Irine and Doc
Doc Luck Check: 15 (Success), 3 (Crit Success) +40 Damage for all.
Irine Loses 50 Mana (Now 150): NP activates
Asterios Strength Check: 6 (Success), 10 (Crit Success), Remainder 26 vs 3 (Success), Remainder 1
Asclepius Strength Check: 18 (Failure)
Glycon Strength Check: 5 (Success), 13 (No Crit), Remainder 11 vs 18 (Failure)
Doc Agility Check: 1 (Success), 11 (Crit Success), Remainder 8
Doc Agility Check (Attack): 17 (Success), 16 (No Crit), Remainder 8 vs 6 (Success), 4 (Crit Success), Remainder 17
Asterios Agility Check: 17 (Success), 19 (No Crit), Remainder 10 vs 7 (Success), 6 (Crit Success), Remainder 7
"Doc I have range from out here, but I don't want to hit you too.” Irine said as her body dissolved into flames and reshaped, as she gained tails and fox ears, and her canines extended, “could you please hold back instead of entering their controlled area just yet? Please?"
"I've dealt enough cards to know when someone's bluffing.” Doc replied as he kept walking, “Ain't no way you can hit 'em from here.”
"I'm not bluffing."
“Then why didn’t ya hit em already?” Doc called back, but he didn’t stop his pace, “That’s what everyone who’s bluffing says”
Irine just glare at the part of the woods Doc’s voice was coming from, as he’d walked too far away for her to actually see him, as she started up her Noble Phantasm. If he was so smart, he could see how he liked getting singed.
As for Doc, he kept walking into the woods, walking towards the mana signatures. He didn’t need to wait very long, as one of the signatures was approaching him just as much as he was approaching it.
The first thing he saw of the approaching servant was the giant metal axes in each of their hands, just the parts he could see already looked like they were longer than he was tall, and just the blade looked like it was about as tall as his upper body. The next thing he saw were the massive arms holding the axes, as thick as tree trunks and covered in scars and iron bands that looked like shackles. The servant’s legs weren’t any thinner, and similarly covered in scars and iron bands, one having a ball and chain which rattled as they walked, but didn’t seem to slow them down much. From the chest down, they were coated in iron plates, looking like something between armor, and some kind of device meant to keep them contained.
As the servant neared, they crouched down, so Doc could see their face. They looked like a young man, with wild, bushy white hair, and a gold hoop earring in one ear, but he’d never met a man with orange eyes like blazing embers, sitting in a black sea. Nor had anyone he’d met before had massive red horns sticking out of their head, which scraped the tree line even as the man crouched down.
In short, in front of Doc was a massive wall of muscle, wielding giant metal axes bigger than most horses, covered in armor, and certainly looking like he’d seen a scrape or two in his day.
Maybe he was friendly?
“Cousin said keep people out.” the young man said, flashing Doc a grin that his years of experience said was certainly not “friendly”.
Fortunately, Doc hadn’t lived long enough to die of tuberculosis because of his excellent dentistry, as he had his guns out of their holsters and firing away the moment the monster before him had stopped talking.
Unfortunately, the man straightened up as soon as he heard the sound of Doc’s pistols fire, causing the bullets that had been aimed at his chest to instead hit the metal plate sitting over his stomach and ricocheted off, hitting the trees around them.
The man responded by slamming his axes down at Doc, but Holliday was faster, as the ax buried itself into the ground he had previously occupied, while he jumped back.
As Doc landed, a small spiral of flame took shape between him and his opponent.
Nuada
Nuada Loses 50 Mana (Now 150): NP Activates (+ to Strength and Agility, +20 damage)
Frankenstein Agility Roll: 20 (Success), Remainder 1 vs 14 (Success), 8 (Crit Success), Remainder 6
Nuada pushed his mana into his sword and silver arm, causing both to glow in the pale moonlight, as green runes seemed to etch themselves into the surface. The world around him seemed to slow to a crawl, as he saw the girl’s face turn slightly worried, and she moved to pick up the weapon beside her.
The girl picked up her weapon and swung it at Nuada, but he’d been getting ready to dodge before she even picked it up. He slipped out of the way of the club, and even managed to avoid the sparks of electricity that streaked off it.
John Henry
Strength Check: 4 (Success), 1 (Crit Success), Remainder 15
Endurance Check: 17 (Success), 4 (Crit Success), Remainder 3
Hassan Agility Check: 4 (Success), 4 (Crit Success), Remainder 12 vs 11 (Success), 5 (No Crit), Remainder 5
John Henry started smashing away at the tree that his opponent stood on, hoping to take away his hiding place, but the shadow jumped to a new tree. John broke down that tree once he’d finished the first, but the shadow jumped again, and unfortunately, the forest was dense with trees. For each one cut down, there were still three or four in range for the shadow to jump to, and he could jump faster than John Henry could cut the trees down.
While Jon could keep working forever, he didn’t have the same mobility as his opponent, and while Jon had managed to get himself a tidy pile of lumber by the end of his attempt, he’d lost track of his enemy, and with barely any mana signature to track, he’d have to work to get that trace back.
(sorry for dropping the in-character speak, as I said I'm really just kinda growing tired of this particular character. He's a bit too one-dimensional)
Understandable. Yeah, a berserker who can't speak, or only speaks about one thing can get kind of boring after a while, especially without anyone to bounce off of, which is why GO changed up how they did Berserkers after a bit. I'd offer to let you switch out, but not only are we in the middle of a round, but I think it would be a good idea to keep the same character for a whole test to get a good picture of how the enemies are actually scaling. However, when the group combat tests start, I'll let people switch out to new characters or let people step out and let new players take part in the test.