Round 0 - Pregame DiscussionsFor a long time, we were at war with The Jackals. Now, finally, we've driven them off, and we're left with this: a year of relative peace. One quiet year, with which to build our ocmmunity up and learn again how to work together. Come Winter, the Frost Shepherds will arrive and we might now survive the encounter. This is when the game will end. But we don't know about that yet. What we know is that right now, in this moment, there is an opportunity to build something.This is our map. Before playing, we'll discuss and establish some features of our landscape. As we play this game, we will draw on the map in order to reflect our discoveries, and new conflicts and opportunities. Some parts of the map will be literal cartography, and other parts will be symbolic. We'll try to avoid writing words on it, though symbols are fine.
Throughout the game, everyone will be responsible for
drawing on our map. It doesn't matter if you draw poorly or crudely, but all of us are going to draw.
Before we begin playing the game, we must establish some facts about our community and its surroundings. We'll have a brief discussion of the general terrain and habitat of the area. This can be as simple as someone saying "how about a community in the ruins of a mountainous city?" and everyone else voicing their ideas or assent. We haven't established the setting nor the time period, so your imagination's the limit.