So......
After that abysmal failure, I should probably work on infastructure slightly so that I don't get overwhelmed by the immigration wave.
What do you mean you don't want to just sit there and wait your turn to die in my futile experiments?
Our infrastructure at the beginning of this update:
Fuck, Migrants!
Good news! We build a tavern!
Bad news! We have visitors!
Actually, I dunno if hamsters have any problems with goblins or elves.
I imagine the elves are more likely to have problems with US, given our love of chopping wood. But we're animalfolk, so I'm sure it's
fine...
We seem to have picked up three artifacts, which is how the game treats written original works. This one is interesting:
Now what is a nightmare parchment scroll?!
Alright this should do for now:
Back to work!
Experiment #2: The Pump
In which we try to pump out water from the river and replace it with a wall.
Success!
The water is gone!
Now if we expand our pumping, maybe we can get some walls up!
Bird start to disturb our
dwarves beaverfolk, but thankfully I had already planned for this eventuality by crafting some crossbows and wooden bolts!
So I start to organize the military to respond.
The birds seem to have flown off, so I deactivate the squad. But someday...
Live is good, as I find one of the new peeps is an Adequate Appraiser. We have a Broker!
Our lauders grow, one of our horses gives birth to a foal!
Finally, both pumps are built. Now, we shall see if we can get a wall built into that river!
...so the flow of the pump sorta blows the operator INTO the water. Maybe I can fix that?
Fuck, more Migrants!
I decide to power through and try to get that wall build. I manage to get the ground dry enough to start building it, but I keep getting a lot of job cancellations. I eventually poke my head up, and see this..
Maybe I should let the ground dry a bit?
I'm getting sick of these birds. While I wait, I think I'll build a flak tower to kill them.
No progress on the flak towers yet (still clearing the trees), but the land is dry enough that I dig a drainage ditch into a small pond nearby.
Now to restart the pumps!
Ugh, my experiment is interrupted by...
paperworkEh, why not?
I hope they're decent.
We get a visit from a baroness consort! How interesting!
So I finally figure out the problem: My pumps are set to push the water SOUTH, where my labor pool is located. So the water keeps them from getting to the site.
Hm, what if I reorient the pumps?
Ohh, leaves are falling! Pretty...
More paperwork. Another bard wishes to join our fort. Eh, why not?
(I'll have to put more rooms in the inn)
It is now winter.
I am now reminded of another strategy: ICE
Still no luck, for now. The builders continue to be unable to get to the job site.
Well, I think that is enough damage for today!
A hard day's work!
Justice also appeared. I should probably do something about that...
We have 24 beaverfolk, approximately 26,000 in created wealth, 400 food...and only 6 drinks.
...beavers like water, right?
I think beaverfolk might be natural swimmers, hence the lack of fatalities due to drowning.