First Prompt: Choose an avatar.
A Smaller Dungeon!
Okay, no, this one.
I was actually going to suggest this myself but I didn't think anyone would go for it.
I mean it's right in the title!
+1
+1
+1
I'll give you a second prompt:
Choose a dungeon avatar:
A. And at the center of that dungeon is the start of an even smaller dungeon! And at the center of....
+1
+1
+1
+1
▼▼▼▼▼
A snail slowly lurches forward, in steady rhythms, across a log. Slowly, ever so slowly---it explores the undergrowth with its' inquisitive eye stalks---taking note of every leaf, every twig, every obstacle. A party of ants wonder by, and it retreats deeper within its' shell. The raiders move on...and after a pause it reemerges. Certain death avoided by the spiral on it's back, a good protection.
The curious eyestalks are fixated on many shifting facets of the owner's micro-world, when that world begins to shake-
-A machete slices through the vines, and three warriors spew forth from the brush--running over the log. They emerge out of the jungle in an open field, at the foot of a dungeon. Lighting torches, they delve within.
The ceiling drips, and small critters scurry under foot. Not too far ahead, the repeated bobbing of shadows halt, and a flame is held forward to light a passageway. The party slowly creeps closer. Two have a tribal visage and bear spears. The third is not from the village, a hired-sword. Four black spheres reflect the light back at them from within the void. The black orbs begin to extend outward, on slimy---stalks---and the tribesmen and hero of fortune prepare themselves for what would prove to be a fierce battle, but soon, the beast is slain. Laughing in delight at their prowess, they look about for any treasure. The corps of the dungeon monster drips with slime.
Not finding anything, the three circle back and investigate. There is an odd transparent quality to it. Tapping a sword on it, the creature has hardened. Smashing through, there is not guts, but another chamber. The three step over the shattered excretion.
There the beast swallows one in ambush, and knocks down another. The monster roars as the raiding party's screams echo through-out the catacombs.
Outside the dungeon, the snail peeks its' eyes out of its' shell and slowly, ever so slowly, it lurches on.
Battle Report
Victory!
▲▲▲▲▲
No units to lose.
No collateral damage.
Design Phase
That was close. You were discovered far too soon, and their deaths will surely only attract more village warriors and hired-heroes.
It's time to prepare!+2 Villager Soul Tokens, +1 Adventurer Soul TokenThis is the Design Phase, to be followed by a similar Revision Phase afterword to touch up your work here. This is where you can create units or dungeon rooms. You can also demolish rooms or hallways. You are a dungeon, you use souls of the brave to grow it power. Your powers are both magical and logical, and your minions and structures can draw from either. You do have an affinity for
gastropods and shells. Your avatar is a snail, and your dungeon heart lies within. This avatar grants you the power of
Dungeonception: Your dungeon is fractured into smaller and smaller "layers"(denoted by different floor colors on the map). If an outer layer has 2 more rooms than the proceeding inner layer, a new room can be constructed in the inner layer practically for free.
However, normally for the rest of your rooms you will need help building them. It's time you create a
worker minion. (No dungeon layout changes can be proposed until this task is completed)
You can apply tokens to any blueprint to help it to achieve greater success. Villager Souls don't help the most when making combat units, but are generally good for simple projects. Adventurer Souls are useful for both combat units and traps. (Recommended: 1 Villager Soul Token)
Design Phase...1