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Author Topic: Luxury, normal life and hard times  (Read 500 times)

Taras

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Luxury, normal life and hard times
« on: April 20, 2022, 08:09:44 pm »

Idea is about relativity and things that may be common or uncommon for dwarves or other creatures.

If a dwarf live in luxury, after some time that dwarf grows more common to that luxury, so get less mood buff from it. After a lot of time dwarf is so common to luxury, so not got mood buff from it, but get mood debuff without it. Poor dwarf who eat only raw plumphelmets and sometimes a bisquit from cave wheat will be happy to eat a stew, especially with real meat (even if that meat is just rat), when dwarf who eat only masterpiece roasts, will be disguisted by the same ordinary stew. Poor sober dwarf will love even sewer brew, when noble may be bored even by whip wine and sunshine. The same with owned items (clothes, tools, rooms et cetera). Good times make people softer, weaker, more prone to stress.

As balance or realism, stress factors may grow common and less disturbing. Dwarf is feared by flies? Long shock treatment locked in room with flies will cure that phobia, at possible cost of sanity in other matters. For dwarf sleeped in mud or on rocks all his miserable life, even low quality bed will be soft as heaven cloud. Hard times makes dwarves harder, teach them to value small delights of life.

What counts as poor, normal or luxury, is relative to fortress value per citizen. Or by happiness of citizens. Or other statistical number, in fortress or all civ.
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