"Hehe! Too slow!"
Dodge!
Sb Advantage
The alpha raptor, claws wide like a net, makes a screaming dash for Scrambles!
R1 Slice Sb RA
2+6 +1Advantage 9=MISS;
-1 TorsoMiss -1LiteWepMiss =7;
R1 Superficial Slice Sb RA +Pain
UNLEASH A FLURRY OF STABS UPON RAPTOR 2!
PV Stab R2 T
1+4 5=HIT;
-1WepTierI -1TorsoStab +1Defense =4;
PV Major Stab R2 T +ExtremePain +HeavyBleeding
whack R1
3+1
Gk Slam R1 T 4 =HIT;
-0HevyWepHit +1Defense =5;
Gk Minor Slam R1 T +ExtremePain +Bleeding
R1 RA No Pain
R2 RL Pain, LA No Pain
2
R1 survives bleeding.
5,1
R2 dies of heavy bleeding.▼▼▼▼▼
"So, what did I miss?"
"Daddy! Daddy! You came!"Scintilla embraces her cat eared father, and he pats her on the head.
"How is my little Snapdragon?"He looks up, and the announcer and warden acknowledge the arrival of the head of House Constantine with a respectful head nod.
Everyone has treated you well, I expect?"The announcer stiffens.
- Jungle Hunt I -
R1 {Bleeding, T ExtremePain}
(South Jungle)
A H
FL -- Sb ~~ -- -- 1.
CL -- Bk ~~ -- -- 2.
Ct -- PV ~~ R1 -- 3.
CR -- Ow ~~ -- -- 4.
FR -- Gk ~~ -- -- 5.
Rr Ft Ft Rr
Sb {T Pain}
- Turn 7 -
The alpha swipes with her claws and Scrambles...barely...leaps back in time. The dangling part of his purple sash gets perforated, revealing his green belly and three thin red lines growing darker on it. The other elf responds by whipping his small boulder at her chest, and the raptor lets out a dry hiss. Her nostrils instantly start bleeding. The old dwarf pounces on the downed beta, stabbing his chest again and again, until its' wild eye seems more dead than before, and its' jaw goes slack.
There is shaking. Something heavy is moving closer. A roaring giant grins through the leaves. A young man steps out from behind him.
...A short while before.
As sunlight above dims on the underground platform, the mechanical echo of guards turning a large crank grows louder, but all Ohwell hears is the droplets of Dracula's blood hitting the falling floor. As the platform slams to the ground, two guards rush to take Dracula from Ohwell's hands. They are accompanied by a short old hag, aswell as the manager's physician. He begins disrobing the gremlin. Its' tattered crimson sash falls to the floor. The woman's gruff voice gives commands, but Ohwell can't make out most of it.
As they march off carrying the limp body, the teenager kneels to study the pooled fabric. He didn't know Dracula well, but the gremlin trained with him, starved with him, in the ludus and before at the prison. Their group had kind of become an oddball family in a short time. He remembers Bulk chasing the cook around, like he was going to eat him and making Scintilla laugh. The elves, Grindak studying in the library trying to concentrate, and Scrambles knocking over his piles of books so many times while doing parkour, that Grindak knew to nudge them out of his path without even looking. He remembers sparring with the old dwarf, a respectful partner despite their age difference, but totally different in height and waist-size. Dracula was always a better match for Poltroon Vastan to practice the basics with, but he was often off somewhere, getting into mischief and exploring...
The old hag approaches Ohwell and smiles. The rattle of chains means the guards are ready to lock him up and take him away from his friends, who are in danger
right now.
The boy looks back one last time...and squints at the sun in disbelief! It's...
From outside, just before the hatch shuts, large fingers grip the sides and hold it open.
♥♥ Bulk is finally awake, and is pulling Ohwell up with him, how surprising!
♥♥ Ohwell is going back to the fight, what a determined teammate!
The game warden peers off into the distance as the two rejoin the others, listening carefully to the sounds of beasts and men.
"If you'd like, Miss Malison, I'd be willing to call it a draw."Bulk Muscles and Ohwell fill in the ranks. The scrawny teenager tosses the husky dwarf a red bit of cloth.
"For Dracula." Poltroon Vastan nods and ties the shredded sash over his. The alpha raptor screams death, and the gladiators, scream back. Because they know, not just that they can win, they will! The terrible lizard whips around to try to slap the dwarf and the man in the chest with her terrible tail.
"Perhaps I can interest you in an alternate reward?"The game warden pulls something round out of his vest, and presents the white oval before Scintilla. He turns it slowly, as if selling it to her. The surface has a mesmerizing pattern of swirling ridges, and the precious thing almost tapers off to a point.
"It's a raptor egg."She knows that look on her father's face, he's getting ready to say 'no'.
▲▲▲▲▲
Injuries:
R1: Minor stomach injury. Trivial cuts on back. Trivial bruise on stomach. Trivial right arm bruise.
Deceased:
R2: Major punctures to the stomach. Trivial left arm puncture. Trivial right leg puncture. Trivial bruise on jaw. Trivial right leg bruise. Blind in right eye. Limp with left leg, cuts partially healed.
Statistics:
No Trophy
Descriptions:
R1: Raptor, female, 189 lbs.
R2: Raptor, male, extensive body scars, dead white eye, 180 lbs.
Injuries:
Bk:
Gk:
Sb: Superficial cuts to the tummy.
Ow:
PV:
Bench:
ND: Minor cuts on right arm. Trivial cuts on left arm. (Significant bloodloss.)
Statistics:
Te Re Ag In Th St ID
00 13 10 15 05 10 00 ND Gremlin Fighter The Grand Vizier of Horripilation, Nyarlathotep von Dracula (hops)
00 12 09 14 04 09 -- -- Hungry (-1), Unarmed
00 13 10 05 10 15 00 Bk Giant Fighter Bulk (Horizon)
00 12 09 04 09 14 -- -- Hungry (-1), Unarmed
01 05 15 12 10 10 02 Gk Elf Fighter Grindak (BlackPaladin99)
00 04 14 11 09 09 -- -- Hungry (-1), Rock Giant Meteor Hammer
00 07 16 10 10 10 00 Sb Elf Fighter Scrambles (Fluffe9911)
00 06 15 09 09 09 -- -- Hungry (-1), Wooden Shiv
01 11 11 11 10 10 02 Ow Human Fighter Ohwell (MeimieFan88)
00 10 10 10 09 09 -- -- Hungry (-1), Unarmed
00 16 07 10 10 10 01 PV Dwarf Fighter The Peregrinate Pontiff, Poltroon Vastan (King Zultan)
00 15 06 09 09 09 -- -- Hungry (-1), Crude Dagger
Descriptions/Reputations:
ND: Gremlin, plump.
Bk: Giant, male, bald. 2 Surprising
Gk: Elf, male. 1 Clever, 1 Generous
Sb: Elf, male.
Ow: Human, male. 2 Determined, 1 Nice
PV: Dwarf, male, bald, mustache. 1 Ambitious
AKA: 1 The Auctionhouse Brawlers
Major NPCs
Daddy
Game Warden (Rival Manager)
Minor NPCs
Announcer
Aristocrat
Blood Priest
House Tokens
1 Fortune
2 Fate
0 Favor
0 Fame
Personal Tokens
1 Reticule
0 Rumor
0 Ruse
10 Rapport +5 riddle complete, +5 patriarch's influence
Servants
1 assistant
1 physician*
4 guards
4 guards*
1 chef
1 wood sculptor*
*On loan from the family until the end of this fight.
Gladiator ManagerYour father showing interest in your hobby has increased your available
Rapport for the match, making all of your manager maneuvers, safer. Also, the warden has publicly offered a draw and thus acknowledged you as a peer(riddle solved), which has also increased this resource.
Sidenote: From now on each Quiz will be posted at the end of a chapter, and the rules will be updated before sign-ups for the next chapter begins. The reward for a quiz will now be +1 random House Token for every 5 of the 15 questions answered correctly, and the quiz will cover both Manager and Gladiator topics. In the event of little or no new gameplay material to review, questions will be more trivia and story based.
GladiatorsHere's some advanced information you can apply for the rest of the match, and study for the future...
Advanced CombatLet's take a look at how combat works in a bit more detail, some of these things are being revised and refined somewhat.
1.14 - Targeting Body PartsDepending on how you describe your attack, it will strike one of the humanoid
Body Parts, those being Head, Torso, Left Arm, Right Arm, Left Leg, and Right Leg, though if left ambiguous it will always target the
Torso(previously random). You can explicitly state one of these targets for more control, or leave it up for interpretation. The torso is easiest to hit, and if you would miss a
Torso attack their dodge roll gets -1. Beasts may have unique body parts, like tails or wings, and often have natural weapons like horns, teeth, and claws.
1.15 - Attack TypesDepending on how you describe your attack, it will usually be classified as one of the common
Attack Types, those being Stab, Slice, or Slam(formerly referred to as Blunt). You can explicitly state one of these types for more control, or leave it up for interpretation. Only sharp weapons can perform Slices and Stabs, but all weapons can perform
Slam attacks, like the hilt of a blade weapon, but will have disadvantage if not designed for it. Try using the different attacks types depending on where you aim.
- Slam: If HIT, -1 to enemy dodge roll against an unprotected head, causing a permanent KO for the match on a critical dodge fail.
- Stab: If HIT, -1 to enemy dodge roll against an unprotected torso, causing instant death on a critical dodge fail.
- Slice: If HIT, -1 to enemy dodge roll against unprotected limbs, amputating on a critical dodge fail.
(Critical rolls for Attack Types replace the general critical rolls for attacks.)
1.16 - BlockingYou can block a body part with another body part, a weapon or object, or a shield. A body part will be considered "unprotected" if the armor or blocking item fails a gear clash with the weapon(superior material manages to break inferior).
1.17 - Hobbled and ImmobileIf one leg is in extreme pain/crippled, a unit gets no initiative bonus and may only attack enemies in the front row, even if they are not blocked. If both legs are in extreme pain/crippled, a unit cannot change position or get advantage. An ally can still send them to the back row by moving in front of them.
1.18 - DisarmingA held weapon is dropped when the wielder's arm is in extreme pain, and cannot be picked up by the owner until/unless the pain dissipates to regular pain or below.
The hunt continues! (+10 Rapport)
17