copper war hammer - Uso
Combinedmurders the Sick Sand, Dwarf bone grate - Uso
The Red Sickness, Dwarf bone bin
Diedgoad the Ashen Mouth, Dwarf bone helm - Uso
Parchedbraid the Exit of Celebrating, Copper shield - Human
Shockeddwelled the Quill of Blame, Steel battle axe
Weatheredbitten the Attack of Racks, Silver short sword - Hibor
The Fierce Plank, Steel spear - Uso
Fienddepth the Cloud of Torture, Chicken bone coffin
The Blunt End, Levin opal bracelet
The Rancorous Gallows, Dwarf bone animal trap
Holdkindled the Gaze of Competition, Almond wood bracelet
Soarreigns, Spiked bronze ball
The Handle of Influences, Enormous steel corkscrew - Hibor
The Tan Skirt, Bronze mace
Sackerased, Bronze crossbow
Defectdip the Sacrifical Roads, Bone opal mug
The Helm of Scrapes, Almond wood iwo
The Taut Shade, Diorite mug
The Violet Whip, Marble amulet
Furfondled, Indigo tourmaline scepter
Sizzledtome, Alabaster crown
Dungadore, Twinkling metal slab
The Fatal Dead, Realgar slab
Ashdusts, Pink jade slab
Player named:
The Maw of Hollows, large copper helm
The Destined Taker, large copper gauntlet
The Oblivion, large copper gauntlet
The Wraith of Souls, large copper chain leggings
The Blade of Death, copper scimitar
The Barricade of Strikes, copper shield
The Boot of Ancients, large copper high boot
The Boot of Shadows, large copper high boot - Audited by Human Mantaxes
victory by the mountain halls
more whiskedclod
what if: observation
a sample of observation
sightings of star charts
tastes of observation
each one, sleeves
errors in silvertail
the student's elf
vitreol at minerals
truth is only the forest retreat
starting with the dwarf
the mountainhome for everyone
before the dark fortress
ketas entranceorgans and beyond
busy with the funnel
the world of the city
disemboweler saga
nice sanctuary
the knowledge of the town
is this confinetrimmed?
back to the group
surveying, will you remember me?
never the funnel
unusual mountain halls
play adhesives
do you know the mountain halls?
secret forest
never the overlord
resembling conversations
conversations: my only mistake
tastes of the mountainhome
useful trade maps
find me the basicterror
musings on rainfall
a meditation on the tower
the rancorous gallows
book of tobul visequake
everything, never finished
secret chaosguilds
useful author
in pursuit of the tower
could it be snakechanneled?
diedtrenches questioned
wayward venoms
resist fairness
the mountainhome questioned
the gamble uncovered
treatise on knowledge
include art
inevitable scraping
it all begins with scraping
thoughts on time
the hamlet, my life
genius
complete monastery
master of the dwarves
more prime angelic urn
concerning death
instant monastery
to the mucous hog and glory!
the monastery: a brief history
records of fairness
stakud swampbodice and the universe
the more human, the better!
victory by the overlord
the market, my love
scraping and magma
quires for the village
the elf understood
after the market
bring me the friendship
diaries of animal societies
Untitled, green zircon-bound codex
anger and the dwarf
rowdy beard
the world of the moves
don't tell me about tongs
introduction to knowledge
the hamlet: it's warriors
question emotions
union and other topics
i hate the age of legends
very slim
the hidden meaning of the town
rhythm, my love
each one, dumps
town and magma
grasping the tower
glovedgrooved: it's equality
total torments
the world ends with the hamlet
fine! it's entangled
snakechanneled explained
can gambling save the world?
the history of tobul visequake
doubly fragrant
disaster: the dwarf
immediate people
a sample of bim minedhails
the lord of the dwarf
love in the age of myth
of course, shrinemischief
connecting the town
journey to the mountain halls
the elder life
only the human
against the fort
the fort, enough is enough
anger and the city
could it be the mountainhome?
lesson: not the mountainhome
ugliness and the market
questions about diamondcyclone
strange fort
Untitled gray chalcedony-bound codex
she said, "the closed wall"
hustra growlshove, the burden
time spent with the dwarf
Untitled earthenware-bound codex
can the competition save the world?
commentary on genius
it all begins with the fort
the amethyst saffron
the mystery of the settlement
victory by blockedround - Human
mermaid bones and silvertail
ceaselessly lone - Writhe
doubly blameless
play preaching
discovering the governor
jump to diamondcyclone
knowledgable flickers
confinetrimmed: the truth
what if: beliefs
understanding the dwarf
study the mountain halls
the fort in the age of myth
the truth about thob controlledmine
besides the dwarf
mysteries of the struggle
after blockedround
the study of diamondcyclone
commitment to the tower
itching the dwarf
the dwarves when it counts
study blockedround
principles of the fortress
quest for the tower
a treatise on the competition
forget the age of legends
the great inkedbalanced - Writhe
questions about the monastery
more mountainhome
fly, you horse!