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Author Topic: A Lasting Clone War Multiplayer  (Read 2217 times)

King Zultan

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Re: A Lasting Clone War Multiplayer
« Reply #30 on: July 17, 2022, 05:02:52 am »

(So it appears that I own more than foundry, guess I own a city as well.)

Big Bill's Scrap Metal Recycling and Steel Foundry

Spend 1M fortifying the Scrap metal recycling facility and the Foundry.
Spend 1M cloning more guys to have as security in said facilities.
Spend 1M gathering cars from the scrap yard and armoring them with more scrap.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

MonkeyMarkMario

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Re: A Lasting Clone War Multiplayer
« Reply #31 on: July 17, 2022, 07:46:19 pm »

Turn 1 Results:

Half-Humans:

So no trade this turn.

The half-humans spend 100M on tech (learning more about metallurgy to prepare for imports)
They spend 150M on improving clone production.
They spend 150M on subsidies to stimulate economic growth.
The other 86M is lost to bureaucratic overhead.

They also send 10k half-human clone soldiers to the wolfmen as a preview delivery, along with enough TastyTM meat to feed them for a turn.
Your economy grew a bit from the subsides and you made an unfortunate discovery: bureaucrats(more on them latter). Cloning Production saw 15000 clones started for next month.

Anthropomorphic Ducks:
Spend 10M on population growth (fertility rites)
Spend 10M on technological advancement
Invest 10M in the economy
Spend 10M to entice more ducks into the workforce
Spend 10M on clones
Spend 14M to create a network of agents (spies) in the wolfman lands, focused on industrial espionage.
You see your pop growth almost doubled, a bit of tech growth, and half a company of soldiers join the army. CLoning Production saw 1000 clones started for next month and the spy network started construction.

Racist Fantasy Humans ESTANIAN ALLEGIANCE
Spoiler: statrack (click to show/hide)

Personal: (totals 15.2 mil.)
Pay an Intern $100,000 to add an economy bullet to our stats. I don't care if it's accurate, I want one like the other empires!
Donate another $100,000 to charity. Aren't I nice?

$10,000,000 Imperial palace please.
$1,000,000 Minibar.
$1,000,000 Swimming pool.
$1,000,000 Bowling alley.
$1,000,000 Sound system.
$1,000,000 Catering.

Military: (totals 100 mil.)
$10,000,000 to build more warships.
$10,000,000 more clones.
$10,000,000 tanks.
$10,000,000 Workforce mobilization.
$10,000,000 experimental infantry weaponry.

$10,000,000 colonization of any uninhabited (or primitively inhabited) land.
$10,000,000 "cultural consolidation": propaganda, jailing dissidents, etc.
$10,000,000 rice subsidies.
$10,000,000 blue sky tech advancement.
$10,000,000 scouting.


((Broke everything into multiples of 10. Which means I ended up with a lot of projects because that seemed better than sinking $100,000,000 into one thing for now. Is this the sort of orders you like or would you prefer I put things differently? Hopefully all the individual actions don't give you too much trouble.))
You wasted money on building a Palace with extras, this gives no no bonuses. Production of a Warship was started, commandos were recruited, a tank was built, and 10 early planes were made. Colonization was started and a cultural break-point is stated being worked on. Scout discovered something, just not sure what(I really didn't think about scouting too much so it just gave some mil tech so it wasn't wasted money(unlike your palace)).

(So it appears that I own more than foundry, guess I own a city as well.)

Big Bill's Scrap Metal Recycling and Steel Foundry

Spend 1M fortifying the Scrap metal recycling facility and the Foundry.
Spend 1M cloning more guys to have as security in said facilities.
Spend 1M gathering cars from the scrap yard and armoring them with more scrap.
You started reinforcing your facilities and built 2 armored cars. Clone Production increased to 100 for next month.

So you started figuring out your budget, good for you. Now thanks to one of you(who will remain nameless, you know who you are) most of you now have to worry about bureaucrats.
Bureaucrats: require 100k budget per, gotten by spending 10 mil in something and gives 1 per 10 mil spent; not able to be gotten rid of
So have fun with that budget sink.

Spoiler: Racist Fantasy Humans (click to show/hide)

Spoiler: Anthropomorphic Ducks (click to show/hide)

Spoiler:  Wolfmen (click to show/hide)

Spoiler: Half-Humans (click to show/hide)

Your budget is how much is available to you to allocate, budget line items can have budget added or removed unless it has: (forced). You can do other things besides budget allocation this turn. What are your orders for turn 2 leader?
FWI 1 turn is a month.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Quarque

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Re: A Lasting Clone War Multiplayer
« Reply #32 on: July 17, 2022, 07:57:31 pm »

Question: what other major powers are there in this world, besides the four of us?
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Egan_BW

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Re: A Lasting Clone War Multiplayer
« Reply #33 on: July 17, 2022, 08:01:40 pm »

ESTANIAN ALLEGIANCE

Spoiler: stattrack (click to show/hide)

Quote
Build Warship(10 mil)
Clone Production(10 mil)
Tanks(10 mil)
Workforce Mobilization(10 mil)
Improve Inf Weaponry(10 mil)
Colonization(10 mil)
Cultural Assimilation(10 mil)
Food Subsidies(10 mil)
Air tech advancement(10 mil)
Scout(10 mil)
Bureaucratic Overhead(1 mil)(forced)

Above expenses are fine, keep them as-is.

10M: Execute Bureaucrats via flak cannon. (I don't expect being an autocrat to be all upsides, but I do expect this to be one of them)
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MonkeyMarkMario

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Re: A Lasting Clone War Multiplayer
« Reply #34 on: July 17, 2022, 08:21:50 pm »

Question: what other major powers are there in this world, besides the four of us?
Good question, I'll let you know this: the Wolfmen that Zultan is, is under the country Hokkaido which is fighting a war against the Brown Brocket. Other than that unless another player joins(unlikely) than that is it for major countries. There are small tribes(which I won't tell you what or how many).

10M: Execute Bureaucrats via flak cannon. (I don't expect being an autocrat to be all upsides, but I do expect this to be one of them)[/b]
Well as an autocrat this might do the trick, guess we will have to see.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

King Zultan

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Re: A Lasting Clone War Multiplayer
« Reply #35 on: July 18, 2022, 05:28:35 am »

Big Bill's Scrap Metal Recycling and Steel Foundry

Trade time, Big Bill prepares to send a large shipment of steel and other metals requested by the Half-Humans.

Spend another 2M on making more armoured cars.
Spend 1M on continuing to fortify the facilities.
Spend 2M on creating armour for my security force.
« Last Edit: July 19, 2022, 04:30:31 am by King Zultan »
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Quarque

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Re: A Lasting Clone War Multiplayer
« Reply #36 on: July 18, 2022, 07:25:56 am »

Half-humans:

Let's start trade, then. Half-human megacorporations such as HappyMcTasty and ClonesR'US are eager to sign trade agreements and prepare to packaging massive amounts TastyTM meat and clones for shipment to the wolfmen.

The half-humans are 170M over budget, so deep cuts are needed:

* reduce tech budget 100M to 70M
* reduce the budget of the Accelerated Cloning Program from 150M to 70M
* reduce the budget of the Economic Stimulus Fund from 150M to 70M
* Spend 10M on intelligence, to find out more about the Brown Brocket. How many clones / people do they have, what is their tech level?
* Spend 10M on the design of a hugh steel statue of Jonathan Daily, to inspire the People to greatness.
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King Zultan

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Re: A Lasting Clone War Multiplayer
« Reply #37 on: July 19, 2022, 04:08:33 am »

Crap I forgot we were able to trade this turn, gotta update my thing.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

a1s

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Re: A Lasting Clone War Multiplayer
« Reply #38 on: July 19, 2022, 04:35:49 am »

Keep previous budget, but reduce spy payroll to pay for bureaucratic overhead.
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MonkeyMarkMario

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Re: A Lasting Clone War Multiplayer
« Reply #39 on: July 28, 2022, 09:25:02 pm »

I apologize for not updating. It has been hellishly hot here so I just don't have the energy to do this, expect an update about mid August, it is supposed to cool down a bit by then.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

King Zultan

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Re: A Lasting Clone War Multiplayer
« Reply #40 on: July 29, 2022, 04:29:58 am »

It's all good, take as long as needed.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?
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