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Author Topic: More humanoid enemies?  (Read 4064 times)

UristMcElfKiller

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More humanoid enemies?
« on: January 03, 2022, 09:34:42 am »

I love hunting megafauna and all, but I struggle to find a good fight with another humanoid after reaching mid-high skill levels, or even just in general aside from the odd bandit camp. Even using Legends Viewer, there are relatively few extremely skilled warriors in the world. How can I find more worthy non-megabeast opponents?
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Maloy

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Re: More humanoid enemies?
« Reply #1 on: January 03, 2022, 01:08:03 pm »

Generate a world with no pop cap on the civilized races and end gen around the 1-200s where there's usually no winner of the many wars yet

Orange-of-Cthulhu

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Re: More humanoid enemies?
« Reply #2 on: January 10, 2022, 06:06:28 pm »

I love hunting megafauna and all, but I struggle to find a good fight with another humanoid after reaching mid-high skill levels, or even just in general aside from the odd bandit camp. Even using Legends Viewer, there are relatively few extremely skilled warriors in the world. How can I find more worthy non-megabeast opponents?

You can try night trolls.
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Cathar

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Re: More humanoid enemies?
« Reply #3 on: January 13, 2022, 03:05:19 pm »

Lest the night trolls try you ( ͡° ͜ʖ ͡°)

Magmacube_tr

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Re: More humanoid enemies?
« Reply #4 on: January 14, 2022, 10:35:56 am »

Lest the night trolls try you ( ͡° ͜ʖ ͡°)

Begone night thot!
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Quantum Drop

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Re: More humanoid enemies?
« Reply #5 on: January 15, 2022, 09:34:57 am »

Night trolls are always a good bet for better humanoid enemies, though they get much weaker when you hit the higher levels. Intelligent undead humanoids are another good bet (both natural or player-made, though the latter will have no equipment at its creation) due to their boosted toughness and special abilities. If you don't mind investing a fair chunk of time and effort, you might try powerlevelling and gearing up a humanoid adventurer or three, retiring them, then seeking out and fighting them (bonus points for making them vampires, intelligent undead, necromancers, werebeasts, or some combination of the above).

Failing all else (and if you don't mind using it), DFHack's assign-skills script can be used to make whatever humanoid bandits or soldiers you find into stronger fighters.

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