Fair question:
Mining Planet Jack. 3 Ore per turn.
Shipyard Planet (And capital) Sandbank. +1 Fleet per turn
Food: -
Ore Stockpile: 3 (one owed to TricMagic)
Machinery Production: -
Shipyard Costs: -
Armies: 0/0.
Fleets: 0/0
Imperial Florins (M₣): 59
Prestige: 0
TricMagic, what do you want to name our joint manufacturing world?
Naboo. Also, you should have a fleet and no ore given I signed that contract and paid out my other one.
Also, Naboo.
Uh, I think that I manufactured the first fleet last turn to satisfy the contract which granted us Naboo, and used your other food to run the ore planet as well.
So its 3 ore and no fleets this turn. But I can use your one food a turn to turn the ore into a new fleet, and assign that fleet to missions in the processing of the next turn.
I think the optimum play is for you to give me the other food this turn so that next turn I will have 1 fleet and 3 ore. Next turn, you only give me the one food so that I can run the shipyard and have 2 fleets, while you use the food to recruit 1 army. We commit the 2 fleets and 1 army to the Counter-piracy task force, and I let you have the 7 prestige while I settle for 6.
It appears that if nobody wants to trade with either TricMagic or myself, TricMagic will invariably become Emperor. Maybe this might inspire some negotiations from other realms? Or shall the Imperial Guard and the Imperial Navy crush all the heretics?