Show this creature the error of its way on trying to ambush a Cy-Borg. Slashing and whacking at the arms with robotic arm. If I beak free retreat to the 'base'.
Name: Bob, the first of his kind
Species: Cy-Borg
Species distinctives: A experiment in bringing about the perfect cyborg, has the ability to slowly adapt to the environments and situations that come about. Has special nanobots that give elevated healing and if injected into another being gives them a bit of the abilities acquired(WARNING THERE MAY BE UNWANTED SIDE EFFECTS(to be determined by the GM).
Status: Nominal - being yanked by spindling arms
Quest objectives: Prove that you are capable of dominating the planet and the surrounding space.
Inventory: Nanotube injection arm attachment(ALL ATTACHMENTS TAKE AN ACTION TO SWITCH OUT BEFORE USE)
(6) The creature bangs a proboscis against a particularly hard part of your body and reels back, allowing you to twist free and crawl out of it's hole, giving it a good kick in the spiracles for good measure. You flop out of the hole face down in the dust. As you rise to your hands and knees, you hear scuttling. A lot of scuttling. You rush back to the base, never looking backward. A cat darts in the door ahead of you and you slam it behind you. "If you guys hear knocking, ignore it. We don't want visitors." You lean against the door as several heavy bodies bounce off it from teh other side. "No visitors!" You repeat, a slight metallic whine in your voice.
...Chatters isn't no quitter! Its not my fault traitorous eyes are slow to adjust! I simply must wait a bit longer and soon I can see yes yes!
Name: Chatters
Species: Skaven Legally distinct rat creature
Species distinctives: Legally distinct rat creatures are known for backstabbery, cowardice, and general xenophobia luckily for his party Chatters happens to be something of a saint among his kind and as such usually only ticks off 2/3 of these boxes (The cowardice and xenophobia one) they also tend to have aversion to sunlight due to them spending most of there lives underground.
Quest objectives: Summon the Horned Rat Make a name for himself
Inventory:
(4) Your eyes adapt, marginally. But you're a rat, so eyes were never your only means of navigation. Your whiskers go on full alert, your ears rotate like furry radar dishes, and your nose twitches in the dusty air.From the various cues and clues, you surmise that this was a sort of office at one point, with a desk, chair, file cabinets, and a bookshelf. You think this is what you knocked over on your way down. "If it's an office, yes, it has a door, yes." You mutter, feeling the walls for a handle or knob, which you find pretty quickly.
I don't suppose there's water here? It would be nice to be able to wash my clothes... Oh well, if not just rest.
Name: Alice!
Species: Human
Species distinctives: Big stupid skull which kills mothers, graspy thumbs, slow but efficient bipedal run, etc. Some minor additional evolution geared toward surviving in microgravity, which won't help here. Always prepared for the previous war, you know.
Status: Nominal
Quest objectives: Be Alive, Continue Being Alive
Inventory: Prisoner Clothes (no pants), Ragged curtain-skirt, Autocooker, Water Filter, Emergency Kit, Flare Gun, Some Flares
(5) From the Kits, you discover that there might be some sort of utility room below this floor of the base. There's probably water, or some sort of collection system, down there. You go over to where the kits are widening a hole in the floor, peek in to the various side rooms, and discover as trap door in the pantry in the back of the kitchen area. It wasn't hidden, exactly, but between the dust, debris, and a large milk create full of bottles of something that's probably gone very, very bad, it wasn't exactly exposed during the group's first explorations of the area.
"I had to sacrifice the parachute to get rid of that weird ball thing, so if anyone sees it with something wiggling around inside leave it alone. Guess I'll have to go get another one tomorrow."
See if my cellphone can get a signal here, after that take pictures of the people around me with my camera. Also am I still nauseated?
Name: Debby
Species: Deer person
Species distinctives: Has the body of a human but the head of a deer.
Status:
nauseated
Stitched up palm
Quest objectives: Enjoy this really cheap vacation
Inventory: Casual clothing, Sunglasses, wide brimmed hat, cellphone, camera, suitcase filled with clothing, face covering made from clothing, bloody clothing
Action tokens: 2
(5) remarkably, your phone gets signal here. There's even a GPS system in place. There must be a shell of satellites still active in orbit here. You take a few photos, doing that thing that photographers do where they lean way back to take the picture. You get a good action shot of the Kits pawing at the floor, a pensive shot of Alice looking tired, and what appears at first glance to be a casual shot of Bob leaning against the door, until you notice that he seems to be leaning a littel too hard against it, as if to keep it from falling down on him.
Name: Mr: Zorak
Species: Fifth-Dimensional Imp
Species Distinctives: Fifth-Dimensional Imp’s are incredibly powerful beings capable of warping reality to their whims; from a human viewpoint, they appear to be nearly omnipotent, but there are actually quite a few limits to their abilities which the imps refer to as “The 3 Rules”
1: Imp’s are never allowed to say their name backwards or they’ll get banished.
2: Their powers have limits. (Decided by GM)
3: They always appear as a small humanoid male wearing a bowler hat.
Status: Annoyed
Quest: Have fun and mess with people.
Inventory: Bowler Hat, fashionable clothes and a glowing crystal golem.
“Well. This might be time to make a focus.”
Try to make a magic focus to enhance the power of my magic, and reduce the drawbacks.
Embrace the randomness of the universe and prank someone at random
[hidden] you create a miniature replica of yourself. It looks almost like one of those trolls dolls, but with your features.Focuses like this tend to get consumed during use of magic, so it isn't permanent, but you don't know how many charges it has, ... or really what effect using it will have.
(2) You snap your fingers and feel the power happen. Somewhere, somewhen, someone got pranked. You feel the surprise, confusion, and annoyance of the recipient, but who, what, where, and how are all a mystery. No wonder imps hate being banished.
Name: Bowser
Species: Koopa
Species distinctives: Much larger than the average koopa, with claws on his fingers and toes, and dangerous looking white spikes dotting his large, green shell, and a flaming red floppy mohawk sits between two horns on his head. Able to breathe fire.
Status: Grouchy
Quest objectives: Establish dominance and authority on this planet and add it to my kingdom
Inventory: Two spiked bracelets on each arm and a spiked collar
Breathe small amounts of fire in front of me for some light and make my way back to the containers. Clobber any hostile creature that gets too close with the rod
(1) You let out a long burp, but nothing more. (5) The creatures rush you in a big lump, and in the tumbling ,thwacking, roaring ,and scratching, you are knocked over, the barrel comes free, and you lurch upright with a big roar, throwing off the creatures around you. You start swinging and stomping, sending creatures flying as you go. (6) As you approach the base, you notice that it is currently under seige by a swarm of chittering, crablike creatures all piling up in front of the door like a spilled tray of pancakes. And you just brought a bunch of strange, hopping things with big noses and high pitched calls to the party.
I keep widening the hole, however, I'm also going to be careful about actually going into it. I don't have the body mass to handle bad gas well.
I do NOT want to stay outside with predators around. I'm too small, they'll try to hunt me! I run inside to hide in the shelter with the group of friendly big people.
the rest of me mostly just inside with the group, I don't want to get hunted! I'll have some food instead and rest.
-danger dark-
-danger dark-
-danger dark-
-danger dark-
-danger dark-
-danger dark-
-danger dark-
-danger dark-
1> (F) : Hiding inside
2> (M) : Hiding inside
3> (F) : slightly deaf, until eardrums heal, Hiding inside
4> (F) : hidden under tire, attempting to get inside to safety.
5> (M) : exploring smelly-bug-hole in shelter
6> (F) : slightly deaf, until eardrums heal, smelly-bug-hole in shelter
7> (M) : Hiding inside
8> (F) : Hiding inside
Name:
Kit (Kitty Hive)Species: A litter of 8 kittens that are linked together into a single hivemind.
Species distinctives: This litter of kittens have had their brains linked since before birth, and are essentially a single mind spread across eight tiny bodies. They show near-human intelligence, and are able to operate independently or together as desired. Their maximum separation range has not been determined, but placing one of them in orbit with the rest left on the planet caused no negative effects, and they were still able to act cohesively with no noticeable delay. To facilitate communication each kitten has been given a collar with a small digital display that shows whatever text the kitten desires it to display, up to a maximum of 13 characters long.
Overall status: slightly deafened, until ears heal.
Quest objectives: Figure out where I am?
Inventory: collars with a digital display and neurolink to the wearer. each individual collar can display up to 13 characters at once.
Action Tokens: 1
(2)(1)(3) no hearing gain this round. (1) you may have widened the hole as far as it's going to get. One of the Kits gets their paw into something sticky and black. It's gross!
Well, the two by four, the metal pole, and the cinder block are somewhat useful, I need more things. I want wheels. Cart wheels, bike wheels, car wheels.. something that's a little more substantial than the tiny wheels on this chair leg. I'll need more mobility to find some decent tools.
Name: Geryon Vagante
Species: Poltergeist
Species Distinctives: Incorporeal creature with natural telekinetic abilities. Must possess some object to survive for more than a few minutes. Must occasionally consume objects, rendering them into ash, rust, or other high-entropy forms to regain energy. Innate radar sense capable of detecting and analyzing nearby objects.
Quest Objective: Form awesome body capable of retaking to the stars.
Inventory: Currently possessing an office chair.
Stuff:Two by four, metal pole, cinder block.
I believe the metal pole is in Bowser's possession. He's using it as a bludgeon. (4) you find an upended trailer with three good tires and one damaged tire. Tehy're all flat, but the three good ones probably would hold air. THe damaged one is beyond repair by normal means.