Initiative order:
Theodore
SM2
SM1
Raymond
SM5
Blackhat
Aka
SM3
Hobo Bob
SM4
Ahrian
Name: Theodore
Class: Cleric
HP: 9/10
Status: shield 1/1
Skills:
- [Divine Blessing] [Pick one target, for a medium duration that target deals an extra holy (0) damage with it's melee attacks; 3 turn cooldown.]
Inventory:
- [Heavy Mace] [Heavy, 2 handed, bashing (3), stun (33%).]
- [Holy Symbol] [Special, skill: (Repel) All targets within 5ft of Theodore take holy (0) damage; 2 turn cooldown.]
sit around and wait for the fight to finish up.
you lean against a pile of crates. unfortunately, your weight knocks them over and you end up sprawled on the floor.
BELIEVE IT OR NOT I CONTINUE SWINGING!
Name: Raymond II of Palominos
Class: Inquisitor(5)
HP:10
Status:
Skills:
Smite- [active] you can deal holy(2) damage to one target of your choice within sixty feet of you and is within ten feet of a solid surface
Inventory:
-Inquisitor’s mace: melee, heavy, bashing(3)
-revolver: ranged, multiattack(2), interchangeable, piercing(2)
you take a swing [6v2] [1, 1, 2, 2] and totally obliterate it. you dont even need your gun. [gained insignificant shadow shard]
"Stop being alive you weird ghost!"
Finish off the last shadow thing.
Name: Hobo Bob
Class: Blademaster (5)
HP: 10
Status:
Skills: Quick blades: [passive]
Inventory:
Scythe: melee, heavy, slashing(3)
Sword: melee, slashing(2)
2 Insignificant Shadow Shards
someone else already killed it, but you give the corpse a couple stabs for good measure.
((looks a lot better to me! makes it really easy to track what happened to who, what each person did, and just generally know that i didn't miss anything even if i read the turn out of order.))
((however: I don't see shaodw mephit 2's action. did it get to act?))
I remain airborne and watch the last of the fight.
Hex has 3 turns of cooldown remaining.
Amulet has 4 turns of cooldown remaining.
Name: Ahrian Mist
Class: Witch(4)
HP: 8/8
Status:
Skills: hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory: -Broom: 2h, melee, special, bashing(0), skill:{[dual]whoever wields this broom and sits on it has a flying speed.
-amulet: special, skill:{[active] you may invoke the powers of this amulet to gain a medium I force shield which absorbs damage. 3 turn cooldown after duration.}
Description: small, white-haired kitsune. highly timid. prefers wearing pastel blues.
you do so
Since hex target has expired, cooldown begins.
Inspect one of the piles of goo. Do they seem biological?
Name: Blackhat
Class: Witch(4)
HP: 8/8
Status: [out of reach] [hex cooldown 3]
Skills:
-hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory:
-Broom: 2h, melee, special, bashing(0), skill:{[dual] whoever wields this broom and sits on it has a flying speed.}
-Talisman: special, skill:{[active] you may use this skill on a biological corpse, and said corpse becomes a cadaver under your control. You may only have one of these active at a time.}
you poke the goo. you cant exactly tell anything from it.
Name: Aka Shuiro
Class: Senshi(6)
HP: 12/12
Status: N/A
Skills: Weapon Mastery
Inventory: Scimitar(Mainhand), Shield(Offhand)
do nothing.
you do nothing
Everyone
now that the combat noise is over, you all hear loud scuffling noises from the other room. suddenly, Av floats in. "Whoo. apparently you guys forgot me back at the island, so i flew all the way here."
Team level: 1-(5/10)