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Author Topic: Foul Ichor  (Read 8838 times)

Horizon

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Re: Foul Ichor
« Reply #30 on: February 17, 2022, 11:18:16 am »

Quote from: randomized round order
Horizon Unit-fi-06, "It"
Syvarris Unit-fi-01, "Aleph-4-2"
Ragnar the Råsh of Emal Unit-fi-05, "Baron"
IronyOwl Unit-fi-04, "Exile"
BlackPaladin99 Unit-fi-03, [DATA CORRUPTED]

"It" exsanguinates the unicorn, gaining 2 Ichor and 1 Upgrade, which can be used to improve a stat or gain a new action.

The Unicorn is dead. Combat is over unless someone wants to retaliate.

(Stats being? And action meaning like the one's we already learned? Well if I can gain a new action...)

New Action: Ichor Frenzy
Pitch: Sorta' like a berserker rage, fuelled by a lust for ichor. Making the rager stronger but more reckless. ie: easier to hit but harder to kill, hits harder but isn't all that accurate.

If not Upgrade Hull.
« Last Edit: February 17, 2022, 11:26:35 am by Horizon »
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IronyOwl

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Re: Foul Ichor
« Reply #31 on: February 17, 2022, 03:19:56 pm »

Examine corpse anyway.
This would appear to be an exsanguinated unicorn corpse.
Like just a pretentious horse? How big is it?
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Egan_BW

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Re: Foul Ichor
« Reply #32 on: February 17, 2022, 05:47:11 pm »

It is unicorn-sized.
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Egan_BW

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Re: Foul Ichor
« Reply #33 on: February 17, 2022, 10:04:54 pm »

New Action: Ichor Frenzy
Pitch: Sorta' like a berserker rage, fuelled by a lust for ichor. Making the rager stronger but more reckless. ie: easier to hit but harder to kill, hits harder but isn't all that accurate.

((Any specific ideas for the mechanics of that? Keep in mind that there isn't any attack accuracy mechanic since there generally shouldn't be rolls during a round; once you've submitted your actions, you should be able to know exactly how the round will play out.))
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Egan_BW

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Foul Ichor (minigame)
« Reply #34 on: February 17, 2022, 11:05:55 pm »

I will grab the push broom to use as a weapon and I will rap trash bags around parts of my body to hopefully act as armour, once all that's done I shall see if there's a way into the ventilation system from the room I'm in, also grab a jug of bleach because I might need to splash that in someones face.

You acquire a big broom, armor yourself with carbon nanotube disposal bags, and finally grab a bottle of nanobot cleaner which is specifically harmless to all sentient macroscopic life.

You attempt to slither into the vents, but run into a problem. The broom is too large to take with you!
There's a ruckus of armored security-grubs from behind you. You should get moving!
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Horizon

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Re: Foul Ichor
« Reply #35 on: February 18, 2022, 12:03:34 am »

New Action: Ichor Frenzy
Pitch: Sorta' like a berserker rage, fuelled by a lust for ichor. Making the rager stronger but more reckless. ie: easier to hit but harder to kill, hits harder but isn't all that accurate.

((Any specific ideas for the mechanics of that? Keep in mind that there isn't any attack accuracy mechanic since there generally shouldn't be rolls during a round; once you've submitted your actions, you should be able to know exactly how the round will play out.))
((Okay: I'll streamline it, let's say: Ichor Frenzy 1TU 1 Ichor Attack Actions deal slightly more damage.)) ((How much damage do you think it would increase? I was gonna ask if it could be used in conjunction with other actions))
« Last Edit: February 18, 2022, 12:07:39 am by Horizon »
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Egan_BW

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Foul Ichor
« Reply #36 on: February 18, 2022, 02:54:57 am »

Quote
Frenzy Stance(1TU) (Add [FrenzyStance] token to yourself. Lose 1 Ichor at the end of your round. Any time you gain Ichor, your next melee attack gains that much Piercing damage.) Assume a feral, thirsting style. Brutally powerful, yet ineffective unless one surrenders to beastly temptation.

((Proper turn is in works. Surprise, you get to fight more things!))
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King Zultan

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Re: Foul Ichor
« Reply #37 on: February 18, 2022, 03:22:19 am »

You acquire a big broom, armor yourself with carbon nanotube disposal bags, and finally grab a bottle of nanobot cleaner which is specifically harmless to all sentient macroscopic life.

You attempt to slither into the vents, but run into a problem. The broom is too large to take with you!
There's a ruckus of armored security-grubs from behind you. You should get moving!
Crap my hiding place as been discovered, ditch the broom and crawl into the vent and close it behind me then stay still and wait for them to leave.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
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Horizon

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Re: Foul Ichor
« Reply #38 on: February 18, 2022, 12:24:59 pm »

Quote
Frenzy Stance(1TU) (Add [FrenzyStance] token to yourself. Lose 1 Ichor at the end of your round. Any time you gain Ichor, your next melee attack gains that much Piercing damage.) Assume a feral, thirsting style. Brutally powerful, yet ineffective unless one surrenders to beastly temptation.

((Proper turn is in works. Surprise, you get to fight more things!))
((Thank you))
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Egan_BW

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Foul Ichor
« Reply #39 on: February 20, 2022, 09:49:46 pm »

There's a moment's pause, then loud scraping sounds are heard from above, and more enemies drop in from the vents!
These Hmjirvyr are a group of five, like before... but appear a little bit healthier! And they're attacking!

It is once more time to battle to the death!
The Tension! The Romance! The Uncritical Violence!
Hey, here's a cool idea, why don't you pick out some cool fight music?

Quote from: tutorial
Link some music! Best suggestion which isn't a repeat starts the fight with +3 Ichor.
Also, Ichor doesn't carry over between combats, you always start with as much as your Ichor stat allows.

Round 1 - Hmjirvyr

Spoiler: enemy data (click to show/hide)

Hmjirvyr First performs a nimble side-scuttle, making it harder to hit! The next attack aimed at it will miss.
Its huge claw smashes into Baron! Baron loses 4 hull and gains 4 Stagger, enough to be stunned entirely!
Quote from: tutorial
Impact-type damage, such as from the claw or bodyslam attacks, can cause the target to be staggered or stunned. Each stack of Stagger reduces the victim's available Time Units by 25%. Maybe I should nerf this...

Hmjirvyr Second sidles up to perform nearly the same maneuver, almost as if it is a simple copy of the first!
This time [DATA CORRUPTED] meets the hurt, and is similarly bashed into next week and stunned. -4 Hull, 4 Stagger.

Hmjirvyr Also also does the same weaving punch, hitting Baron again largely unnecessarily. -4 Hull, 4 Stagger.

Armjirvir Arm assumes a defensive posture in front of Gunjirvir 'Matic, protecting the ranged unit behind its armor. Any attacks aimed at the Gunjirvyr will instead hit the Armjirvyr!
It also takes an opportunistic nibble on Aleph. The crushing jaw is enough to pierce the plate and deal relatively minor damage. -3 Hull.

Gunjirvir 'Matic darts for cover- but doesn't find any here! This is a completely bare an empty room, silly Gunjirvir!
It decides to cover up for the lack of cover by providing some covering fire. Specifically, it covers the already bullied Baron in fire. Thankfully, the paltry autocannon rounds are entirely unable to pierce the plate, and the volume of fire hardly compensates. -2 Hull.



A tough turn. Good luck with retaliating!
Spoiler: enemy data (click to show/hide)
Quote from: tutorial
You can see what the enemy is planning to do next turn here! Feel free to use it to help plan out your turn.
These enemies are Grunts, which means that they never vary which moves they use. They can change targets, however.

Spoiler: Unit data (click to show/hide)
Quote from: tutorial
DATA CORRUPTED and Baron are currently Stunned with 0 Time Units available. This means that they cannot use any actions other than ones with 0TU cost. Which ones could those be?

Also, another new opportunity to gain Ichor: Post a suitably cool description of your turn along with a mechanical explanation to gain 1 Ichor each turn. The stylish are rewarded.

Spoiler: known Actions (click to show/hide)
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BlackPaladin99

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Re: Foul Ichor
« Reply #40 on: February 20, 2022, 09:55:09 pm »

I quadruple flip/corkscrew backwards (move) spinning around and staying back. 
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Egan_BW

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Re: Foul Ichor
« Reply #41 on: February 20, 2022, 10:11:19 pm »

I quadruple flip/corkscrew backwards (move) spinning around and staying back. 
You are stunned and can use only actions with a 0TU cost.
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BlackPaladin99

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Re: Foul Ichor
« Reply #42 on: February 20, 2022, 10:18:56 pm »

I quadruple flip/corkscrew backwards (move) spinning around and staying back. 
You are stunned and can use only actions with a 0TU cost.

So I can only sit there?
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IronyOwl

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Re: Foul Ichor
« Reply #43 on: February 21, 2022, 12:56:24 am »

Enemies Detected

Exile's hulking frame slammed into the first mutant ganging up on Baron. Then it gripped, reset its feet, and pushed again, sending both of them into the other one.

Bodyslam Hmjirvyr First
Bodyslam Hmjirvyr Also
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Horizon

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Re: Foul Ichor
« Reply #44 on: February 21, 2022, 01:28:40 am »

Howl maddeningly and enter Frenzy Stance before Hardslamming Armjivir Arm
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