Turn 4
Alright, you have waited long enough now. SOLDIER First's turn has been skipped as they have taken so long. Here is your update as promised!
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Suzy
You gently touch the fruit. Nothing immediately happens when you do so. Your knowledge of Negentropy informs you that there is a significant amount of essence within the fruit; and it seems that you could draw some or all of that essence if you were so inclined.
Your microorganism colony inspects it. On a microscopic level, the fruit consists of many small 'chunks' that are not actually physically connected to eachother. Some arcane phenomenon must be at work here.
EuchreRats
You decide that you want to use essence to grow crops. You encounter a few issues however. The ground here is solid rock, which is not going to be sufficient for most standard crops. Watering crops may also be an issue.
Roll D6: 4
Though you are able to find some unknown seeds among the various... Brown substances... That came along with clan EuchreRat.
The first problem could be resolved using Negentrophic Manipulation to convert your Dirt essence into actual dirt.
In order to use Negentrophic Manipulation, you need to specify which essense you are using, as well as what you are using it to do. Your Negentrophic abilities fall outside the scope of the laws from your old world that bind you; Negentrophic actions like the conversion of essense will not trigger any dice rolls!
Erik the Ninja
Roll D6: 3
In spite of your leg injury, you manage to use Ninjaturgy to jump to a nearby island and strike a dramatic pose while in the air! Unfortunately, there was nobody around to witness that.
The new island that you inhabit seems to be made out of rubber instead of stone! You bounce on impact, but fortunately do not bounce far enough to be ejected from the island.
You expend an essence of carbon, and are easily able to produce a block of charcoal with it. It bounces once upon impact with the rubber island before it settles. It seems that without a specific shape in mind, this is the shape that came out when you used this ability.
Merisa 'cutthroat
You take some time to meditate. In the distance, you can sense two beacons. The beacons are getting closer together...
You gain 1 essense of Earth
You gain 1 essense of Sugar
You gain 1 essense of Fish
Octavian Grey
You make the leap to the next island in the direction of the Beacon, taking your own beacon along with your torch. You end up on another stone island. This one is quite a bit larger than the one you were on before. What appears to be a ruined house is in the center of the island. Another thing of interest is a floating orb of... Some ethereal energy that you cannot immediately identify, but can confirm is unrelated to Negentropy.
You notice that the beacon is close. You might be able to get to it with just one more island jump! But the beacon is slowly moving away. You would need to make haste if you want to reach it with your next jump.
Liberty G. Jefferson
Your turn has been skipped. Nothing significant has changed since your last action.
Tob the Amazing
You hang around meditating for a while. You find that the presence of the colourful clay smelling stuff has a very profound impact on the essence that you are able to gather!
You also try to make a pot out of the stuff. Its not easy with your equine hooves, but you manage to slap together something that vaguely resembles a pot! The material it is made out of is pretty wet and drippy, and it is unlikely to serve the function of a proper pot without being fired or something.
You gain 2 essense of Colour
You gain 1 essense of Clay
You gain 1 essense of Oil
Quaster
Roll D6: 3
You make an attempt to mentally dominate the entity, and quickly run into a problem. The entity is not only mindless, but brainless as well. Simply put, you can't sieze control of something that doesn't exist. This revelation makes its behaviour all the more strange.
You have a bit more luck with a brute-force psionic attack striking the entity in the approximate chest area. The Erlenmeyer Flask on the scale is knocked off and shattered, and the entity seems to be somehow lesser because of it. The shards of the flask turn to smoke and disperse.
While its not clear what drives the creature to act at all, the creature retaliates against you nonetheless. It starts to approach you, its arms striking against eachother and causing a trail of flames to be left behind it. The now-lowered glass on the scale glows slightly, and you are sprayed by some kind of liquid. Whatever it was seems to be pretty harmless against Xelqu. It is brownish-white in color, and smells of nutmeg and cinnamon?
More worryingly, you feel that some of the essence you previously collected escapes from your body as some kind of ethemeral vapor...
You have lost 1 essense of Vapor!
Webster
You wisely decide to leave for a new island in a prompt manner. You fly pas the edge of the island and into the fog. You can see the silhouette of several islands from there, but can't quite make out the details. As you fly you hear someone saying something along the lines of "¿¡Dónde diablos estamos y cómo llegamos aquí!?"
You land yourself on a nearby island, where you can no longer hear the hostile faction. The island is about as big as the first one, but for some reason there is a white sailboat on this island. At a glance it appears to be in half decent condition, but it may be hard to use as there is no body of water here and also because you don't have hands.
Ailn
Roll Awareness: 6
You gaze into the Blood Eye. You feel... Curiosity. It quickly becomes clear that you have managed to create a functional substitute for the Scholar's Eye!
You rest for a while. The other beacon is moving closer to you as you do. Clearly, whatever is out there wants to be found.
Scarlet
You take out your medical supplies and attempt to obtain essence from them. It seems to be having some kind of impact on the essence in the area, but its unclear how strong this effect is. Interestingly, the stuff you brought with you does not seem to be degenerating as a result of this process; rather it seems that the behaviours of the surrounding essense is somehow affected by the fact that this stuff is on the outside of your pack as opposed to on the inside.
... You notice that there are a two beacons not too far from you. Your island seems to have floated closer towards them.
You gain 1 essense of Fire
You gain 1 essense of Acid
You gain 1 essense of Gauze