In the Depths of the GroveGirtek’s light dims briefly in mourning for the Great Stag’s long and fraught trials, before brightening in resolve. Once more, Nirn’s voice resounds from their form.
What has been done to you shall not be forgiven. Those who have bound you shall be punished. But understand: Rilfar will assist us in this. Your quarrel is not with him, but with those who have conquered this land.
And know this: should any again suggest that you or your kin should be bound, I shall be the first to stand in their way, no matter who they may be.
The Great Stag pauses in its rage. The man before it looked so similiar to those who bound it in chains.
But it also recognizes that the man is the ally of the one who freed it, and that is not a debt that the Stag shall forget. He bows his great head at Girtek.
With the rod now secure and the OK given from the rest of the group, Rilfar gleefully launches himself at the vampire, spending 2 Effort to use Loosening God's Teeth. 1d20 (4) + 6 = 10, damage 1d12 (9) + 4= 13, so at the moment that's 4 damage to the Vampire...
AHAHAHAHAHAHA!
Attributes:
Attribute: Score/+Modifier/Check
Strength: 19 / +4 / 2
Dexterity: 13 / +1 / 8
Constitution: 16 / +2 / 5
Wisdom: 15 / +1 / 6
Intelligence: 14 / +1 / 7
Charisma: 16 / +2 / 5
Hardiness: 10
Evasion: 13
Spirit: 12
Hit Points: 10/15
AC: 2
Effort: 0/3
Two-Handed Axe (1d20 + 6 to hit---1d12 + 4 magical)
Fray Die: 1d8
Attack Bonus: +2
Rilfar wastes no time and leaps upon the retreating vampire, seizing her and tearing her arm off in a spray of dark blood. She cries out as Rilfar begins to beat her with the torn off arm.
Walks-In-Shadow crosses the the vampire as she lies dying on the ground.
"Your Master has failed you. But before you join the Dread Father you have a chance to repay him. Tell Me where is he weakest?"
The vampire, broken and bloody on the ground, just spits a globue of black blood as she dies.
The Grove is Cleared! Featuring:
The Enslaver's Rod: Created by the Nords of old, this rod of ivory bears the words Compel, Command, and Enslave carved into it. It dominates whoever bears the chains it is a companion to, and lesser draugr heed the commands of the wielder. If bound as an artifact, it grants the gift A Thousand Loyal Troops with 3 Effort.
Can be used or destroyed for additional favor by the Great Stag! (Though he won't be upset whatever you do with it once the chains are off.)
5 Wealth in Grave Goods, including intricate ancient Nord horn-blower, a sapphire necklace, and an excellently carved statue that looks uncannily like Rilfar!
The Grove's waters have special properties known to increase healing, life, and ferility! Can be used in special projects!
Upon resting and healing, the Great Stag is willing to come to Girtek's aid if the need is great. If given a shrine and possibly other priviliges, would be willing to patrol the lands of Falkreath as in the days of old. Otherwise will wander around the World enjoying his freedom.