Some possibilities I'll toss out for consideration:
Riflemen
The Battle Brothers of this chapter specialize in the use of auto bolt rifles as an all-purpose weapon - they allow for rapid unloading of highly-accurate bolter fire, and are overall some of the most reliable firearms available to an Astartes. Furthermore, their expertise in these relatively simple weapons allow these soldiers to train their auxiliaries in the use of similar - if not Astartes-grade - weapons with relative ease.
So I know it's kind of. . . pedestrian compared to some of the wilder options, but having every Battle Brother being masters or on their way to mastery with the bolt gun would be very useful. Fielding the best shooters around, particularly when we have limited medics, would be very useful.
Could also be convinced to go for Devestator weapons, or the regeneration. Hard choice, but for now:
Traditional Weapon: Bolt Rifle +1
Sure, yes, not orks. Let's go with this for now.
This or being able to accept any human applicants. But for now, this.
+1
+1 to the rifles, i think being good at shooting xenos is better than more numbers
+1 to the rifles, i think being good at shooting xenos is better than more numbers
The Chapter's combat doctrine has a firm emphasis on the importance of the
Bolt Rifle. Sleek, versatile, and deadly at a variety of ranges, it is the Astartes' favoured weapon by far and a repeated motif in their culture. Almost more critical than their gene-seed compatibility is an aspirant's proficiency at consistently hitting moving targets under adverse conditions. The drilling is constant and mandatory, the only discernable difference between casual recreation and serious training is the intensity and difficulty of the targets chosen. Outsiders might find this focus asinine but when members of the Chapter can claim to be part of the most skilled force of boltgun-wielders in their Segmentum with little if any doubt, what outsiders think matters little. Wherever the Astartes go, the blaring staccato of bolter fire soon follows.
How strong is the Chapter? Because almost anyone would prefer a more powerful Chapter, this'll be another take-it-as-it-falls roll.
9
Nominal: Borderline Overstrength, the Chapter claims a full 10 companies and the aspirants to make more. If they were still sworn to the Imperium, many would consider them on the brink of legion-building but being Renegades, they do not care. Given the state of their gene-seed reserves, despite the loss of the Apothecarion, they most likely are.(Very,
very lucky. On a 1 you would've been scraping to get two seasoned companies together.)
Almost none across the galaxy are willing to fight for nothing.
What is the Chapter's driving goal? Multiple goals can be chosen or even combined, but this is their foremost focus and fiercest ambition.
81
Unknown Agenda: The Chapter's true designs are either shrouded in secrecy or so obscure as to be opaque. The Chapter fights, the Chapter expands, the Chapter sends a group of Astartes to a set of coordinates on a barren moon, none can deny that they're doing this for a reason but what? The battle brothers whisper of the Prognosticators bidding the Chapter Master to follow their prophecies to an unseen end, that they're looking for something, seeking to unearth some artifact or ward off a foe yet to emerge, but nobody outside of the inner circle knows for certain, and perhaps not even they.50
Amassing Wealth: The Chapter is focused on one thing and one thing only, gathering riches about themselves. Not such trinkets and trifles as silver and gold, though they do have a place, but more tangible fortune. Weapons, armour, their means of manufacture and more. The Chapter isn't content to sit on the handful of systems they control, not while their reality is so far behind their needs. The Chapter wants to expand, not necessarily in raw territory, but in what they have, to forge an indomitable warmachine and a fleet to match, capable of taking the fight deeper into the Nebula or even beyond it, at Uncharted Space or the Imperium itself.