Day 1, turn 3. Mildly cloudy.Name: Eli
Description: A young lady with blue and yellow eyes, dark skin, and perfectly normal pointy fuzzy ears and tail, like anybody else would have. Vaguely recalls using different sorts of energy to kill large things for the purpose of eating said large things. Definitely is the best and stronger than everyone else.
Status: no
HP: 10/10
Hunger: 8/10
Mana: 10/10
Inventory: Spider-silk dress with horned beast embroidery, Straw hat, Brass earring, Belt, Pickaxe, Shortsword
Skills: Basic Combat
Spells and magical knowledge:
Location: Forest
"Guys! I caught something! Help me move it to the shack! And make a fire!"
Move deer to shack! The best discoveries are made on a full belly, with fresh good food!
If there's more time, gather stuff to make a fire and roast deer with.
4A friend shows up to help, and with great effort you manage to move the deer to the shed. Maybe the skinny older man and the young lady weren't the best choice for manual labor.
1The butchering... does not go well. The butchering tools get covered in blood and all slippery, you manage to cut yourself a number of times, and the deer resists your best efforts. Meowch!
-2 health, -2 hunger.Name: Aaron
Description: Vaguely foreign, with red hair and a slightly-taller-than-average stature. He feels rather certain that he specialized in enchantment and fish. And that this was not what he signed up for.
Status: None (Annoyed and confused)
HP: 9/10
Hunger: 6/10
Mana: 10/10
Inventory:
-Practical cloth-and-leather clothing
-Solidly-built, ornately-carved fishing rod that may also be an arcane focus
-Serrated knife
-Straight knife
-Hatchet
-Flint and steel
-Basket
Current Location: Genesis Field river
Skills:
-Basic Fishing
Spells and magical knowledge: None
Ugh. Well, shit happens, and three fish were caught. Now they just need to be butchered and cooked. Which requires a fire.
Aaron walked off to the woods to gather sticks and kindling, before returning to the riverside to start a small campfire upon which he would cook his catch. The hatchet could be used to hack sticks off trees, the serrated knife could be used to saw stuff off if necessary or to make wood shavings to help the fire catch, the straight knife would help with the fish... hopefully, this would go well, and he could have a nice meal.
5Twigs, sticks, and smaller branches are readily available on the forest floor. You even find a younger tree which had fallen over and broken to pieces. Before long you have quite the nice pile of various sizes of wood, out by the river.
River details updated. Basic foraging learned.3It takes some effort, but you do manage to get the fire to catch. You feed slowly larger twigs and sticks in, growing the fire high enough that it can be used for cooking. Soon, you have a nice bed of coals, and some decent flames.
River details updated.2Ouch! Knives are sharp. Numerous small nicks on fingers, and a decent amount of blood everywhere later, you manage to gut the fish and prepare it for cooking. A flat rock is lugged over and tilted towards the heat, and you do a... well, calling it passable might be too generous, but at least the slabs of fish are cooked. You eat one, and save the other for later.
-1 health. 1 'cooked' fish filet gained. 2 hunger gained. -1 bluegill.Unflavored fish isn't really the best flavor. Oh well. You fail to cook the other two fish, wasting time staring off into the sky at a rather pretty cloud.
(I figure the uniform has a belt of sorts on it to carry the notebook and water.)
Stand well away from the old guy. He might explode!
Leave four pears for him in case he doesn't.
Eat pears until I feel full again, and head back to the starting area. Go look around for stuff in the shed.
Name: Alice
Description: Roughly 11 years old, with unusual blue hair. Not known as a mage, but has demonstrated spontaneous abilities in the past. Has vague memories of both successes and accidents related to said abilities in the past.
Status: None. (Fine!)
HP: 10/10
Hunger: 6/10
Mana: 10/10
Inventory: A uniform of thin yellow unusually light cloth. Reasonably sturdy despite that. Four sealed packages of pure water. A paper notebook and pencil. Ten pears
Current Location: Pear Grove. in Northwest Forest.
Skills: Basic Foraging
Spells and magical knowledge: Can sense magic inside herself.
The old guy does not explode, thankfully. You leave him four pears, before nomming on three yourself.
-7 pears. +4 hunger.You see all the things in the shed. (Listed in locations.) Less, now, that the others have gone rummaging through it. Still plenty to equip yourself, however.
5There's still quite a lot of time left, so you presumably just spend it practicing. Twelve minutes, now, and the sense of the energy becomes more defined.
Name: Nathan
Description: A thin, reedy, middle-aged man. He's easily excitable, and seems almost happy about this magic learning project. He has the impression that he was apprenticed to a harsh master, who held him back and kept him as an apprentice for long enough to frustrated him. He doesn't remember having any particular specialty, and suspects he spent a lot of time traveling to remote areas.
Status: None (manaburnt)
HP: 8/10
Hunger: 7/10
Mana: 8/10
Inventory: Wearing plain white robes.
1 pear
Current Location: The genesis field
Skills:
Spells and magical knowledge: Can sense his own inner mana.
Can slowly move a small amount of mana form his core.
Collect the pears Alice left, eat until full, carry the rest, follow the catgirl's shout, and help bring the deer back to the shed.
Find a shovel or something shovel-like, and begin cutting the grass into squares of sod, with the intent to put them on the roof of the shed so it doesn't leak.
"I learned something useful, only try to control a tiny piece of mana at once. The magical backlash if you lose control and it snaps back into you is explosively painful."
You collect the pears Alice left for you. Yum, they're quite tasty!
2 pears gained. +3 hunger.2Dragging a deer through the woods is bloody work, and your back isn't what it used to be. You get it there eventually, though.
2You spend the rest of the time trying to cut sod blocks out of the topsoil, but your back problems rear their head once more, and you don't make much progress.
-3 hunger.Hurry and eat some pears, take the ones left over, if none are left over, sneakily rob someone of a few pears.
Experiment with the tingling sensation, trying to see what it does.
“Hey, has anyone learned anything about magic? I’m still kinda at a blank here, other then magical tingling sensation.”
Find a animal to tame for a companion while on my way to the shed, these other “mages” aren’t a very talkative bunch.
Description: A handsome young man, his serene and calm. A well known mage, he coveted this chance to improve his power and become one of the greats. Took a chance and thinks this is mighty suspicious.
Status: Very Tingled (Confused)
HP: 10/10
Hunger: 5/10
Mana: 10/10
Inventory: Spotless purple robes. Some food rations and a sentimental carving of a magician made by his grandma.
Current Location:
Skills:
Spells and magical knowledge: Knows how to tingle
1All of the low hanging pears are gone! Your attempts to gather them result in falling out of a tree. Ouch!
Lose 1 health.4The tinglexperiments go slightly better. You're distracted by a pair of people huffily dragging a dead deer past you, but you do make tingleprogress. The sense grows more defined, you're definitely feeling something. It feels more like a fuzzy blob, now.
1Man, the world just hates you today. Your attempts at finding an animal companion result in you stumbling across a wolf. It looks angry, and you have no tools!
Lose 1 health. Fighting wolf, 6/6 health.Furthermore, your hunger grows from all these exertions.
Lose 1 hunger.
The genesis field:
Contains a rickety shed (Basic tents, blankets, padding. Simple tools such as swords, knives, axes, shovels, pickaxes, all in limited qualities. Torches, linen, etc. etc. Nothing obviously magical, though. About two days of smoked meat, for eight people.)
- 1 deer corpse
Lots of grass
River heading from North to South on the West edge (Three fairly large piles of different sizing wood, a decent cooking fire)
The Northwest forest:
A small cluster of pear trees (about half stripped of fruit)
One more turn, and then the nighttime turn. If everyone votes on this coming turn, we'll just skip the night as everyone sleeps. If anyone wants to stay awake (beyond basic guard duty, if you want to do that,) they'll get a -1 to all rolls tomorrow but will get the extra turn.