Round 1
Abundance: Water
Scarcities: Stones, Food, Lumber, Pride, Confidence
Now we can begin the main game. We'll be going turn by turn, with me starting first as an example, and then going in order of a1s -> Fluffe9911 -> chaotic skies -> NJW2000 -> Yellow Pixel.
From now on, you cannot discuss the state of the game outside of your turn or during a Discussion (more on that later), except when assigning a Contempt token. Each turn takes place over a week. At the start of the turn, you are assigned a card which you have to make a decision and action on, and all Projects advance by 1 week. Projects that finish on your turn are your responsibility to decide how they turn out, and for you to draw them onto the map.
You have 3 actions you can take on your turn.
1) Start a Project: The community begins a project to achieve a specific goal (such as building a town hall, or training a militia, exterminating the wolves, or build a new logging camp). Your projects can be motivated by a scarcity, but you cannot directly remove a scarcity or create an abundance. A project takes between 1 to 6 weeks to finish, and bigger projects that may require more time will need to be multi-stage. Keep in mind that we're a small village and try to keep the timeframe reasonable.
2) Discover Something New: The community finds a new feature of the map or some events transpire. It might be a problem, an opportunity, or a bit of both. Essentially, you just say what happens in order to add a complication or some new turns of the plot in the narrative.
3) Hold a Discussion: You can start a Discussion, which is one of the few times that the players are able to communicate with each other in this game. If you start a Discussion with a question (such as "Should we kill the wolves?"), then you are able to make a concluding statement after everyone has said their piece. If you make a declaration ("We should kill the wolves!"), you are not able to make a concluding statement after everyone has spoken. You don't have to represent any specific person or group, or if you do, you don't have to stay as that person or group. (For example, I could represent Odo the Farmer voicing his disagreement over killing the wolves in one discussion, but in a later discussion I could be representing a group of housewives agreeing with the plan to build a new mill, and then in another discussion I could just state that I, as the player, think it'd be funny if we explored the obviously cursed castle.) Everyone (except the questioner) only gets one post per discussion.
The only action you're able to take outside of your turn is to Assign Contempt, where you declare "I would like to take a Contempt Token" which represents in-character dissent or disgruntlement by part of the community over the actions of another part of the community. The Contempt Tokens are purely symbolic and represent contentions in the community. You can discard a Contempt token when you act selfishly, to the detriment of the community, or when another player has done something you feel has diffused the tension in the community.
For my turn, I draw the Six of Spring.
"Are there children in your community? If there are, what is there role in the community?" Or... "How old are the eldest members of the community? What special needs do they have?"
I'll choose to address "Are there children in your community? If there are, what is there role in the community?" and say that yes, there are children in the community. Very young children are given free reigns in their youth, but those old enough to work are apprenticed to craftsmen or aid their mothers in the household. I'll represent this by drawing some houses and children helping a woman carry washclothes.
Then I'll Discover Something New. The Wise Woman had lost her apprentice recently, and has approached the village looking for a youth who could be a suitable candidate to learn her craft. I'll represent this with a person who is definitely not a heretical witch.
Now it's a1s' turn. You get the Ten of Spring, which is...
"There's another community somewhere on the map. Where are they? What sets them apart from you?" or... "What belief or practice helps to unify your community?"
Just go ahead and do your turn and draw stuffs, then I'll draw a card for the next person.
That is unless you choose to hold a discussion then everyone gets to talk.