I actually had a super-adventurer that, as I said in the "How to start in adventurer mode" topic, killed a pack of wolves before the game let me move, swam in the ocean for about 5 days total, and spent one day near a zombie groundhog, half spent strangling it, half spent lying down and laughing at it's feeble attempts to push me to death. I decided to walk into Yawningtold with exceptional iron equipment, with about 5 pikemen backing me up, along with two macemen, a swordsman, and two crossbowmen. And an prisoner elf I had set free from a keep that had just emptied of citizens who was also badass (checking with companion, she had maxed stats and 16 wrestling!). After I had ran through a neighboring town though, it was down to one crossbowman, one maceman, the swordsman, and about three pikemen. The elf got shot in the chest and so I killed her because anyone not smart or fast enough to dodge a bolt shouldn't live anyways.
The companions living pincushions were killed by a joke adventurer with no skills or stats at ALL. Who I named Rincewind. He ended up with a last name and title from that, and is now Rincewind Inkjoke the Defender of Sense.
Meanwhile, I went off to go kill my most powerful adventurer, Doom Necroscaped. I was then dealt a mortal wound by Lucas before I even saw Doom and his masterwork iron sword. Then my not-yet-dead corpse was beaten up a little by him and Ninten, with the latter dealing the last blow before I bled to death, and thus he got the credit for the kill.
Also, it's been six years since when he killed my first good adventurer and he's STILL THREE.