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Author Topic: Give me your strangest spells.  (Read 2118 times)

Scoops Novel

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Give me your strangest spells.
« on: March 13, 2022, 06:41:38 am »

Eye of wombat...
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Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

Ultimuh

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Re: Give me your strangest spells.
« Reply #1 on: March 13, 2022, 08:18:05 am »

Eye of Wombat V/S
Makes you see through the eyes of any wombats, as long as you are within a 100 ft radius of them.
You however cannot see from your own eyes in the duration of this spell.
This spell lasts for 1d4 hours or until the wombat leaves the 100 ft range.


Turnip Sense

(Am I doing this right?)
« Last Edit: March 14, 2022, 05:10:31 am by Ultimuh »
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Scoops Novel

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Re: Give me your strangest spells.
« Reply #2 on: March 13, 2022, 02:26:53 pm »

Uh.. it's not wrong.
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Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

King Zultan

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Re: Give me your strangest spells.
« Reply #3 on: March 14, 2022, 02:08:17 am »

Turnip Sense
When active you can feel all sensations every turnip in a 1 mile radius is feeling.


Potato power
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

VoidSlayer

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Re: Give me your strangest spells.
« Reply #4 on: March 15, 2022, 12:15:08 pm »

Potato power

This spell ensures a targeted potato will not run out of electrical power for the 1 hour spell duration and any integrated onboard electronics will function at peak performance.

Prismatic Chair

TheRedwolf

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Re: Give me your strangest spells.
« Reply #5 on: March 15, 2022, 08:51:45 pm »

Prismatic Chair
Summons a chair that splits light for you to sit upon. This chair disappears after 2d8 hours of being sat upon

Dispel Customer
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SOLDIER First

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Re: Give me your strangest spells.
« Reply #6 on: March 19, 2022, 11:24:30 am »

Banishes any customer of your choice within 60 feet to the Shadow Realm.

Hedge Magic
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Black lives matter.

King Zultan

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Re: Give me your strangest spells.
« Reply #7 on: March 20, 2022, 01:19:30 am »

Hedge Magic
Upon activation all plants in a 6 yard radius turn into neatly cut hedges.


Transmute into straight six engine.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

VoidSlayer

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Re: Give me your strangest spells.
« Reply #8 on: March 20, 2022, 01:46:26 am »

A stealthy illusion that silences the transmission of any vehicle that uses a strait six engine.

Arcane Loch

Magmacube_tr

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Re: Give me your strangest spells.
« Reply #9 on: March 20, 2022, 04:01:30 pm »

When cast, a three kilometer cube mass of funky-looking water is spontaneously materialised upon the targeted space, usually resulting in mass destruction. The summoned water then usually fills the entire local area and forms a small lake.

Dank Memes
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My sigtext. Read if you dare!

SOLDIER First

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Re: Give me your strangest spells.
« Reply #10 on: March 21, 2022, 11:49:40 am »

Everyone within fifteen feet of you is temporarily overcome with vivid images of cold, dark, and wet caverns, caves, and crevices. Everyone within fifteen feet of them is overcome with similar images, and so on and so forth until there is nobody nearby an affected individual who has not already been affected themself, at which point the spell fizzles and cannot spread further.

Geraint's Grand Hammer-Hand
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Black lives matter.

A_Curious_Cat

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Re: Give me your strangest spells.
« Reply #11 on: March 21, 2022, 05:11:10 pm »

A spell created by a wizard named Geraint, this spell transmutes one of the the caster’s hands (permenantly, with the hand chosen at random) into an ordinary hammerhead.  Requires $1,000 USB in currency (consumed during casting) as a component of the spell.

What.  The.  Hell????!!!!!!!!
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Starver

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Re: Give me your strangest spells.
« Reply #12 on: March 21, 2022, 05:21:20 pm »

Allows the caster to deterimine exactly which pantheon's afterlife anyone they touch would go to if they died at that very moment. Does not work on paladins or noble warriors.  Wears off in 1d7 years or next time pickles are consumed.

Itsy Bitsy Teeny Weeny Yellow Polka Dot Bikini
« Last Edit: March 21, 2022, 05:30:34 pm by Starver »
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Ultimuh

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Re: Give me your strangest spells.
« Reply #13 on: March 21, 2022, 05:46:12 pm »

The clothes of the target of this spell will temporarily be turned into an Itsy Bitsy Teeny Weeny Yellow Polka Dot Bikini.
The duration of this spell is determined by the caster's spellcasting level times two hours.
This spell requires a silver needle and a full roll of thread as spell component.
The save DC is 17
This spell does not distinguish between male or female targets.


Nomadic Whisper

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King Zultan

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Re: Give me your strangest spells.
« Reply #14 on: March 22, 2022, 01:58:10 am »

When cast the caster picks a direction of travel and a message to send, then the spell goes forth and whispers the message to every living thing it passes, this spell has no max distance and will travel along on its path forever.


MAXIMUM OVERDRIVE
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?
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