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Author Topic: murderhobos  (Read 10954 times)

Lenglon

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  • Everyone cries, the question is what follows it.
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Re: murderhobos
« Reply #120 on: March 16, 2022, 03:36:45 pm »

Code: [Select]
[b][glow=yellowgreen,2,300][color=white]
IT IS FUCKING WHITE TEXT BOLD
Code: [Select]
[b][color=white]THIS IS WHITE AND BOLD[/color][/b] = [font=comic sans ms][b][color=white]THIS IS WHITE AND BOLD[/color][/b] and you can't convince me otherwise unless you provide screenshots of that text on your screen[/font]
Please don't be dishonest. everyone here knows how to make the actual formatting tags are you using show up. the yellowgreen glow and the comic sans font were completely unecessary and you were specifically asked to stop it.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

King Zultan

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Re: murderhobos
« Reply #121 on: March 17, 2022, 03:57:07 am »

"Being near the wasteland might be my best bet for selling my woodwork."
Take a job with one of the caravans heading towards Fort Stuntner.
Spoiler (click to show/hide)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Lenglon

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Re: murderhobos
« Reply #122 on: March 17, 2022, 05:23:09 am »

I don't care about the delay of the caravan's trip one way or the other, I'm happy just going along with whatever the guard captain decides. No need to start anything.
and yes, I go ahead and let the two interested guards try out wielding me, see if either of them seem to have an aptitude for me. I hope they do.

Spoiler: Gwyn (click to show/hide)
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

BlackPaladin99

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Re: murderhobos
« Reply #123 on: March 17, 2022, 01:48:36 pm »

Spoiler (click to show/hide)

Use my magics to speed a giant projectile into the gang leader, amplifying the energy of the impact.  In the resulting power vaccum, I take control.
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Gouge out the chainsaw priest's eyes with my thumbs.

SuperDino85

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Re: murderhobos
« Reply #124 on: March 17, 2022, 03:05:42 pm »

Spoiler (click to show/hide)

Should we try to keep going till we’re away from the sketchy people?

If Greslarch agrees, continue on foot. Otherwise, try to forage.
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Devastator

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Re: murderhobos
« Reply #125 on: March 17, 2022, 10:11:01 pm »

Use surveying to evaluate the terrain.. Any good shelter for the night?  Any particularly good spots for fishing around here?

Spoiler: Jack (click to show/hide)
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Egan_BW

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Re: BIRD
« Reply #126 on: March 18, 2022, 02:14:45 am »

Do some foraging to add food to the caravan's stocks.

Spoiler: the healer (click to show/hide)
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I would starve tomorrow if I could eat the world today.

Ozarck

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Re: murderhobos
« Reply #127 on: March 22, 2022, 02:36:05 am »

Day Three: Evening
Consume one food, all.

IT IS FUCKING WHITE TEXT BOLD
Code: [Select]
[b][color=white]THIS IS WHITE AND BOLD[/color][/b] = THIS IS WHITE AND BOLD and you can't convince me otherwise unless you provide screenshots of that text on your screen
You are correct. That is white text bold, as I have asked.
However, (as two other players have mentioned) This:
glow=yellowgreen,2,300[/size]]>Go into the bar and see if any adventurer parties or similar are recruiting as part of the classic ttrpg cliche.[/glow][/b]
Is yellow green glow. I understand your frustration. The glow is distracting and harder to read. Plus, I've been a part of these forums for years, and that kind of glow simply says to me: "RP, GM please ignore."

If you still want to play, you have 4 days food after consuming one this turn, and no shelter for the night, which means i roll for adverse affects. 1. Sapient hostiles. So ... I'll roll a standard d6 to see how you get through the encounter: 6 You spend a sleepless night, interrupted by a gang who sees that you might have something of value: food, and approaches. Already in a bad mood, you get the jump on one of them with a surprise attack, then run, They chase you, but each time you are caught, you manage somehow to break free until early morning when you are caught out in the marketplace. You use whatever is at hand to defend yourself, damaging a few market stalls and shattering a window in the process. This draws the attention of the local constables. Teh gang ditches, tripping you up and leaving you behind to face the wrath of the police.

"This could be a opportunity..."

See if Flannigan is up for hiring me for a permanent position if not find somewhere to sleep for the night and if so then get to work right away.

Spoiler: Johnson Windslow (click to show/hide)
Flannigans was satisfied with your work, so in this case it is not a matter of skill, but of whether or not they have a position available, so this will be a standard d6 roll. 2. Unfortunately, they are in no position to hire right now. But they at least are happy to be a reference. I'm going to assume you are spending 1/2 day's wage on sleeping arrangements tonight.

"Being near the wasteland might be my best bet for selling my woodwork."
Take a job with one of the caravans heading towards Fort Stuntner.
Spoiler (click to show/hide)
Alright, expect pay on arrival. your food and shelter will be provided, for the duration, and you will get ~1-2 days' pay on top of that. it's a 7 day trip one way, starting tomorrow. Tonight, you sleep in the streets - (3) and are miserable wet in the morning. You arrive late to the job after drying your clothes for an hour. You'll have to impress the caravan leader a bit to keep your mission stipend at the end.

I don't care about the delay of the caravan's trip one way or the other, I'm happy just going along with whatever the guard captain decides. No need to start anything.
and yes, I go ahead and let the two interested guards try out wielding me, see if either of them seem to have an aptitude for me. I hope they do.

Spoiler: Gwyn (click to show/hide)
let's see. I am note entirely sure what to roll against to determine aptitude here. I think we'll go with a d20 vs each of her stats: melee (17, 7), ranged (8, 9), and elemental (18, 18). This is for competence with that function. So, one of them is competent using you as a melee weapon. Let's call that guy Joe. Since scythe form is significantly different than the squad's polearms, the head guard calls you two over to discuss situations where using you would be appropriate vs using a spear wall formation. (basically, you work out a general agreement on various encounter options for later).

Spoiler (click to show/hide)

Use my magics to speed a giant projectile into the gang leader, amplifying the energy of the impact.  In the resulting power vaccum, I take control.
d10 for the energy bolt, d10 for speeding it up, d6 for effect strength: (9, 9, 1) a bit of energy sputters weakly around your fingertips, slowly crawling up your hand before popping with a nearly inaudible sigh, leaving your hand feeling tingly and numb. Since you are doing this instead of finding shelter, you get to sleep outside: 1 ... well, no, you get to continue being harassed by the gang: 6 you end up putting up a pretty good fight and wounding several of them before being taken down suddenly by some thing. You wake in the morning in a jail cell. an officer comes by with a plate of gruel and options for atoning for your crime: a fine you can't afford, a week in jail (you'll get 1/2 day's food each day, so you'd end up losing 3 1/2 day's food at the end), or a monster extermination event and probation (you'll have to report each evening for a week, and stay out of trouble). The monster extermination gives you no pay, and is risky. but at least you'll be known to the cops a little, for good or bad.

Spoiler (click to show/hide)

Should we try to keep going till we’re away from the sketchy people?

If Greslarch agrees, continue on foot. Otherwise, try to forage.
I'm assuming he agrees since he didn't post. you guys make another 10 miles tonight, but you don't recover from your injuries at all. (4) the night passes peacefully, at least.

Use surveying to evaluate the terrain.. Any good shelter for the night?  Any particularly good spots for fishing around here?

Spoiler: Jack (click to show/hide)
(2)  You find a reasonably comfortable hollow in a rocky outcropping next to a fast flowing river. You'll sleep fine tonight and have access to pretty good fishing in the morning if you want ot spend time doing that. There was no specific time limit attached to the packages, though there is a general timeliness expected. A couple days either way won't cost you the pay.

Do some foraging to add food to the caravan's stocks.

Spoiler: the healer (click to show/hide)
(3) You get enough food for yourself for the day. Some mouse got unlucky today. I'll roll a second time to see if your foraging uncovers enough for anyone else: (9) nope. Well, a (squeaky) day's food is a day's food.

King Zultan

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Re: murderhobos
« Reply #128 on: March 22, 2022, 02:56:15 am »

"Hopefully that'll be my last night spent sleeping in the street."
Do whatever the leader of the caravan needs me to do.
Spoiler (click to show/hide)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Lenglon

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  • Everyone cries, the question is what follows it.
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Re: murderhobos
« Reply #129 on: March 22, 2022, 03:01:46 am »

um
You find positions open for caravan guards. Pay is  room and board during the journey, plus a stipend at the end of the trip, depending on the length, success, and events of the trip.
I think Flownia and I should NOT be reducing our food at this time, correct? and Flownia's food should go up by 1 due to her action last turn?

is the caravan still stuck in place due to wildlife?
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Ozarck

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Re: murderhobos
« Reply #130 on: March 22, 2022, 03:32:56 am »

um
You find positions open for caravan guards. Pay is  room and board during the journey, plus a stipend at the end of the trip, depending on the length, success, and events of the trip.
I think Flownia and I should NOT be reducing our food at this time, correct? and Flownia's food should go up by 1 due to her action last turn?

is the caravan still stuck in place due to wildlife?
correct, Flownia gains 1 food, neither of you reduce your food. You may disregard the "consume 1 food" order until otherwise noted.
The caravan is clear to move again in the morning. As expected, teh animals move off late in the evening.

BlackPaladin99

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Re: murderhobos
« Reply #131 on: March 22, 2022, 07:13:38 am »

Spoiler (click to show/hide)

take the hunting job.  start hunting.
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Gouge out the chainsaw priest's eyes with my thumbs.

Lenglon

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Re: murderhobos
« Reply #132 on: March 22, 2022, 07:00:12 pm »

Neat! I'm fine just going with the flow for now, and since I have some idle time this evening I think I'll use it doing some solo practice, since it's important to be able to wield myself. I want to especially focus on getting a handle on using my elemental magic. I need to understand it better so that I can help my wielder use it!

Spoiler: Gwyn (click to show/hide)
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Egan_BW

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Re: BIRD
« Reply #133 on: March 22, 2022, 07:11:16 pm »

More checkups on our crew, make sure they're not getting sick or anything.

Spoiler: the healer (click to show/hide)
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I would starve tomorrow if I could eat the world today.

Devastator

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Re: murderhobos
« Reply #134 on: March 23, 2022, 02:21:41 am »

(Can I count this location in my inventory?  It might come in handy in the future.  To sell, if nothing else.  I have pen and paper to make maps.)

Go fishing at the lovely swift river.

(How does a character improve one's skills?)

Spoiler: Jack (click to show/hide)
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