Alert, hostilities detected.
Readying Combat Engine.
Opponents Analyzed.
Actions Primed.appropriating music...
Soundtrack Prepared. Hmjirvyr Alpha, [Mutant Grunt]
Hitpoints 5/5
Armor 1
Timeunits 3
Action [Sidestep - Claw(6Impact)]
Hmjirvyr Beta, [Mutant Grunt]
Hitpoints 5/5
Armor 1
Timeunits 3
Action [Sidestep - Claw(6Impact)]
Hmjirvyr Three-ta, [Mutant Grunt]
Hitpoints 5/5
Armor 1
Timeunits 3
Action [Sidestep - Claw(6Impact)]
Armjirvir Prime, [Mutant Grunt]
Hitpoints 8/8
Armor 2
Timeunits 4
Action [Screen - Bite(3Piercing)]
Gunjirvir Gun, [Mutant Grunt]
Hitpoints 4/4
Armor 1
Timeunits 4
Action [Cover - Dakka(4Sweep 2Piercing)]
Syvarris Unit-fi-01, "Aleph-4-2"
Ichor 2/2
Hull 25/25
Plate 2
Timeunits 5
Tokens
Action [Charge the bastards!]
BlackPaladin99 Unit-fi-03, [DATA CORRUPTED]
Ichor 3/3
Hull 25/25
Plate 2
Timeunits 4
Tokens
Action [I play the defensive, trying not to die or get in a fight.]
IronyOwl Unit-fi-04, "Exile"
Ichor 2/2
Hull 25/25
Plate 3
Timeunits 4
Tokens
Action [Approach nearest heat signature at high rate of speed. Apply momentum to heat signature.]
Ragnar the Råsh of Emal Unit-fi-05, "Baron"
Ichor 2/2
Hull 35/35
Plate 2
Timeunits 4
Tokens
Action [Rush forward and pin one of them before attempting to pry my way into it's precious bloodsource.]
Horizon Unit-fi-06, "It"
Ichor 3/3
Hull 25/25
Plate 2
Timeunits 4
Tokens
Action [Rabidly attack them.]
Round 1 - Ichor Units
Unless otherwise stated, player actions take place in the order they were posted.
Several units advance to annihilate the enemy. They encounter five crab-squid creatures of equivalent size to their exo-bodies. One of them appears to have a tougher shell than the others, while another has an autocannon grafted onto it.
"Aleph-4-2" Charge Bodyslams (5TU) a random enemy, [2] Hmjirvyr Beta.
Hmjirvyr Beta receives 9Impact damage, reduced to 8 by its armor shell. It is staggered for 8 and also perishes.
The creature is sent flying in a cloud of teal blood from Aleph-4-2's kick, and impacts a bulkhead, shattering into a pile of gore and shattered shell."It" Hardslams (2 TU 1Ichor) a random enemy, [3] Hmjirvyr Three-ta.
Hmjirvyr Three-ta receives 10Impact damage, reduced to 9 by its armor. It super dies.
It's machine blazes with a brief moment of energy before driving a fist straight through the shelled creature, leaving it with a steaming hold through its "torso"."It" follows up with another Hardslam (2TU 1Ichor) against [1] Hmjirvyr Alpha.
Again, the Hmjirvyr receives enough damage to instakill it.
A blazing high kick bisects the remaining normal creature, leaving just the armored one and the gunner."Baron" steps up to Exsanguinate (5TU) the [4] Armjirvir Prime.
The Armjirvir receives 8Piercing damage.
Since this Piercing damage is greater than the target's armor of 2, it receives the full 8 damage and is slain. "Baron" also gains 2 Ichor.
Baron's machine sends a spike straight through the creature's thick shell and in moments drains it of its disgusting teal fluids. The machine briefly roars with energy, but something is lacking from this prey...It is possible to perform actions which you lack sufficient Timeunits for, on 3 conditions:
1: You may only use one action on this turn.
2: You will gain the [Endlag] Token, subtracting from your available TUs on your next round.
3: This cannot be done if you have 0 TUs.
Also, Piercing Damage works slightly differently from Impact damage. Piercing deals full damage so long as it overcomes the enemy's armor. Since the Armjirvir had 2 armor and 8 Hitpoints, 8Impact damage would not have been enough to kill it. 8Piercing does the job just fine, however.
"Exile" enters the room and like "Aleph-4-2" performs a Charge Bodyslam [5] on the only remaining creature!
Gunjirvir takes enough damage to die, you know how this goes.
The creature's autocannon is confiscated by Exile and used to beat it to death.((Well then, I figured that since you were charging in to attack an unknown enemy, I'd have you all roll for targets and potentially killsteal one another, but random targeting rolls were all perfect to spread the damage and wipe them out in one turn! Well then!))
[DATA CORRUPTED] Stays behind, away from the fight. But there is no where to run...
PREY SLAUGHTERED
Or is it?
You note an additional heat signature you'd missed before, in the corner of the room.
The pitiful sight, a
Unicorn with shattered legs, its white fur marred by its own
Red Ichor.Melee Attacks
Bodyslam(2TU) (6Impact) Attack the enemy using your mass as a weapon.
Hardslam(2TU 1Ichor) (10Impact) Hit them harder!
Exsanguinate(5TU) (8Piercing) (If this kills an enemy, gain 1 Ichor) Pierce and drain the target of vital fluid. If this kills a Legendary Creature you will grow in power.
Movement
Charge(adds 3TU to Melee) (Adds 3Impact, removes Cover) Sprint towards the target before striking it, adding Impact to the attack.
Syvarris Unit-fi-01, "Aleph-4-2"
Ichor 2/2
Hull 25/25
Plate 2
Timeunits 5
Tokens
Action
BlackPaladin99 Unit-fi-03, [DATA CORRUPTED]
Ichor 3/3
Hull 25/25
Plate 2
Timeunits 4
Tokens
Action
IronyOwl Unit-fi-04, "Exile"
Ichor 2/2
Hull 25/25
Plate 3
Timeunits 4
Tokens
Action
Ragnar the Råsh of Emal Unit-fi-05, "Baron"
Ichor 2/2
Hull 35/35
Plate 2
Timeunits 4
Tokens
Action
Horizon Unit-fi-06, "It"
Ichor 3/3
Hull 25/25
Plate 2
Timeunits 4
Tokens
Action
Ichor levels reset to the default at the end of each battle. Ichor-using abilities cannot be used outside of battle.