Violate physics to gain more eldritch power. Sacrifice even my humanity if I have to.
6: You violate so many forms of physics you get sucked into the warp. Congratulations.
Clean up water spill
1: Somehow your mop becomes part of the water spill, and it turns into a water elemental with spikes made out of the mop. It's angry and will attack everything in sight.
Run.Live!
4: You are alive.
Create an EPIC entrance
3: The entrance is made somewhat more
EPIC, but it could be improved.
gain Eldritch power.
4: You gain control over anomalous and spooky things that shouldn't exist, like actually funny among us jokes, rocks that skip at least 4 times when thrown at water, giant octopi, etc.
acquire a nice horde of riches for the dragon to keep when it hatches. Read up on the intelligence of and general living conditions needed for a young dragon.
6: You get a hoard of rich people to act as bodyguards for the dragon when it hatches. They even bought themselves some gold-plated weapons and armor! You also become more knowledgable about raising dragons.
Dig out another floor.
2: You fail a spot check and can't find a pickaxe. When you're done looking, someone else took it.
Get a pixaxe and mine a trench around the entrance!
6: You dig an entire trench network around the entrance that makes WW1 look like flat ground. All those hours in Minecraft paid off.
Hire shifty half Elf bards to advertise the location of our dungeon and the amazing treasures within to local adventurers
6: You decide to go out and hire some bards, but Knightwing decides to shoot you for your idiocy.
1v5:
*BLAM!* You are now dead, due to Knightwing64 shooting lightning at you from the Warp.
(OOC: Please don't intentionally cause the dungeon to be conquered before October. I want this to last a while.)Entrance: Surrounded by basalt mountains and volcanos. Is somewhat EPIC. Has a huge trench network around it.
Surface: Has an angry water elemental
B1F: Empty
B2F: Empty
B3F: Empty, just dug out
Storage: Red & orange egg (estimated hatching time: 2 turns)
Barracks: 10x Kobolds (basic training, iron equipment), 20x Rich Guardsmen (basic training, gold equipment)
Maintenance team info:
Knightwing: Has lots of eldritch power, currently stuck in the Warp
BlackPaladin99: Has eldritch power
Dustan Hache: Rolls D8 when interacting with dragons instead of D6.
Dwarmin: Has a Darwin Award.