An update!
Changelog:- A new graphics set to represent the sentient races!
- Dwarves:
Elves:
Humans:
Goblins:
Kobolds:
- Reversion of the military human glyph to its simple text form
- Lever graphics have been moved to an override file
- ó and ň have replaced them to conserve text glyphs
- A few other text glyph improvements and discrepancy fixes
Let's discuss the new graphics! A lot of consideration went into how I should go about expanding upon the dwarf glyphs (Δ δ) and by extension the overarching Greek theme. How does one even go about mixing letters in from another alphabet in a way that is both tasteful and consistent?
There were two schools of thought along this vein, though bear with me, because I'm not Greek.
I should have maybe led with that.English phonetics:dwarf : Δ δ
elf : Ε ε
human : Χ χ
goblin : Γ γ
kobold: Κ κ
Greek phonetics:dwarf : νάνος : nános : Ν ν
elf : ξωτικό : xotikó : Ξ ξ
human : ο άνθρωπος : o ánthropos : Ά ά
goblin : καλικάντζαρος : kalikántzaros : Κ κ
kobold : κόβαλος : kóvalos : Κ κ
Immediately we can tell that the second bin has overloading issues with kappa. If we were to use alpha to represent humans we'd probably often wonder why there were fish flopping around in the tavern! Moreover, nu is halfhearted as a dwarf glyph and doesn't have nearly the recognition potential as delta would for dwarves. As it is, I'm sure most people who will be trying the set already has some adjusting to do with a faceless dwarf (which I'm hoping the dark vanity stripe on the major races helps to alleviate!).
Xi though! I was almost tempted to pluck this one from the second bin and break consistency just to use it for the elves. I don't even dare draw it, else I might change my mind.
All things considered, the first philosophy made the most sense. Chi for humans is a bit odd, and I've decided against using capital gamma at all for now due to its weird balance, though this is pretty subjective! I think lowercase gamma across the board will work nicely, but I'd love to hear what you all think!