SPRING 262
At the very end of 261 we hit the tiny seaside village of Springsocket.
The new year bought some excellent news. The first generation of Eagles hatched on the ship have matured!
Now comes training. The Dwarves of the Lustrous Spear naturally have little experience with an animal that prefers wide open spaces of the surface world.
But on this ship we learn more about these noble birds each day:
One dwarf who doesn't seem to take any joy in this discovery is avolitionbrit
It seems sea life isn't agreeing with him. No tantrums have occured yet but he has been taken off his regular duties (which mostly involve working the brewery) to try and let him relax. If it comes to violence does our previous threat of throwing dwarves still apply?!
As we moved up the coast the human castle of Growlstray seemed a tempting target. Perhaps they would have more enticing loot than the poorly defended coastal towns?
While our raiders assaulted the castle our scholars investigated a nearby old monastery and found absolutely nothing of value there.
For all this effort we gained a collection of books about human castles. If we have to attack another human castle in the future these may prove useful..
At last we neared the town of batheflame, a jewel sticking out of the headland that extended out of the hardy desert. Or is it more like a ripe berry waiting for us to pick?
It seemed they were ready for our attack however, and resorted to a somewhat disturbing defensive tactic.
Although unharmed, the sheer number of DOGS the humans employed on the battlefield pushed our dwarves back! We always knew humans were too cowardly to stand up to us themselves, but massed dog warfare? The crew had been clamoring for the burning and destruction of a settlement, and it seemed the perfect response to the obstinate town, although a bit unfortunate for the blindly loyal dogs. The raiders set upon the town for a second time, and the order was given to raze the place!
It seems the crew has no stomach for the unjust slaughter of peasants and destruction, by all reports the town was still standing after this attack, however they certainly took some good loot in the process:
No doubt named for the sun-like hue of golden beryl, this earring was forged in circleguilds, the illustrious capital of the dwarven kingdom of The Town of Oars, in the northern part of the continent. It was created by the great dwarven Engineer, Ilral Granitesteel, who invented both the bellows and the hourglass! Quite a treasure to be stolen by a lowly human thief and carried all the way here.
This hammer was forged in the ancient fortress of CloisterPuce, founded by dwarves in a time before memory it has sadly since been conquered by foul goblin hordes. This hammer had been wielded by none other than the king of the barricaded whips! (The dwarven kingdom in mountain range just south of the ship's current position) It has never been used in combat, but I say it's high time! It seemed most fitting to give it to Delphonso, the hammerdwarf among our raiders.
This sword was forged in the dark fortress of Headticks, FAR to the north, on the very northwestern tip of the stormy land! Beyond that the history of this sword is uncertain, but it IS exquisitely crafted.
There isn't as obvious a choice for this one, King Zultan, the most accomplished swordsdwarf already has the legendary Iron sword Towerneutral, so first raider who takes a liking to it and says so can wield this sword!
years of raiding downtrodden human peasants has paid off, this haul alone makes it all worthwhile! Thus emboldened, we make our way to Agewards, for some well earned revenge on the necromancers who so plagued the construction of The Lionfish!
On our way past we will loot the town of Goaltake (and likely the nearby monastery too) before crossing the open sea back to the gloved dune, and returning to our dock. There we will take on what crew wish to join us, and make for Agewards at full sail! Without any undue delay this journey should take about a season and leave us approaching Agewards as 263 begins.