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Author Topic: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)  (Read 12835 times)

Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #195 on: July 11, 2022, 12:24:03 am »

Would fate really help?  Ork's got like a zero percent chance of hitting, and a hit would kill.  What would one do, anyway?  Improving my odds to hit 10% doesn't seem like it would help.

Kannons have Blast 4, thinking back the blast conversation was on the other game. Blast means it has an AOE attack. Since missing with a Blast weapon means the projectile can go up to 5 meters away, kannons have a 4/5 chance to hit you on a miss. I kinda brought it up in the IC when one of the train shots managed to miss. This is what makes grenades good for low-skilled characters, you have a good chance of hitting even when you miss.

So your chance of survival are:
It jams. Not bad odds and you can probably make it to the wall and throw your grenade.
It fires, misses, and rolls a five. Now that you're close you could probably throw the grenade before they get the next shot off.
It fires, misses, and is far enough for you to dodge, and you manage your dodge roll. Fate would probably help here, either with the +10 or reroll.
It fires, you're in the explosion, and the roll just ends up really low. You have 11 wounds and explosions kill on ~8 crit wounds depending on location, so a 3d10+6-3 is survivable. Near 50/50 chance of instantly killing you depending on the location.

I thought I got the danger of kannons on infantry across in the writing but I guess not :-/.

The main way that Fate would help you is by burning it. Fate points act as mechanical plot armor. Without a fate point, there is a very good chance we'll get to see what a tradition knight's funeral looks like. If you burn a fate point, then you miraculously survive and the new Admech gets to replace whatever you lost with robot parts next logistics roll. 
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #196 on: July 11, 2022, 01:13:26 am »

How does dodging work?

-edit- Looking it up, it seems like a straight agility roll (untrained skill, so -20, trying to roll 12 or under), to move up to 3 meters to the edge of the explosion if successful.  With blast 4, any miss would be no more than 3 meters, so there's always a dodge chance.

Also, Richie has 12 wounds, not 11.  There's the +1 for feudal worlds.  Instant kill roll is somewhat more than 50%.
« Last Edit: July 11, 2022, 02:03:20 am by Devastator »
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #197 on: July 11, 2022, 02:18:43 am »

Anyway, if I can spend XP, I think the best odds of survival would be to buy Dodge, Dodge +10, the first advance in Agility, and use my smoke grenade for +20 against getting hit.  That's 42 with a fate reroll to dodge the blast.

I don't know if I want to do that, though, don't want to play some sort of superhero.

I'll just drop my smoke grenade and see if the emperor really protects.  That could theoretically allow for a concealment check to see if the orc can remember where in the smoke cloud the humie was.

Mmm, if dropping a readied grenade (instead of throwing it) is a free action I could squeeze off a shot, too.
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Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #198 on: July 11, 2022, 10:39:56 am »

How does dodging work?

-edit- Looking it up, it seems like a straight agility roll (untrained skill, so -20, trying to roll 12 or under), to move up to 3 meters to the edge of the explosion if successful.  With blast 4, any miss would be no more than 3 meters, so there's always a dodge chance.

Also, Richie has 12 wounds, not 11.  There's the +1 for feudal worlds.  Instant kill roll is somewhat more than 50%.

It said 11 in the quote I glanced at >_>. With 4 blast a direct hit would be undodgable.

Anyway, if I can spend XP, I think the best odds of survival would be to buy Dodge, Dodge +10, the first advance in Agility, and use my smoke grenade for +20 against getting hit.  That's 42 with a fate reroll to dodge the blast.

I don't know if I want to do that, though, don't want to play some sort of superhero.

I'll just drop my smoke grenade and see if the emperor really protects.  That could theoretically allow for a concealment check to see if the orc can remember where in the smoke cloud the humie was.

Mmm, if dropping a readied grenade (instead of throwing it) is a free action I could squeeze off a shot, too.

You could drop it for free, but if you wanna pull the pin and drop it I'll have to count it as a half-action.
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #199 on: July 11, 2022, 12:41:07 pm »

Mmm, not sure if a shot would have better odds to work than a concealment check.  Is it +10 for concealment in smoke, and another +10 for the gear?
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #200 on: July 11, 2022, 12:48:08 pm »

Nah, 'inside the fort' might mean bonus cover.
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Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #201 on: July 11, 2022, 12:54:23 pm »

Nah, 'inside the fort' might mean bonus cover.

Cover in this game works as extra armor, it doesn't actually effect hit chance.
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #202 on: July 11, 2022, 02:57:50 pm »

Well, hopefully the others will get the kill, rendering it moot, but I'm gonna try the smoke thing.

I'm not sure if these orders make sense.  One half action to use that grenade, one half action to find some way to improve the odds.
« Last Edit: July 11, 2022, 04:18:10 pm by Devastator »
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Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #203 on: July 11, 2022, 10:40:15 pm »

Well, hopefully the others will get the kill, rendering it moot, but I'm gonna try the smoke thing.

I'm not sure if these orders make sense.  One half action to use that grenade, one half action to find some way to improve the odds.

Both actions are to use the grenade since you have to half action ready -> half action throw :V

I would have interpreted it as Guarded Action if you had an extra half-action, which gives +10 to Evasion.
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #204 on: July 11, 2022, 11:08:47 pm »

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Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #205 on: July 11, 2022, 11:23:56 pm »

I had the smoke grenade previously readied.

http://www.bay12forums.com/smf/index.php?topic=179880.msg8388257#msg8388257

You edited it in after I started writing :V. Thus my quote not having the edit.

Guarded Action it is.
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #206 on: July 11, 2022, 11:29:55 pm »

No worries, man, just thought I'd need the smoke grenade if things went pear-shaped, and I think I was being given a lot of slack with readying weapons last mission.
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Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #207 on: July 13, 2022, 11:10:39 pm »

If it makes you feel any better you where really close to not dying on both the dodge and damage.

Last chance to use Fate.
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Devastator

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #208 on: July 13, 2022, 11:27:10 pm »

Sure.

(What does make me feel better is not having a companion to die along with me, though.)
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Stirk

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Re: Only WAAAAAAAAAAAAAAAAGH (Only War Greenskins Campaign OOC)
« Reply #209 on: July 13, 2022, 11:29:47 pm »

Sure.

(What does make me feel better is not having a companion to die along with me, though.)

Sure as in "Yes I'm going to roll for Fate then burn a point to stay alive"?
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