Also, use Preysense and Aim. Maybe the enemy Tower will have a glowing weakpoint?
Did you get into my GM notes?
It is here. The enemy siege tower has entered the battlefield.
Looted TrainIt is uncertain if this construction started life as a cargo train, or if its creators have always intended it to be a weapon of war. Whatever the case it is now an Armored Train of Orkish make.
EngineSpewing toxic black smoke to the sky, the first car is the train's engine. It has the appearance of a heavily modified civilian model. Its cow catcher has been replaced by a set of spikes, which still has bits of human and animal remains trapped in it at odd angles. It is blood red - it is unclear if this is from intentional paint or a side effect of the spikes immediately in front of it. Its stack has increased in size three folds as has the whistle. Armor plates are haphazardly welded on in apparently random locations.
Armor: 36/15/10
Armament: Big Shooter on either side
Kannon Kar Looking more like something meant for an ocean going vessel than a train, cannon turrets are haphazardly thrown and around a normal train cargo car. Some are artillery sized and being used as artillery. Some are anti-vehicle sized and being threateningly pointed at your regiment's Chimera. On the bright side they don't seem to have upgraded the armor much compared to the Engine. This acts as the second car in the train.
Armor:10/15/10
2X Kannons on either side
2X Kill Kannon center.
Loot KarAppears to be a normal train box car with Orkish graffiti on the side. May contain normal cargo, explosives, orks, or anything else given it is a closed box. Every other train car after the second is a Loot Kar.
Armor: 2/2/2
Rokitt KarA train car meant for civilian traffic with the roof cut off to allow multiple rocket turrets to be placed in the center. Opened top, leaving the rokitteers exposed. Overall has 3 twin linked turrets in the center that can turn to fire in any direction. Acts as the fourth train car.
Armor: 5/5/5
Armament: Twin Linked Rokitt Launcha X3
KaboosPerhaps more deserving of the "Rokitt Kar" title than the Rokitt Car, the traditional caboose has been replaced by what is apparently a large rocket. Flames shoot out the back allowing the vehicle to lurch forward at impressive speeds in a way that would leave Imperial scholars scratching their heads. The only car that apparently doesn't have weapons strapped around it.
Engine->Kannon->Loot->Rokkit->Loot->Kaboos
It rushes forwards across the tracks at breakneck speeds. It must be some miracle by the Orkish gods that it hasn't literally flown off the tracks. Sparks fly like sparklers from every contact point.
In what now seems much less pressing, the Shoota ork makes another failed attempt at the Stubber's life while inching forward. The Ork further behind continues to meter forward as fast as his legs can carry him. The Rokkitt Ork who was stuck on foot fires very vaguely in your general direction hitting where you where like three turns ago and then reloads.
5 meters 8:00 Allied Machine Gunner and loader
15 meters 9:15 Allied Stubber
32 meters 11:00 Ork Gunner 6 Wounds
77 Meters 9:40 Ork Gunner Running
195 Meters 12:00 Ork Rocket User
600 meters 10:00 Engine
625 meters 10:00 Kannon Kar
650 meters 10:00 Loot Kar
675 meters 10:00 Rokkit Kar
700 meters 10:00 Loot Kar
725 meters 10:00 Kaboos
****
Alrin points to the Looted Train. "There is is."