Turn 5
In the distance, you can see the silhouette of an extremely large island. Somewhere on that island a beacon is shining. This one appears to be larger than the other beacons...
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Suzy
You decide to pick the fruit. When you do, you feel an odd sense of foreboding. Nothing bad seems to happen, but the island feels extremely gloomy all of a sudden.
You use your Water essence to create some water, and find that you were able to create it in its gaseous form even without the need for energy conversion. What you end up with is more like fog than rain. The island is now foggy. Somehow, it feels marginally less gloomy.
EuchreRats
You put your essence to work. Using your essence of filth, you create some kind of substance that even you find putrid and put it on the spears of your clanrats.
You also attempt to use your essence of wind to grant some of the skaven the ability to fly. You find that directly changing existing things such as skaven is not something that your Negentrophic Conversion can do, but you find a sort of workaround. You fill one of the skaven with some kind of super lightweight gas.
Death Roll: 6
The aerated skavenslave panics and starts freaking out, flailing frantically as it thrashes around in the air unable to control its movements. A few minutes later it manages to land. When it does, it runs away and leaps to another island all on its own, screaming all the while!
Having established your dominance, you arrange 36 of your Skaven into groups of six, and sent them to explore other islands as they draw near...
You aren't sure how long it will take before they find their way back to you as you didn't prepare a means of tracking them.
Erik the Ninja
You decide to attempt to cut a block of charcoal using shurikens.
Roll D6: 3
You manage to convert the block into chunks of charcoal, though you made a bit of a mess while doing so. You also spend some time meditating.
You have gained an Essence of Wood
You have gained an Essence of Silicon
You have gained an Essence of Tooth
Merisa 'cutthroat
You create a beacon, which is much like the other beacons out there; which you notice are getting closer together. You note that the art of creating a beacon is not very difficult and if you were so inclined you could probably do so at the same time as you are doing something else.
Octavian Grey
You enter the ruined house through a broken window. Within is a dirty couch as well as some other furniture. There is also a picture on a frame depicting a mundane terrestrial landscape, and a few broken technological devices. In the corner underneath a small end table are a few metal canisters filled with liquid. The word 'Whoopass' is written on the cans in big bubbly text.
You also make an effort to twist your essence of Ectoplasm into a spell. Once again, the essence twists the spell in a thematic and probably undesirable way.
16 - "Caster learns target ghost's magical properties", 1 Essense
Liberty G. Jefferson
You turn has been skipped again. Until you post another action, I will no longer wait for you.
Tob the Amazing
You grab the pot with your mouth, and the piece of pottery's shape becomes even worse for it.
You decide to head to another island. This one is much like the first island, being made of stone and not having any particularly noteworthy features. On the ground are a number of what appears to be the contents of a first aid kit and some manner of contraption. Standing here is what appears to be a teenage girl.
Quaster
You decide to go with the brute force method, and attempt to directly tap into the essence of the entity.
Roll D6: 2
You focus and attempt to drain your enemie's essence while it tries to do the same to you, sans the focus. You end up losing in the tug of war, but you don't end up completely empty handed from the exchange. The fog starts to return to its original behaviour, and the entity turns around and starts to leave; no longer on fire.
You have lost your Essence of Rock and Plastic
You have gained an Essence of Fire
Webster
You decide that you don't like the boat, for whatever reason. There isn't really a whole lot to ransack, and the oars of the boat are a bit unwieldly on account of the fact that you are a goose. It takes a couple of hits, but you are ultimately able to make a hole in the bottom of the boat. You then fly away to the next island.
You approach a new island, which is smaller than the other ones. The surface of it is reflective much like a mirror.
Ailn
You make a beeline for the other beacon, and the very next island seems to be the one you needed to get to. It is another stone island, this one is larger than the one you were on before. You see what appears to be a ruined house in the middle, and some kind of floating mass of some kind of non-negentrophic energy floating about a dozen meters away from it. The beacon is inside the house!
... You also notice another beacon light up, on a more distant island.
Scarlet
You send some of your nanites into the environment, and they do something with both the conjured metal and power cell which hopefully will give them an edge in their conflict while you try to focus for a while.
After a while your meditation is interrupted by the arrival of what can only be described as a grey unicorn wearing a large hat and a cape!
You have gained an Essence of Wind
You have gained an Essence of Chlorine
You have gained an Essence of Egg