Lumi: Put down the urn and look around the tomb some more.
The rest of the tomb is pretty barren, without any grave-goods or other valuables worth taking. Poor Antikytherans were buried with personal items, but the person who commissioned this tomb was far from poor and so such a paucity is exceptional.
Snowman.exe: Try to recover the data from the defeated Trumpy!
Easy Coding: [1]
[6] [6] - Success!
Snowman easily parses the mystery data left behind by the musical virus. The program is for a Fanfare battlechip, which is dutifully downloaded and readied. Sadly it's too late to protect WindKnight with it but no doubt it will come in handy in the future.
WindKnight Action: Try to use bravery to calm his nerves if necessary. Then, he backs into the mushroom patch and aims an AirShot chip at this feet, intending to create a cloud of covering spores!
Kauko Action: Attempts to get rid of the exposed frequency now that he has the data, to hide WindKnight!
Normal Info: [1]
[5] [6] - Success!
Kauko juggles his coding with preparing the AirShot chip for WindKnight to use. The shot burst several mushrooms and scatters their spores in all directions, creating an obscuring cloud. The Cragger's swings are too wide for this concealment to hamper it, but the Needler will certainly have trouble making a clear shot.
Score moves near WindKnight and uses Bodyguard for both attacks(-2 Bravery!) If possible, she will A. prepare to Reflect the incoming ranged attack, and B. summon some of her Element for later use!
Bodyguard: -1 Bravery.
Normal Affinity:
[6] [6] - Success!
As she prepares to defend WindKnight against the viruses, Score summons a chunk of hardlight to use later. On the underpowered Antikytheran server it isn't actually transparent, but is instead a solid light-blue texture shaded to pretend that it's transparent. Its lowered graphical settings doesn't make it any less tough or useful.
ShroomMan.EXE: Use Alt to turn a larger mushroom that's closest to the Cragger into a Mushroom Man to run towards Cragger and get in its way of moving closer to anyone.
Normal Affinity: [1] [1] [4]
[6] [6] [6] - Critical Success!
Not many mushrooms remain and so ShroomMan is forced to merge the remaining ones together to form his Mushroom Man. However the resulting minion is even larger than the already massive virus and almost as tough. It doesn't run so much as lumber, but the Cragger can hardly avoid its massive bulk as it puts itself between the virus and the Navis.
Advance!
As the Cragger pushes against the minion and swings it club at WindKnight, Score pushes him away to take the blow instead.
Hard Strength vs Normal Stamina: [4] [5] [5]
[6] [6] vs [1] [2] [2] [2]
[6] - 1 Damage!
The massive virus's swings are hampered by the Mushroom Man, so instead of sending Score flying it only manages to land a glancing blow on the Navi. It will need to do far more than than that before Score is in any serious danger.
Shoot!
Bodyguard: -1 Bravery.
Now it's the Needler's turn to attack WindKnight and once more Score pushes him in to take the blow instead.
Hard Sense vs Normal Stamina: [1] [2] [3]
[6] vs [2] [4]
[4] [5] [6] - Parried! 3 Damage!
Score not only manages to defend WindKnight, but also brings up her sword against the virus's needles. She deftly reflects several of them in succession and proves to be a more accurate shot than the Needler, as the reflected projectiles impact against its shell one after another. The Needler explodes in a flurry of sprites, leaving behind a chunk of mystery damage like all of the other viruses.
Spotlight Refreshed!Whether due to Kauko's hacking or the program finally running out of energy, the blaring light in front of WindKnight's face finally dissipates. Even if it continued to work, it's unlikely that the Cragger would still be interested in. Faced with something bigger and stronger than it, the virus lets out a roar and begins to grapple with the Mushroom Man. The minion will probably last a while without assistance, thanks to its excellent construction and bulk.
A few broken mushrooms and a dusting of spores are all that is left of ShroomMan's forest. Any further shroom shenanigans will require further growth.
Spotlight:Damian Lowell/ShroomMan.EXE
Kauko Lehtonen/WindKnight.EXE
Lumi Lehtonen/Snowman.EXE
-/Score.EXE
Threats:Cragger A
5/5:
Grappling with Mushroom Man.Cragger B: Deleted.
Needler: Deleted.
Damian Lowell:
HP: 7/7
BP: 1/1
Battlechips:
AirShot, Bubbler, RockCube, Repair
Talents:
American Football
Kauko Lehtonen:
HP: 5/6
BP: 2/3
Battlechips:
AirShot, Attack +1, GuardShield (A), SonicWave (A), Sword
Talents:
History Buff (Net)
Lumi Lehtonen:
HP: 6/7
BP: 1/2
Battlechips:
AirShot, Barrier, Bubbler, Cannon, Fanfare (A)
Talents:
Parkour
Score.EXE:
HP: 9/10
BP: 2/2
Battlechips:
AirShot, DashAttack, Sword
Reductions:
-2 Bravery.
ShroomMan.EXE:
HP: 8/8
Reductions:
None.
Snowman.EXE:
HP: 8/8
Reductions:
None.
WindKnight.EXE:
HP: 8/8
Reductions:
-1 Bravery.