Day One: MorningEveryone starts with 7 days of food. track it. Food will be consumed at the end of a day. This turn will be morning, next turn will be evening.
Try to find a job as a carpenter of some kind, if I can't find that go for whatever day labor I can find.
Name: Blarg
Race: Zebraman
Size: Medium
Attributes:
Mind: 6
Body: 7
Spirit: 5
Skills:
Food related: (Hunting) 8
Physical work: (carpentry) 5
Mental work: (Wood carving) 4
Combat: (Ranged pistol) 7
Inventory:
Business Suit
Standard Handgun
Each of those are actions that require enough of the day that you cannot do both at once. I'll roll for carpentry for today: (1 on a d20)you follow a couple of leads on various woodwork related opportunities. One opportunity in particular ties you up for several hours - taking you out of the city, only to find that the position was long past filled. You won't make it into the city
The beastly man growls a guffaw (finding the people working instead of hunting humorous) then flashes a wide toothy grin, rolling his broad shoulders and tilting his head to get the kinks out of his neck. "Welp," Greslarch began, first to speak up as usual "This civilized shit isn't fer a beast, interest'n but not fer me." the lupin addressed the other outsiders in his low voice then with a snort shook his wild mess of gray hair and walked away.
It was time he began his life again in the untamed wilderness; as an adventurer (Head South)
"Yer welcome ta come though!" the lupin turned one last time, still a wide grin on his face. He waited a moment if someone wished to join him then after at least a thirty seconds passed he began to walk southward.
Name: Greslarch
Race: Lupin (A primitive race of lupine beastmen. Lupin are a fierce but impulsive people, living on the fringes of society in small tight knit packs. Known for their beastly appearance; long unkempt gray hair and patches of fur on the arms and legs, plus their most distinguishing feature being their sharp claws and pointy canines. As feral as society believes Lupin are, they are in fact loyal allies should one be befriended. It is said a Lupin would lay down their life for the people they view as their friends.)
Size: Medium
Attributes
- Body: 9
- Mind: 4
- Spirit: 5
Skills
- Food Related (Hunting) 5
- Spiritual Work (Creature Empathy) 4
- Combat (Body/Claws: Melee) 10
- Mental Work (Scent) 5
Inventory
- A set of shabby trousers.
- A pair of cloth foot wraps.
please put your actions in white bold. Colors look like RP. I almost missed this one.
Hearing the beast-man’s offer of a shared adventure sounds exciting to Kongor, who doesn’t remember being invited to anything before. Kongor travels to the south with beast-man.
Name: Kongor
Race: Anthropomorphic Gorilla
Size: Large
Attributes
Mind: 5
Body: 8
Spirit: 5
Skills
Foraging: 5
Combat (Body): 8
Combat (Melee weapon: Mace): 6
Aethyr Sensitivity: 5
Inventory:
Leather backpack
Club
These two agree to attempt to travel to the south for 'adventure.' You pack your meager belongings and 7 days of food (track that), and begin to walk. (9 on a d20) You assist a farmer who is traveling south with some supplies. You help him get his wagon back on the road, and he allows you to ride along for a few miles, dropping you off at a cross road as he turns westward, toward home. You have enouhg time in the day to set camp and forage a bit. the untamed south is 500 miles away. You've made 20 miles progress today. track that.
>Go to the nearest bounty board or similar object and find any jobs I could try and take. Also spend some time looking for adventuring parties to join if no one here wants to go adventuring with me.
name: Matt
race: Human
size: Medium
atrtributes:
Mind: 5
Body: 8
Spirit: 5
skills:
10 melee (sword)
8 melee (2 handed)
3 melee (general)
1 magic (motion)
inventory:
holy broadsword
wind longsword
pirate hat
pirate garb
4 days of food
>Go to the nearest bounty board or similar object and find any jobs I could try and take. Also spend some time looking for adventuring parties to join if no one here wants to go adventuring with me.
name: Matt
race: Human
size: Medium
atrtributes:
Mind: 5
Body: 8
Spirit: 5
skills:
10 melee (sword)
8 melee (2 handed)
3 melee (general)
1 magic (motion)
inventory:
holy broadsword
wind longsword
pirate hat
pirate garb
4 days of food
name:?
race: Beast Elf
size: medium
atrtributes
Mind(4)
Body(7)
Spirit(7)
skills
-Combat(body/claws):8
-spiritual(aether sensitivity):4
-magic(motion):6
-magic(energy):6
inventory:
-kilt
-bandolier
-satchel
-magic focus
-odds and ends
-beast elf armor
follow this guy
"may i join you? two people are better than one when it comes to murdering someone else."
>Go to the nearest bounty board or similar object and find any jobs I could try and take. Also spend some time looking for adventuring parties to join if no one here wants to go adventuring with me.
name: Matt
race: Human
size: Medium
atrtributes:
Mind: 5
Body: 8
Spirit: 5
skills:
10 melee (sword)
8 melee (2 handed)
3 melee (general)
1 magic (motion)
inventory:
holy broadsword
wind longsword
pirate hat
pirate garb
4 days of food
name:?
race: Beast Elf
size: medium
atrtributes
Mind(4)
Body(7)
Spirit(7)
skills
-Combat(body/claws):8
-spiritual(aether sensitivity):4
-magic(motion):6
-magic(energy):6
inventory:
-kilt
-bandolier
-satchel
-magic focus
-odds and ends
-beast elf armor
follow this guy
"may i join you? two people are better than one when it comes to murdering someone else."
upon noticing that a combat-ready group seems to be forming, I move to join in.
"Well said, want to make it three?"
Grouping up
name: Gwyneria
race: Mechanoid (transforms)(Human-impersonator)(Scythe)(Cannon)(Living weapon)
size: medium
atrtributes
Mind: 3
Body : 11
Spirit : 4
skills
Combat(Body)(meele): 9
Combat(Body)(ranged): 3
(change self): 10
elemental magic (energy) (wielder): 2
inventory
nice but not fancy clothing
whetstone
small bottle of weapon oil
description
This little girl has tan skin, long brown hair, and a non-muscular frame. inset in the back of her neck, covered by her hair, is a small, roughly-2inch across at the widest point, pale crystal that her eyes match.
She also is able to transform in a large scythe with a semi-automatic 20mm cannon built into the handle, with her crystal inset near the head of the blade, and is capable of manifesting a secondary blade as well if desired. This crystal is core to her being, and although it is extremely durable, if it beaks, in either form, she dies with it.
She generates her own ammunition, having both HEDP and HEI shells available to her, however doing so significantly drains her energy, and so does not use these very often.
untransformed, she is able to access only a fragment of her own power. she is able to protrude her scytheblades from any point on her body, and is able to shift her arm into the end of her cannon barrel, however firing her cannon this way is inadvisable, because the short barrel does not permit her shells to properly engage the rifling in addition to not having the normal stabilizing effects of using the proper barrel length, and she doesn't have the strength to compensate for her own recoil, causing her accuracy when fired this way to be absolutely terrible. Also, it is likely to knock herself over, and she will take longer than usual to chamber a new round when fireing this way as well.
Her crystal also allows her wielder to access magic through her, in this case elemental (energy) magic.
There aren't any generic "Adventurer wanted: collect 10 Wolf pelts" type bounty boards in this world. You instead simply ask at the local police station. You offer your services in fugitive collection or crowd control. (15 on a d20) You are offered a pay for action situation - if you aren't called on to help you don't get paid. In this case, you are called on early in the day to help quell a riot in the market. A few clubbings, a few bruises later, and things are mostly calm. you are ordered to patrol the area for the rest of the morning and are given 1 day's wage (track that. A day's wage is enough for food and shelter for one day or for food for 2 days.) You have the evening to find shelter. The soup kitchens are closed.
"Its been nice hanging out with most of you... Johnson gives a close look at the "people" surrounding him 'gentlemen' but I did not spend a quarter of my life studying to pass off this opportunity."
Attempt to obtain some specialty work involving my accounting skills every business needs someone to keep track of the numbers and avoid legal financial troubles afterall right? Should they already have someone... well I'm sure I can prove I'm much more capable than they are.
Name: Johnson Windslow
Race: Human
Size: Medium
Attributes
- Body: 4
- Mind: 8
- Spirit: 6
Skills
- Spiritual Work (Creature Empathy) 2
- Combat (Ranged/Guns:) 2
- Mental Work (Accounting) 10
- Mental Work (Law) 10
Inventory
- A worn down grey business suit.
- A old pair of business shoes.
- Wireframe glasses
- A genuine leather briefcase
Notes
Is literally a accountant, also obligatory song
https://youtu.be/61wLeH2Ui1U
Many businesses have folded recently, and there is a glut on the market for accountants. (13 on a d20) You are hired for the morning to confirm a count on a shipment of fish from the shore. you are paid 1/2 day's wage (track that) - enough for food for the day. You have the evening left to find shelter for the night or other work - but not both.
Try to find work as a messenger or mail-bird.
Name: Jack
Race:
Man o' War, male
size: small
Attributes:
Body: 6
Mind: 6
Spirit: 6
Skills:
Food related: Fishing 3
Transportation: Flying 5
Physical work: Metalworking 5
Physical work: Construction 5
Mental work: Surveying 6
Inventory:
small pouch
miniature anvil (flat steel chunk with a spike)
small hammer
fire stone (heats up when willed to do so.)
blank paper
ink bottle.
19 on a d 20. you are picked up right away by a government agency to fly some communications back and forth across the city. You are paid a day's wage (enough for food and shelter, or food for 2 days. track it), and are invited back the next day (advantage on tomorrow's job search roll). You have the evening to find shelter or do other work, but not both.
Anyone who didn't post an action, failed to find work today. they have the evening to find shelter.